Player Matchup

Bacchus
Bacchus
All Pro AJ
Bacchus
Level 88
God Stats
5W - 7L
1,701 SR
Queue Stats
366W - 414L
1,524 Elo+
Party 1
Terra
Terra
Demzuh
Terra
Level 16
God Stats
5W - 5L
1,812 SR
Queue Stats
164W - 119L
1,593 Elo+
Party 1
Artemis
Artemis
The12Docter
Artemis
Level 127
God Stats
13W - 4L
1,693 SR
Queue Stats
391W - 237L
1,608 Elo+
Party 1
Team Averages
Level 77
1,735 SR
1,575 Elo+

VS

Team Averages
Level 118
1,499 SR
1,471 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SheerGem1544
Ullr
Level 129
God Stats
4W - 2L
1,506 SR
Queue Stats
93W - 107L
1,478 Elo+
Solo
Hades
Hades
TuThorr
Hades
Level 77
God Stats
1W - 2L
1,489 SR
Queue Stats
189W - 238L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
All Pro AJ
Bacchus
12
1 / 1 / 3
8,662
722
4,279
10,596
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Demzuh
Terra
13
0 / 0 / 6
7,984
665
8,206
11,739
11,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
The12Docter
Artemis
14
6 / 1 / 1
9,453
788
14,970
7,157
3,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 2
6,622
552
2,859
6,283
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 1
7,628
636
8,098
11,817
4,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hades
TuThorr
Hades
11
1 / 3 / 1
7,340
612
5,691
15,026
8,911
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
2
0.5
W
Bacchus
All Pro AJ
Bacchus
1
1
3
2.5
W
Terra
Demzuh
Terra
0
0
6
3
L
1
2
1
0.75
W
Artemis
The12Docter
Artemis
6
1
1
6.5
L
Hades
TuThorr
Hades
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
16,648
29,492
Taken
33,126
29,207
Mitigated
16,341
9,905
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,859
629
0
1,186
6,283
2,595
0
3,216
3,067
0
5,660
W
Bacchus
All Pro AJ
Bacchus
4,279
472
0
2,465
10,596
14,011
232
2,276
8,320
12,912
0
W
Terra
Demzuh
Terra
8,206
1,423
3,014
4,294
11,739
11,789
373
2,803
8,936
27,709
0
L
8,098
2,289
0
668
11,817
4,835
0
4,562
7,255
0
38,117
W
Artemis
The12Docter
Artemis
14,970
6,001
0
132
7,157
3,407
1,957
991
6,166
0
48,876
L
Hades
TuThorr
Hades
5,691
959
208
3,136
15,026
8,911
0
5,032
9,994
18,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
21,590
128
Minions Killed
101
7
Camps Cleared
2
699,224
Distance Traveled
464,018
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,622
552
5
0
0
91,924
0
W
Bacchus
8,662
722
19
2
2
235,683
1
W
Terra
7,984
665
33
3
1
254,862
3
L
Ullr
7,628
636
66
6
1
207,934
2
W
Artemis
9,453
788
76
6
4
208,679
3
L
Hades
7,340
612
30
3
1
164,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role