Player Matchup

Jormungandr
Jormungandr
K0ttin
Jormungandr
Level 127
God Stats
1W - 2L
1,909 SR
Queue Stats
55W - 70L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
Street1067
Guan Yu
Level 24
God Stats
8W - 10L
1,484 SR
Queue Stats
42W - 63L
1,440 Elo+
Party 1
Neith
Neith
Vąťî
Neith
Level 87
God Stats
0W - 2L
1,358 SR
Queue Stats
23W - 36L
1,401 Elo+
Solo
Team Averages
Level 79
1,584 SR
1,432 Elo+

VS

Team Averages
Level 80
1,354 SR
1,322 Elo+
Hera
Hera
Eatoshy
Hera
Level 157
God Stats
1W - 0L
1,294 SR
Queue Stats
9W - 24L
1,438 Elo+
Solo
Artemis
Artemis
ShadowyMissOmen
Artemis
Level 3
God Stats
2W - 1L
1,196 SR
Queue Stats
4W - 3L
1,033 Elo+
Party 2
Chaac
Chaac
TrueWolfie
Chaac
Level 80
God Stats
7W - 4L
1,571 SR
Queue Stats
35W - 33L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
K0ttin
Jormungandr
20
6 / 2 / 7
16,766
699
29,232
31,005
40,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
Street1067
Guan Yu
20
6 / 3 / 6
16,329
680
19,088
28,973
43,610
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Vąťî
Neith
19
3 / 10 / 9
14,968
624
18,779
29,093
15,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Eatoshy
Hera
20
11 / 1 / 4
18,857
786
39,282
18,297
7,456
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
1 / 8 / 8
14,411
600
19,845
19,270
7,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
19
3 / 6 / 7
15,084
629
18,359
37,067
27,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
15
Kills
15
15
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
Eatoshy
Hera
11
1
4
13
L
Jormungandr
K0ttin
Jormungandr
6
2
7
4.75
W
1
8
8
0.63
L
Guan Yu
Street1067
Guan Yu
6
3
6
3
W
Chaac
3
6
7
1.08
L
Neith
Vąťî
Neith
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,099
Damage
77,486
89,071
Taken
74,634
100,125
Mitigated
42,419
21,218
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Eatoshy
Hera
39,282
6,553
171
4,172
18,297
7,456
1,767
8,296
10,001
103,309
0
L
Jormungandr
K0ttin
Jormungandr
29,232
3,927
0
4,324
31,005
40,805
216
9,451
21,005
106,988
0
W
19,845
11,575
0
1,045
19,270
7,043
0
8,752
10,518
0
41,359
L
Guan Yu
Street1067
Guan Yu
19,088
1,959
4,043
6,912
28,973
43,610
20
10,942
17,365
5,277
42,491
W
Chaac
18,359
3,961
0
10,996
37,067
27,920
996
14,023
23,044
410
63,737
L
Neith
Vąťî
Neith
18,779
5,089
0
5,939
29,093
15,710
92
17,916
10,555
0
64,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
48,352
271
Minions Killed
280
8
Camps Cleared
10
1,266,981
Distance Traveled
1,182,398
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
18,857
786
162
7
2
469,312
0
L
Jormungandr
16,766
699
127
5
5
423,004
2
W
Artemis
14,411
600
37
2
2
326,053
0
L
Guan Yu
16,329
680
48
2
0
465,796
3
W
Chaac
15,084
629
81
3
6
387,033
3
L
Neith
14,968
624
96
4
3
378,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role