Player Matchup

King Arthur
King Arthur
AKEELA10
King Arthur
Level 88
God Stats
2W - 2L
1,560 SR
Queue Stats
127W - 149L
1,435 Elo+
Solo
Thor
Thor
BenneBolle
Thor
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 172L
1,399 Elo+
Solo
Sobek
Sobek
InfinityFox99
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,283 Elo+
Solo
Merlin
Merlin
Postio
Merlin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
jdisonthego
Zeus
Level 160
God Stats
32W - 20L
1,578 SR
Queue Stats
925W - 995L
1,421 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,408 Elo+

VS

Team Averages
Level 136
1,436 SR
1,480 Elo+
Khepri
Khepri
B-U-K-I-
Khepri
Level 146
God Stats
11W - 11L
1,506 SR
Queue Stats
656W - 686L
1,531 Elo+
Solo
Tiamat
Tiamat
DjRoundOne
Tiamat
Level 127
God Stats
2W - 6L
1,206 SR
Queue Stats
436W - 495L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Silver W Fenrir
Cernunnos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 152L
1,439 Elo+
Solo
Rama
Rama
peffe89
Rama
Level 160
God Stats
5W - 3L
1,504 SR
Queue Stats
672W - 668L
1,472 Elo+
Solo
Cerberus
Cerberus
xXBummsiXx
Cerberus
Level 109
God Stats
4W - 0L
1,462 SR
Queue Stats
187W - 169L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKEELA10
King Arthur
14
1 / 6 / 9
8,694
669
6,093
13,789
12,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 9 / 5
9,609
739
14,917
17,473
7,857
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 7 / 4
8,870
682
4,005
25,079
26,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Postio
Merlin
19
3 / 3 / 10
10,283
791
12,004
9,534
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 3 / 6
10,334
795
23,898
9,000
4,209
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B-U-K-I-
Khepri
18
4 / 3 / 19
10,803
831
6,850
19,108
23,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
DjRoundOne
Tiamat
18
10 / 3 / 10
11,352
873
15,536
12,213
12,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Silver W Fenrir
Cernunnos
16
3 / 6 / 10
9,910
762
11,083
13,992
7,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
peffe89
Rama
18
6 / 3 / 12
10,470
805
17,389
13,254
7,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
xXBummsiXx
Cerberus
19
5 / 3 / 18
10,875
837
12,308
20,042
28,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
17
Kills
28
28
Deaths
18
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKEELA10
King Arthur
1
6
9
0.92
W
Khepri
B-U-K-I-
Khepri
4
3
19
4.5
L
6
9
5
0.94
W
Tiamat
DjRoundOne
Tiamat
10
3
10
5
L
0
7
4
0.29
L
Merlin
Postio
Merlin
3
3
10
2.67
W
Cernunnos
Silver W Fenrir
Cernunnos
3
6
10
1.33
L
7
3
6
3.33
W
Rama
peffe89
Rama
6
3
12
4
W
Cerberus
xXBummsiXx
Cerberus
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,917
Damage
63,166
74,875
Taken
78,609
55,148
Mitigated
79,664
15,417
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKEELA10
King Arthur
6,093
1,165
2,225
1,134
13,789
12,008
0
6,912
6,877
0
12,203
W
Khepri
B-U-K-I-
Khepri
6,850
643
1,718
1,780
19,108
23,252
561
10,730
8,378
20,081
0
L
14,917
3,477
490
382
17,473
7,857
0
7,097
10,376
0
20,400
W
Tiamat
DjRoundOne
Tiamat
15,536
2,001
1,297
2,487
12,213
12,701
275
6,066
6,147
29,536
0
L
4,005
543
978
5,726
25,079
26,138
0
9,281
15,798
11,291
0
L
Merlin
Postio
Merlin
12,004
472
1,078
1,020
9,534
4,936
95
4,761
4,773
35,381
0
W
Cernunnos
Silver W Fenrir
Cernunnos
11,083
3,510
1,541
1,688
13,992
7,688
511
9,192
4,800
0
21,252
L
23,898
2,167
1,057
1,327
9,000
4,209
160
6,643
2,357
40,584
0
W
Rama
peffe89
Rama
17,389
12,747
2,351
3,667
13,254
7,701
4,310
7,108
6,146
0
31,107
W
Cerberus
xXBummsiXx
Cerberus
12,308
1,030
2,350
5,366
20,042
28,322
216
6,811
13,231
24,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
53,410
135
Minions Killed
147
0
Camps Cleared
0
1,147,711
Distance Traveled
1,187,057
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,694
669
15
1
0
238,451
4
W
Khepri
10,803
831
22
2
0
260,697
0
L
Thor
9,609
739
11
1
0
197,427
0
W
Tiamat
11,352
873
32
2
0
242,263
0
L
Sobek
8,870
682
11
1
0
231,702
2
L
Merlin
10,283
791
54
4
0
249,512
0
W
Cernunnos
9,910
762
17
1
0
203,641
0
L
Zeus
10,334
795
44
3
0
230,619
1
W
Rama
10,470
805
38
3
0
220,663
3
W
Cerberus
10,875
837
38
3
0
259,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role