Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FartnerInCrime
Medusa
Level 84
God Stats
2W - 4L
1,445 SR
Queue Stats
259W - 284L
1,473 Elo+
Solo
Scylla
Scylla
JugemuOibad
Scylla
Level 122
God Stats
0W - 4L
1,125 SR
Queue Stats
77W - 84L
1,486 Elo+
Solo
Hera
Hera
Paapas67
Hera
Level 109
God Stats
3W - 1L
1,535 SR
Queue Stats
87W - 74L
1,517 Elo+
Solo
Achilles
Achilles
zeroF4u
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 93
1,421 SR
1,495 Elo+

VS

Team Averages
Level 135
1,454 SR
1,487 Elo+
Xing Tian
Xing Tian
HouseOfGrim
Xing Tian
Level 157
God Stats
3W - 2L
1,529 SR
Queue Stats
218W - 202L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
Rostislav4iK
Ao Kuang
Level 155
God Stats
3W - 3L
1,285 SR
Queue Stats
98W - 110L
1,442 Elo+
Solo
Charybdis
Charybdis
Z0D9
Charybdis
Level 108
God Stats
5W - 4L
1,603 SR
Queue Stats
237W - 237L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
christopherlemay
Morgan Le Fay
Level 126
God Stats
4W - 12L
1,137 SR
Queue Stats
202W - 249L
1,439 Elo+
Solo
Yu Huang
Yu Huang
kakashiHat
Yu Huang
Level 129
God Stats
2W - 1L
1,717 SR
Queue Stats
78W - 58L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 6 / 6
10,700
669
17,219
16,609
8,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 5
9,580
599
18,469
18,370
9,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
18
4 / 5 / 8
10,542
659
13,084
17,467
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
1 / 5 / 10
9,136
571
12,751
11,557
5,623
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
zeroF4u
Achilles
16
1 / 6 / 10
9,385
587
8,331
21,707
24,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HouseOfGrim
Xing Tian
17
3 / 3 / 18
11,904
744
7,589
25,969
37,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Rostislav4iK
Ao Kuang
17
5 / 9 / 13
11,447
715
13,932
19,483
12,718
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Z0D9
Charybdis
20
7 / 3 / 13
11,877
742
14,373
16,778
10,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
christopherlemay
Morgan Le Fay
19
4 / 2 / 14
11,370
711
15,456
14,735
8,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
kakashiHat
Yu Huang
20
10 / 1 / 12
12,816
801
25,987
11,291
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
17
Kills
29
29
Deaths
18
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
6
6
1.83
L
3
7
5
0.79
W
Xing Tian
HouseOfGrim
Xing Tian
3
3
18
4
L
Scylla
4
5
8
1.6
L
Hera
1
5
10
1.2
W
Ao Kuang
Rostislav4iK
Ao Kuang
5
9
13
1.28
W
Charybdis
Z0D9
Charybdis
7
3
13
4.5
W
Morgan Le Fay
christopherlemay
Morgan Le Fay
4
2
14
5.5
W
Yu Huang
kakashiHat
Yu Huang
10
1
12
16
L
Achilles
zeroF4u
Achilles
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,854
Damage
77,337
85,710
Taken
88,256
56,064
Mitigated
74,789
14,996
Healing
35,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,219
96
2,515
3,274
16,609
8,634
432
12,638
3,971
35,935
0
L
18,469
8,384
910
2,499
18,370
9,566
78
12,178
6,192
0
37,441
W
Xing Tian
HouseOfGrim
Xing Tian
7,589
652
6,810
7,818
25,969
37,221
239
8,197
17,772
12,114
0
L
Scylla
13,084
1,211
726
1,948
17,467
7,998
0
14,637
2,830
29,047
0
L
Hera
12,751
2,522
850
1,207
11,557
5,623
44
8,953
2,604
20,968
0
W
Ao Kuang
Rostislav4iK
Ao Kuang
13,932
4,113
1,746
3,584
19,483
12,718
539
12,605
6,878
23,222
0
W
Charybdis
Z0D9
Charybdis
14,373
7,921
1,350
3,879
16,778
10,103
5,224
9,829
6,949
0
34,387
W
Morgan Le Fay
christopherlemay
Morgan Le Fay
15,456
762
1,420
4,672
14,735
8,710
1,237
9,009
5,726
42,380
0
W
Yu Huang
kakashiHat
Yu Huang
25,987
1,723
780
3,097
11,291
6,037
714
3,414
6,614
50,971
0
L
Achilles
zeroF4u
Achilles
8,331
2,041
0
1,067
21,707
24,243
240
14,558
7,149
0
17,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
59,414
156
Minions Killed
166
0
Camps Cleared
0
1,372,193
Distance Traveled
1,450,643
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,700
669
38
2
0
294,230
2
L
Medusa
9,580
599
39
2
0
240,987
0
W
Xing Tian
11,904
744
9
1
0
330,945
0
L
Scylla
10,542
659
42
3
0
279,111
2
L
Hera
9,136
571
21
1
0
266,581
1
W
Ao Kuang
11,447
715
7
0
0
231,743
4
W
Charybdis
11,877
742
48
3
0
284,818
1
W
Morgan Le Fay
11,370
711
43
3
0
293,331
0
W
Yu Huang
12,816
801
59
4
0
309,806
1
L
Achilles
9,385
587
16
1
0
291,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role