Player Matchup

Hades
Hades
Chivoz1831
Hades
Level 158
God Stats
56W - 32L
1,618 SR
Queue Stats
273W - 249L
1,613 Elo+
Solo
Bakasura
Bakasura
ColonelCanada
Bakasura
Level 158
God Stats
1W - 2L
1,569 SR
Queue Stats
148W - 139L
1,626 Elo+
Solo
Yemoja
Yemoja
EsLosvaize
Yemoja
Level 147
God Stats
14W - 27L
1,485 SR
Queue Stats
869W - 890L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Peace_Pipes_NZ
Danzaburou
Level 67
God Stats
100W - 100L
1,448 SR
Queue Stats
142W - 132L
1,381 Elo+
Solo
Vulcan
Vulcan
Unknownkiller754
Vulcan
Level 83
God Stats
1W - 2L
1,485 SR
Queue Stats
95W - 95L
1,543 Elo+
Solo
Team Averages
Level 123
1,521 SR
1,541 Elo+

VS

Team Averages
Level 83
1,517 SR
1,484 Elo+
Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
D3W_24_8
Baba Yaga
Level 111
God Stats
1W - 3L
1,270 SR
Queue Stats
294W - 302L
1,502 Elo+
Solo
Nemesis
Nemesis
KoalaGangGen3ral
Nemesis
Level 46
God Stats
5W - 3L
1,674 SR
Queue Stats
72W - 84L
1,484 Elo+
Solo
Olorun
Olorun
Warlockster
Olorun
Level 122
God Stats
11W - 3L
1,641 SR
Queue Stats
33W - 21L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
3 / 4 / 2
10,819
492
17,240
28,214
36,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
ColonelCanada
Bakasura
14
7 / 0 / 2
9,767
444
9,316
12,821
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
EsLosvaize
Yemoja
14
1 / 1 / 10
9,511
432
7,283
20,331
22,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Peace_Pipes_NZ
Danzaburou
17
7 / 8 / 5
11,217
510
11,721
21,401
10,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 7 / 9
8,289
377
17,623
16,963
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
3 / 2 / 6
12,426
565
21,636
22,255
12,351
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
 
Apollo
16
1 / 2 / 8
10,600
482
9,817
11,908
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
D3W_24_8
Baba Yaga
17
3 / 5 / 6
11,134
506
11,961
16,659
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 4 / 1
12,407
564
11,434
21,770
11,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
16
7 / 5 / 5
11,275
513
24,850
24,944
13,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
18
Kills
20
20
Deaths
18
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
6
3
W
Apollo
 
Apollo
1
2
8
2.5
L
Hades
3
4
2
1
L
Bakasura
ColonelCanada
Bakasura
7
0
2
8
W
Baba Yaga
D3W_24_8
Baba Yaga
3
5
6
1.2
L
Yemoja
EsLosvaize
Yemoja
1
1
10
6
W
6
4
1
1.63
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
7
8
5
1.19
L
0
7
9
0.64
W
Olorun
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,183
Damage
79,698
99,730
Taken
97,536
84,595
Mitigated
51,074
37,008
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
21,636
9,052
0
9,799
22,255
12,351
2,486
10,906
10,579
112,983
0
W
Apollo
 
Apollo
9,817
5,908
0
1,723
11,908
5,172
1,286
7,342
4,511
0
55,998
L
Hades
17,240
1,534
634
13,063
28,214
36,664
0
17,264
10,950
94,288
0
L
Bakasura
ColonelCanada
Bakasura
9,316
6,151
0
7,367
12,821
6,259
78
3,644
9,177
0
54,913
W
Baba Yaga
D3W_24_8
Baba Yaga
11,961
331
0
2,824
16,659
8,324
0
5,997
10,025
88,457
0
L
Yemoja
EsLosvaize
Yemoja
7,283
2,320
5,609
3,885
20,331
22,185
0
11,593
8,738
26,112
0
W
11,434
6,400
0
5,081
21,770
11,757
1,829
6,826
14,629
0
123,844
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
11,721
4,404
0
4,327
21,401
10,458
0
12,650
8,751
0
80,323
L
17,623
4,258
687
1,436
16,963
9,029
0
10,186
6,777
61,654
0
W
Olorun
24,850
11,431
629
11,535
24,944
13,470
4,635
11,075
13,353
82,224
14,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
57,842
484
Minions Killed
719
0
Camps Cleared
0
1,899,303
Distance Traveled
2,220,957
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,426
565
187
9
0
438,314
1
W
Apollo
10,600
482
109
5
0
463,632
0
L
Hades
10,819
492
157
7
0
380,105
5
L
Bakasura
9,767
444
127
6
0
313,766
0
W
Baba Yaga
11,134
506
132
6
0
419,832
1
L
Yemoja
9,511
432
44
2
0
382,132
5
W
Nemesis
12,407
564
176
8
0
507,772
6
L
Danzaburou
11,217
510
82
4
0
410,181
0
L
Vulcan
8,289
377
74
3
0
413,119
1
W
Olorun
11,275
513
115
5
0
391,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role