Player Matchup

Ares
Ares
Chem Kn1ght
Ares
Level 64
God Stats
10W - 7L
1,509 SR
Queue Stats
64W - 70L
1,418 Elo+
Party 1
Mercury
Mercury
DivineKirito803
Mercury
Level 114
God Stats
4W - 4L
1,326 SR
Queue Stats
317W - 329L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr_Mendes_Grey
Morgan Le Fay
Level 11
God Stats
2W - 2L
1,479 SR
Queue Stats
2W - 8L
1,248 Elo+
Party 1
Team Averages
Level 63
1,438 SR
1,362 Elo+

VS

Team Averages
Level 100
1,584 SR
1,506 Elo+
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CasualGamerDude_
Horus
Level 126
God Stats
8W - 3L
1,608 SR
Queue Stats
217W - 184L
1,519 Elo+
Solo
Chaac
Chaac
HiToxicEdits
Chaac
Level 37
God Stats
2W - 0L
1,643 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,721
611
5,814
14,780
13,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 1
6,399
582
4,618
10,662
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mr_Mendes_Grey
Morgan Le Fay
9
1 / 4 / 0
6,372
579
2,458
8,300
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 0 / 7
8,026
730
10,946
4,233
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 9
8,543
777
6,670
10,384
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
7 / 0 / 3
8,628
784
11,872
11,218
7,080
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
7
5.5
W
1
1
9
5.5
L
0
3
1
0.17
L
0
4
1
0.13
W
7
0
3
8.5
L
Morgan Le Fay
Mr_Mendes_Grey
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,890
Damage
29,488
33,742
Taken
25,835
21,747
Mitigated
20,291
2,625
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,946
1,439
0
1,193
4,233
2,029
1,105
2,527
1,706
36,585
0
W
6,670
3,041
1,000
5,172
10,384
11,182
53
2,977
7,407
427
16,701
L
5,814
596
396
1,149
14,780
13,528
0
5,584
9,196
11,743
0
L
4,618
1,881
0
865
10,662
4,647
0
3,700
6,962
0
20,932
W
11,872
2,756
0
4,130
11,218
7,080
599
3,652
7,566
42
30,863
L
Morgan Le Fay
Mr_Mendes_Grey
Morgan Le Fay
2,458
276
0
215
8,300
3,572
0
2,263
6,037
4,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,492
Gold Earned
25,197
51
Minions Killed
114
2
Camps Cleared
8
577,250
Distance Traveled
631,003
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,026
730
61
6
3
191,460
2
W
Horus
8,543
777
21
2
4
219,521
5
L
Ares
6,721
611
14
1
1
180,102
1
L
Mercury
6,399
582
35
3
1
224,523
4
W
Chaac
8,628
784
32
3
1
220,022
3
L
Morgan Le Fay
6,372
579
2
0
0
172,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role