Player Matchup

Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
Lepetít
Ra
Platinum III
Level 123
God Stats
4W - 7L
1,607 SR
Queue Stats
192W - 185L
1,906 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Teviney
Baron Samedi
Platinum III
Level 63
God Stats
12W - 8L
1,691 SR
Queue Stats
125W - 116L
1,842 MMR
Solo
Ullr
Ullr
Platinum IV
iPewik
Ullr
Platinum IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,841 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,560 SR
1,718 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 92
1,497 SR
1,700 MMR
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
NewPaks
Susano
Diamond V
Level 109
God Stats
62W - 41L
1,656 SR
Queue Stats
203W - 182L
1,907 MMR
Solo
Janus
Janus
Platinum III
Nmiqava
Janus
Platinum III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,868 MMR
Party 1
Xing Tian
Xing Tian
Gold I
ZvErO
Xing Tian
Gold I
Level 67
God Stats
2W - 1L
1,327 SR
Queue Stats
35W - 28L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 0
6,771
564
3,388
9,053
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
 
Tsukuyomi
11
3 / 2 / 1
6,413
534
5,432
7,308
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 4
6,239
520
4,818
10,124
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Teviney
Baron Samedi
10
1 / 2 / 2
6,132
511
4,918
10,976
9,139
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ullr
iPewik
Ullr
10
0 / 3 / 0
5,673
473
3,932
9,141
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabLancelotKhepriKali

VS

Bans
TiamatTyrBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 1
7,247
604
4,880
6,326
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
 
Apollo
12
4 / 1 / 1
7,164
597
7,934
6,852
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
NewPaks
Susano
13
6 / 1 / 2
7,643
637
10,456
9,126
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Nmiqava
Janus
11
1 / 2 / 1
6,565
547
2,202
6,417
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
ZvErO
Xing Tian
9
1 / 0 / 4
5,404
450
3,962
8,038
5,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
13
14
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
L
Tsukuyomi
 
Tsukuyomi
3
2
1
1.75
W
Bacchus
 
Bacchus
1
1
1
1.5
W
Apollo
 
Apollo
4
1
1
4.5
L
0
6
4
0.33
W
Susano
NewPaks
Susano
6
1
2
7
W
Janus
Nmiqava
Janus
1
2
1
0.75
L
Baron Samedi
Teviney
Baron Samedi
1
2
2
1
W
Xing Tian
ZvErO
Xing Tian
1
0
4
3
L
Ullr
iPewik
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
29,434
46,602
Taken
36,759
25,237
Mitigated
17,821
16,833
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,388
1,492
0
5,235
9,053
7,200
0
3,984
4,471
0
43,485
L
Tsukuyomi
 
Tsukuyomi
5,432
1,644
0
3,147
7,308
2,446
0
404
6,866
0
43,880
W
Bacchus
 
Bacchus
4,880
727
0
1,750
6,326
4,057
237
419
5,907
50,060
0
W
Apollo
 
Apollo
7,934
4,325
0
2,382
6,852
2,642
606
2,058
4,794
0
57,690
L
4,818
556
270
1,976
10,124
3,429
0
1,664
8,442
53,589
0
W
Susano
NewPaks
Susano
10,456
3,545
0
670
9,126
3,625
0
2,064
7,062
0
58,559
W
Janus
Nmiqava
Janus
2,202
157
0
811
6,417
2,366
0
2,345
4,072
49,028
0
L
Baron Samedi
Teviney
Baron Samedi
4,918
984
1,181
3,822
10,976
9,139
0
3,279
7,640
21,852
0
W
Xing Tian
ZvErO
Xing Tian
3,962
428
0
1,271
8,038
5,131
0
2,850
5,188
15,993
0
L
Ullr
iPewik
Ullr
3,932
1,858
0
1,202
9,141
3,023
0
1,293
7,806
0
40,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
34,023
360
Minions Killed
419
0
Camps Cleared
0
1,153,563
Distance Traveled
1,257,457
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,771
564
88
7
0
232,414
2
L
Tsukuyomi
6,413
534
77
6
0
266,166
0
W
Bacchus
7,247
604
101
8
0
239,040
0
W
Apollo
7,164
597
106
9
0
229,452
3
L
Ra
6,239
520
96
8
0
232,830
0
W
Susano
7,643
637
102
9
0
275,761
3
W
Janus
6,565
547
94
8
0
248,807
6
L
Baron Samedi
6,132
511
26
2
0
219,406
5
W
Xing Tian
5,404
450
16
1
0
264,397
3
L
Ullr
5,673
473
73
6
0
202,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role