Player Matchup

Heimdallr
Heimdallr
Ben6669163
Heimdallr
Level 86
God Stats
4W - 1L
1,706 SR
Queue Stats
152W - 84L
1,659 Elo+
Party 1
Ares
Ares
GloiganJenkins4
Ares
Level 149
God Stats
13W - 10L
1,687 SR
Queue Stats
662W - 717L
1,473 Elo+
Party 1
Atlas
Atlas
KSI Salt CSR
Atlas
Level 156
God Stats
3W - 1L
1,679 SR
Queue Stats
205W - 118L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RednckGrrl
Morgan Le Fay
Level 94
God Stats
16W - 15L
1,556 SR
Queue Stats
771W - 698L
1,400 Elo+
Party 1
Vamana
Vamana
uisef
Vamana
Level 153
God Stats
1W - 0L
1,770 SR
Queue Stats
8W - 1L
1,749 Elo+
Party 1
Team Averages
Level 128
1,680 SR
1,573 Elo+

VS

Team Averages
Level 60
1,524 SR
1,437 Elo+
Hachiman
Hachiman
Frenzyraid
Hachiman
Level 38
God Stats
1W - 2L
1,594 SR
Queue Stats
119W - 130L
1,482 Elo+
Party 2
Thor
Thor
Quit Hating Bro
Thor
Level 104
God Stats
1W - 2L
1,506 SR
Queue Stats
202W - 215L
1,469 Elo+
Solo
Sobek
Sobek
SQS_Belga_Sniper
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 134L
1,328 Elo+
Solo
Ishtar
Ishtar
Tim2shoes
Ishtar
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
44W - 61L
1,389 Elo+
Solo
Ymir
Ymir
Vicious_Orange
Ymir
Level 109
God Stats
2W - 1L
1,741 SR
Queue Stats
229W - 250L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ben6669163
Heimdallr
17
7 / 3 / 21
10,269
856
24,369
14,960
9,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 19
9,974
831
6,579
17,444
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 1 / 19
10,673
889
17,947
16,052
23,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
RednckGrrl
Morgan Le Fay
17
6 / 2 / 17
10,526
877
16,110
10,024
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
uisef
Vamana
18
10 / 2 / 15
11,319
943
15,819
21,621
24,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frenzyraid
Hachiman
16
3 / 5 / 4
8,904
742
15,210
10,476
5,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 10 / 3
9,335
778
9,161
19,469
11,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 5
8,802
734
5,302
16,965
19,909
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ishtar
Tim2shoes
Ishtar
15
2 / 7 / 3
7,937
661
10,084
12,975
6,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 4
7,949
662
7,220
31,255
21,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
29
34
Kills
10
11
Deaths
34
91
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ben6669163
Heimdallr
7
3
21
5.83
L
Hachiman
Frenzyraid
Hachiman
3
5
4
1
W
2
3
19
3.83
W
9
1
19
18.5
L
3
10
3
0.45
W
Morgan Le Fay
RednckGrrl
Morgan Le Fay
6
2
17
7.25
L
1
5
5
0.7
L
Ishtar
Tim2shoes
Ishtar
2
7
3
0.5
L
1
7
4
0.43
W
Vamana
uisef
Vamana
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,824
Damage
46,977
80,101
Taken
91,140
84,318
Mitigated
64,650
27,147
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ben6669163
Heimdallr
24,369
9,672
866
2,563
14,960
9,801
5,004
3,246
11,714
0
37,200
L
Hachiman
Frenzyraid
Hachiman
15,210
5,380
0
295
10,476
5,266
0
4,456
6,020
0
29,637
W
6,579
588
1,002
1,176
17,444
20,114
255
1,804
15,640
10,255
0
W
17,947
6,285
1,851
1,820
16,052
23,157
326
2,695
13,357
30,761
814
L
9,161
1,422
1,983
2,181
19,469
11,390
0
8,646
10,823
0
15,701
W
Morgan Le Fay
RednckGrrl
Morgan Le Fay
16,110
1,473
2,463
2,125
10,024
7,058
465
1,616
8,408
30,846
0
L
5,302
491
1,032
3,964
16,965
19,909
0
8,161
8,682
9,656
0
L
Ishtar
Tim2shoes
Ishtar
10,084
4,618
278
1,235
12,975
6,195
0
5,192
7,783
0
21,542
L
7,220
1,229
699
8,364
31,255
21,890
0
13,841
17,414
14,735
0
W
Vamana
uisef
Vamana
15,819
7,664
3,802
9,479
21,621
24,188
566
3,161
18,460
303
24,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,761
Gold Earned
42,927
120
Minions Killed
74
0
Camps Cleared
0
1,162,998
Distance Traveled
1,146,735
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,269
856
33
3
0
208,828
0
L
Hachiman
8,904
742
29
2
0
201,717
0
W
Ares
9,974
831
19
2
0
227,893
1
W
Atlas
10,673
889
27
2
0
230,756
0
L
Thor
9,335
778
7
1
0
209,652
0
W
Morgan Le Fay
10,526
877
27
2
0
242,988
0
L
Sobek
8,802
734
9
1
0
257,677
0
L
Ishtar
7,937
661
20
2
0
244,410
0
L
Ymir
7,949
662
9
1
0
233,279
0
W
Vamana
11,319
943
14
1
0
252,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role