Player Matchup

Horus
Horus
Jaquavis_Quemis6
Horus
Level 32
God Stats
5W - 1L
1,673 SR
Queue Stats
103W - 103L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Nozlokin
Baron Samedi
Level 79
God Stats
7W - 3L
1,828 SR
Queue Stats
140W - 145L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
reckless_hatred
Cthulhu
Level 13
God Stats
9W - 7L
1,802 SR
Queue Stats
27W - 23L
1,589 Elo+
Party 2
Team Averages
Level 41
1,768 SR
1,529 Elo+

VS

Team Averages
Level 93
1,539 SR
1,351 Elo+
He Bo
He Bo
Aseda86
He Bo
Level 129
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 5L
1,202 Elo+
Solo
Guan Yu
Guan Yu
King_Onionn
Guan Yu
Level 96
God Stats
1W - 2L
1,515 SR
Queue Stats
85W - 53L
1,530 Elo+
Party 1
Chernobog
Chernobog
brisingr13578
Chernobog
Level 53
God Stats
3W - 4L
1,427 SR
Queue Stats
34W - 48L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,329
694
7,201
11,640
6,213
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Nozlokin
Baron Samedi
16
5 / 0 / 4
9,575
798
14,634
9,115
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 6
9,492
791
6,213
9,666
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aseda86
He Bo
5
0 / 3 / 0
6,332
528
124
3,036
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
King_Onionn
Guan Yu
12
0 / 3 / 1
7,988
666
7,492
17,183
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
brisingr13578
Chernobog
13
1 / 3 / 0
7,602
634
10,289
13,188
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
Aseda86
He Bo
0
3
0
0
W
2
1
7
5.5
L
Guan Yu
King_Onionn
Guan Yu
0
3
1
0.17
W
Baron Samedi
Nozlokin
Baron Samedi
5
0
4
7
L
Chernobog
brisingr13578
Chernobog
1
3
0
0.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
17,905
30,421
Taken
33,407
22,171
Mitigated
23,866
13,991
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Aseda86
He Bo
124
27
0
0
3,036
1,208
0
2,501
535
1,814
0
W
7,201
2,443
2,022
3,677
11,640
6,213
371
128
11,512
0
13,912
L
Guan Yu
King_Onionn
Guan Yu
7,492
825
1,635
4,299
17,183
16,926
0
9,963
7,220
0
23,588
W
Baron Samedi
Nozlokin
Baron Samedi
14,634
1,075
2,681
4,301
9,115
5,767
1,020
470
8,645
60,274
0
L
Chernobog
brisingr13578
Chernobog
10,289
5,827
0
2,917
13,188
5,732
0
8,537
4,651
0
33,982
W
6,213
136
327
983
9,666
10,191
453
118
9,522
23,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
21,922
148
Minions Killed
98
8
Camps Cleared
3
696,091
Distance Traveled
464,815
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,332
528
7
1
0
48,549
0
W
Horus
8,329
694
10
1
1
230,449
1
L
Guan Yu
7,988
666
39
3
2
241,307
2
W
Baron Samedi
9,575
798
106
9
6
222,382
4
L
Chernobog
7,602
634
52
4
1
174,959
2
W
Cthulhu
9,492
791
32
3
1
243,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role