Player Matchup

Ymir
Ymir
My White Life
Ymir
Level 157
God Stats
3W - 7L
1,677 SR
Queue Stats
24W - 37L
1,507 Elo+
Party 1
Izanami
Izanami
VonRae504
Izanami
Level 4
God Stats
2W - 14L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 1
Nox
Nox
xXLiBreTaXx
Nox
Level 78
God Stats
23W - 26L
1,300 SR
Queue Stats
405W - 601L
1,285 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,431 Elo+

VS

Team Averages
Level 75
1,518 SR
1,356 Elo+
Ishtar
Ishtar
D-wreck00
Ishtar
Level 81
God Stats
3W - 1L
1,464 SR
Queue Stats
7W - 15L
1,192 Elo+
Solo
Achilles
Achilles
Raycil
Achilles
Level 48
God Stats
19W - 16L
1,485 SR
Queue Stats
92W - 134L
1,366 Elo+
Solo
Nu Wa
Nu Wa
ZacksHighAgain
Nu Wa
Level 97
God Stats
69W - 54L
1,606 SR
Queue Stats
357W - 398L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
10,658
711
5,923
21,054
25,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
VonRae504
Izanami
14
2 / 7 / 1
9,974
665
6,366
14,136
5,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
9,139
609
8,337
13,006
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D-wreck00
Ishtar
15
6 / 3 / 6
11,033
736
8,757
14,404
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Raycil
Achilles
16
5 / 2 / 8
11,976
798
10,610
18,067
25,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 0 / 11
11,102
740
23,154
7,379
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
14
14
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
D-wreck00
Ishtar
6
3
6
3
L
2
3
2
1
W
Achilles
Raycil
Achilles
5
2
8
4.5
L
Izanami
VonRae504
Izanami
2
7
1
0.36
W
3
0
11
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
42,521
48,196
Taken
39,850
36,122
Mitigated
37,909
5,975
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
D-wreck00
Ishtar
8,757
4,610
0
2,858
14,404
8,925
1,035
5,786
8,618
0
35,870
L
5,923
265
0
3,419
21,054
25,469
0
10,286
10,768
27,201
0
W
Achilles
Raycil
Achilles
10,610
1,745
335
5,369
18,067
25,467
354
4,614
13,453
0
21,320
L
Izanami
VonRae504
Izanami
6,366
4,543
0
1,382
14,136
5,543
0
5,571
8,565
0
46,338
W
23,154
10,723
0
1,937
7,379
3,517
1,974
4,336
3,043
71,501
0
L
8,337
742
0
1,174
13,006
5,110
0
7,446
5,560
37,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
34,111
179
Minions Killed
161
2
Camps Cleared
8
643,782
Distance Traveled
816,024
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,033
736
49
3
0
247,851
0
L
Ymir
10,658
711
21
1
0
244,187
2
W
Achilles
11,976
798
24
2
2
288,369
0
L
Izanami
9,974
665
92
6
1
173,428
0
W
Nu Wa
11,102
740
88
6
6
279,804
3
L
Nox
9,139
609
66
4
1
226,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role