Player Matchup

Bastet
Bastet
Dbug217
Bastet
Level 147
God Stats
244W - 215L
1,613 SR
Queue Stats
345W - 368L
1,555 Elo+
Solo
Cerberus
Cerberus
Ligmaswole
Cerberus
Level 144
God Stats
41W - 36L
1,617 SR
Queue Stats
442W - 465L
1,559 Elo+
Party 1
Sol
Sol
ligmapole
Sol
Level 115
God Stats
27W - 36L
1,571 SR
Queue Stats
512W - 541L
1,551 Elo+
Party 1
Team Averages
Level 135
1,600 SR
1,555 Elo+

VS

Team Averages
Level 52
1,560 SR
1,299 Elo+
Ishtar
Ishtar
BlueNovember01
Ishtar
Level 23
God Stats
0W - 5L
1,448 SR
Queue Stats
1W - 13L
1,048 Elo+
Party 2
Hercules
Hercules
Liltroydude
Hercules
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
27W - 30L
1,536 Elo+
Party 2
Anubis
Anubis
VaporingNevada2
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dbug217
Bastet
13
6 / 0 / 5
8,979
816
10,289
8,459
4,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Ligmaswole
Cerberus
13
3 / 1 / 7
9,480
862
6,283
9,239
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 5
8,402
764
10,023
7,294
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,860
624
4,566
11,498
6,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Liltroydude
Hercules
11
1 / 3 / 1
6,946
631
5,266
18,952
15,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
6,635
603
676
5,397
2,725
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
1
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bastet
Dbug217
Bastet
6
0
5
8.5
W
Cerberus
Ligmaswole
Cerberus
3
1
7
6.5
L
Hercules
Liltroydude
Hercules
1
3
1
0.5
L
0
4
2
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
10,508
24,992
Taken
35,847
15,453
Mitigated
24,288
11,404
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,566
3,206
0
0
11,498
6,302
0
3,815
7,683
0
24,901
W
Bastet
Dbug217
Bastet
10,289
2,483
66
3,666
8,459
4,399
91
607
7,852
0
29,643
W
Cerberus
Ligmaswole
Cerberus
6,283
336
0
3,991
9,239
7,865
633
316
8,923
18,094
0
L
Hercules
Liltroydude
Hercules
5,266
2,844
0
4,274
18,952
15,261
0
9,399
9,553
0
12,176
L
676
45
0
402
5,397
2,725
0
2,096
3,301
9,018
0
W
10,023
3,943
0
3,681
7,294
3,189
2,100
518
6,776
36,830
4,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
20,441
122
Minions Killed
68
10
Camps Cleared
0
687,722
Distance Traveled
398,276
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,860
624
36
3
0
149,174
0
W
Bastet
8,979
816
24
2
1
260,588
2
W
Cerberus
9,480
862
31
3
1
218,802
0
L
Hercules
6,946
631
16
1
0
195,136
3
L
Anubis
6,635
603
16
1
0
53,966
0
W
Sol
8,402
764
67
6
8
208,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role