Player Matchup

Nemesis
Nemesis
DizzyChair36839
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FailPr00f
Ymir
Level 116
God Stats
1W - 0L
1,278 SR
Queue Stats
16W - 11L
1,808 Elo+
Party 1
Zhong Kui
Zhong Kui
IPriestTI
Zhong Kui
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,352 Elo+
Solo
Team Averages
Level 56
1,426 SR
1,553 Elo+

VS

Team Averages
Level 76
1,575 SR
1,285 Elo+
Chang'e
Chang'e
ViixenDeadly
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 2
Camazotz
Camazotz
Vąťî
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,386 Elo+
Solo
Mulan
Mulan
meepablo
Mulan
Level 123
God Stats
0W - 1L
1,724 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 16
11,948
664
9,152
20,207
14,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
19
7 / 1 / 19
14,172
787
19,471
30,955
37,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
IPriestTI
Zhong Kui
19
15 / 1 / 10
13,899
772
29,250
14,857
12,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ViixenDeadly
Chang'e
12
0 / 8 / 2
9,437
524
10,262
15,877
5,992
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Vąťî
Camazotz
16
0 / 10 / 4
10,815
601
12,697
28,612
15,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
meepablo
Mulan
15
4 / 8 / 0
11,387
633
25,459
28,701
29,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
25
Kills
4
4
Deaths
26
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
Ymir
7
1
19
16.5
W
Zhong Kui
IPriestTI
Zhong Kui
15
1
10
20
L
Chang'e
ViixenDeadly
Chang'e
0
8
2
0.13
L
Camazotz
Vąťî
Camazotz
0
10
4
0.2
L
Mulan
meepablo
Mulan
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,873
Damage
48,418
66,019
Taken
73,190
64,648
Mitigated
51,062
17,997
Healing
23,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,152
5,903
652
2,207
20,207
14,110
684
2,785
16,864
0
27,873
W
Ymir
19,471
5,765
0
8,125
30,955
37,785
331
5,875
24,737
49,105
0
W
Zhong Kui
IPriestTI
Zhong Kui
29,250
6,417
1,315
5,698
14,857
12,753
1,483
2,334
12,244
68,066
0
L
Chang'e
ViixenDeadly
Chang'e
10,262
2,933
3,311
3,195
15,877
5,992
589
12,554
2,943
24,520
0
L
Camazotz
Vąťî
Camazotz
12,697
4,296
0
7,997
28,612
15,850
0
17,104
10,952
0
42,035
L
Mulan
meepablo
Mulan
25,459
3,369
0
8,556
28,701
29,220
605
18,017
10,104
541
48,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
31,639
178
Minions Killed
129
8
Camps Cleared
3
923,290
Distance Traveled
760,082
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,948
664
36
2
2
346,778
0
W
Ymir
14,172
787
48
3
2
307,504
2
W
Zhong Kui
13,899
772
94
5
4
269,008
0
L
Chang'e
9,437
524
33
2
0
215,178
0
L
Camazotz
10,815
601
47
3
2
278,556
2
L
Mulan
11,387
633
49
3
1
266,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role