Player Matchup

Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
A_BoofHead
Ganesha
Level 114
God Stats
2W - 5L
1,496 SR
Queue Stats
43W - 46L
1,428 Elo+
Solo
Lancelot
Lancelot
SNIPERG0D
Lancelot
Level 129
God Stats
1W - 3L
1,755 SR
Queue Stats
270W - 303L
1,453 Elo+
Solo
Scylla
Scylla
ScyJing
Scylla
Level 124
God Stats
19W - 47L
1,369 SR
Queue Stats
631W - 649L
1,562 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,488 Elo+

VS

Team Averages
Level 112
1,447 SR
1,456 Elo+
Agni
Agni
AstralHarbinger
Agni
Level 143
God Stats
10W - 4L
1,812 SR
Queue Stats
246W - 218L
1,485 Elo+
Party 1
Bacchus
Bacchus
Jcolec02
Bacchus
Level 157
God Stats
16W - 6L
1,535 SR
Queue Stats
203W - 172L
1,555 Elo+
Solo
Loki
Loki
Mikey19D92
Loki
Level 88
God Stats
14W - 13L
1,327 SR
Queue Stats
14W - 14L
1,284 Elo+
Solo
Nike
Nike
Plagueee6692
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 126L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
TRONDON17
Ne Zha
Level 141
God Stats
1W - 3L
1,059 SR
Queue Stats
71W - 72L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 0 / 1
10,449
950
497
3,166
1,526
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 0 / 1
9,646
877
0
153
78
Ganesha
A_BoofHead
Ganesha
15
0 / 0 / 6
10,351
941
5,584
6,691
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
SNIPERG0D
Lancelot
14
0 / 0 / 2
9,424
857
0
0
0
Scylla
ScyJing
Scylla
14
0 / 0 / 2
9,424
857
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

477

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
10,077
916
2,437
768
166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Jcolec02
Bacchus
15
0 / 2 / 0
10,746
977
1,636
18,316
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
0 / 0 / 0
10,729
975
465
4,721
1,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 0
9,963
906
3,591
9,221
3,374
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
TRONDON17
Ne Zha
16
0 / 2 / 0
10,646
968
1,470
8,183
3,725
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
4
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
0
1
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
L
Ganesha
A_BoofHead
Ganesha
0
0
6
3
W
0
0
0
0
W
Bacchus
Jcolec02
Bacchus
0
2
0
0
W
0
0
0
0
W
0
2
0
0
L
Lancelot
SNIPERG0D
Lancelot
0
0
2
1
L
Scylla
ScyJing
Scylla
0
0
2
1
W
Ne Zha
TRONDON17
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,081
Damage
9,599
10,010
Taken
41,209
5,390
Mitigated
18,864
0
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
497
0
0
0
3,166
1,526
0
1,210
1,956
0
1,667
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
153
78
0
0
153
0
0
L
Ganesha
A_BoofHead
Ganesha
5,584
0
0
0
6,691
3,786
0
2,863
3,828
9,431
0
W
2,437
54
0
47
768
166
0
400
368
17,753
0
W
Bacchus
Jcolec02
Bacchus
1,636
61
422
1,564
18,316
9,835
0
1,669
4,661
8,646
0
W
465
0
0
0
4,721
1,764
0
1,980
2,741
0
30,404
W
3,591
0
0
0
9,221
3,374
0
982
3,323
0
17,455
L
Lancelot
SNIPERG0D
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
ScyJing
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
TRONDON17
Ne Zha
1,470
0
0
1,116
8,183
3,725
0
481
6,177
0
40,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
52,161
5
Minions Killed
267
2
Camps Cleared
9
245,249
Distance Traveled
925,795
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,449
950
2
0
2
139,118
0
L
Ah Muzen Cab
9,646
877
3
0
0
0
0
L
Ganesha
10,351
941
0
0
0
106,131
0
W
Agni
10,077
916
46
4
2
134,178
1
W
Bacchus
10,746
977
13
1
2
208,834
2
W
Loki
10,729
975
90
8
2
191,613
0
W
Nike
9,963
906
46
4
2
156,602
1
L
Lancelot
9,424
857
0
0
0
0
0
L
Scylla
9,424
857
0
0
0
0
0
W
Ne Zha
10,646
968
72
7
1
234,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role