Player Matchup

Horus
Horus
EsLosvaize
Horus
Level 147
God Stats
17W - 13L
1,618 SR
Queue Stats
869W - 890L
1,522 Elo+
Solo
Zeus
Zeus
FatBlackDumb
Zeus
Level 79
God Stats
3W - 6L
1,282 SR
Queue Stats
203W - 231L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
Jayt1738
Ao Kuang
Level 141
God Stats
3W - 4L
1,302 SR
Queue Stats
202W - 194L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
TeoKasp
Erlang Shen
Level 69
God Stats
2W - 3L
1,207 SR
Queue Stats
44W - 42L
1,478 Elo+
Solo
Olorun
Olorun
Warlockster
Olorun
Level 122
God Stats
11W - 3L
1,675 SR
Queue Stats
33W - 21L
1,473 Elo+
Solo
Team Averages
Level 112
1,417 SR
1,464 Elo+

VS

Team Averages
Level 101
1,414 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KoalaGangGen3ral
Izanami
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 84L
1,506 Elo+
Solo
Awilix
Awilix
RTG 3VIL PIG
Awilix
Level 89
God Stats
2W - 2L
1,315 SR
Queue Stats
164W - 182L
1,436 Elo+
Solo
Ullr
Ullr
itzdaviddd
Ullr
Level 101
God Stats
1W - 4L
1,253 SR
Queue Stats
262W - 209L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 0 / 10
5,847
585
3,630
6,322
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 0 / 4
5,644
564
3,650
3,761
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Jayt1738
Ao Kuang
9
3 / 0 / 0
5,574
557
3,850
7,509
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TeoKasp
Erlang Shen
11
1 / 0 / 1
6,322
632
4,960
5,455
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
11
9 / 0 / 1
7,072
707
7,528
4,955
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 3 / 0
4,773
477
3,110
5,233
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
7
0 / 4 / 0
4,353
435
2,618
8,787
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
4,889
489
2,786
6,069
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
9
0 / 2 / 0
4,895
490
2,904
7,961
2,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,954
495
3,415
5,370
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
L
Atlas
 
Atlas
0
4
0
0
W
Horus
0
0
10
5
W
1
0
4
3
W
Ao Kuang
Jayt1738
Ao Kuang
3
0
0
3
L
0
5
0
0
L
Awilix
0
2
0
0
W
Erlang Shen
TeoKasp
Erlang Shen
1
0
1
1.5
W
Olorun
9
0
1
9.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
14,833
28,002
Taken
33,420
12,340
Mitigated
12,242
15,883
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,110
280
0
570
5,233
1,589
29
2,876
2,357
34,956
0
L
Atlas
 
Atlas
2,618
506
0
1,482
8,787
3,746
0
5,457
3,330
9,366
0
W
Horus
3,630
1,737
504
2,534
6,322
4,047
0
2,822
3,500
0
12,953
W
3,650
1,379
0
480
3,761
1,324
174
1,818
1,943
39,001
0
W
Ao Kuang
Jayt1738
Ao Kuang
3,850
654
0
4,769
7,509
2,290
0
231
7,278
31,117
0
L
2,786
1,712
0
846
6,069
2,148
0
2,842
3,227
0
35,685
L
Awilix
2,904
970
0
2,005
7,961
2,851
0
1,058
6,903
0
29,564
W
Erlang Shen
TeoKasp
Erlang Shen
4,960
2,609
0
4,233
5,455
2,499
0
0
5,455
0
43,064
W
Olorun
7,528
3,910
66
3,297
4,955
2,180
1,080
857
4,098
41,181
8,636
L
3,415
1,563
0
2,500
5,370
1,908
0
1,553
3,817
0
29,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
23,864
325
Minions Killed
273
0
Camps Cleared
0
949,956
Distance Traveled
847,278
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,773
477
71
7
0
133,403
0
L
Atlas
4,353
435
9
1
0
179,957
7
W
Horus
5,847
585
20
2
0
197,508
5
W
Zeus
5,644
564
72
7
0
182,079
2
W
Ao Kuang
5,574
557
65
7
0
203,146
1
L
Izanami
4,889
489
67
7
0
157,303
1
L
Awilix
4,895
490
52
5
0
182,548
0
W
Erlang Shen
6,322
632
80
8
0
191,724
1
W
Olorun
7,072
707
88
9
0
175,499
2
L
Ullr
4,954
495
74
7
0
194,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role