Player Matchup

Kukulkan
Kukulkan
Bärengard
Kukulkan
Level 160
God Stats
58W - 83L
1,445 SR
Queue Stats
730W - 777L
1,427 Elo+
Solo
Izanami
Izanami
JelloHD
Izanami
Level 85
God Stats
6W - 4L
1,430 SR
Queue Stats
352W - 382L
1,465 Elo+
Party 1
Fafnir
Fafnir
Muffinanator
Fafnir
Level 21
God Stats
29W - 22L
1,615 SR
Queue Stats
49W - 52L
1,466 Elo+
Party 1
Chaac
Chaac
YaroSlave
Chaac
Level 66
God Stats
3W - 4L
1,366 SR
Queue Stats
93W - 92L
1,467 Elo+
Party 3
Ao Kuang
Ao Kuang
milan222345
Ao Kuang
Level 79
God Stats
8W - 3L
1,579 SR
Queue Stats
103W - 104L
1,467 Elo+
Party 3
Team Averages
Level 82
1,487 SR
1,458 Elo+

VS

Team Averages
Level 88
1,470 SR
1,476 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
NixONE0
Cliodhna
Level 87
God Stats
5W - 10L
1,364 SR
Queue Stats
212W - 244L
1,457 Elo+
Party 2
Sol
Sol
VinceyZ
Sol
Level 63
God Stats
52W - 45L
1,487 SR
Queue Stats
140W - 163L
1,417 Elo+
Solo
Achilles
Achilles
coooooooola
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 312L
1,507 Elo+
Solo
Ymir
Ymir
мотуген
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bärengard
Kukulkan
17
1 / 3 / 2
11,435
545
8,288
13,175
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JelloHD
Izanami
18
7 / 3 / 2
11,709
558
17,388
13,088
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
17
3 / 0 / 6
11,842
564
10,658
19,119
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
YaroSlave
Chaac
17
2 / 1 / 1
11,688
557
15,872
24,723
20,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
milan222345
Ao Kuang
17
7 / 2 / 4
11,503
548
19,758
27,065
13,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 5 / 0
9,613
458
13,546
19,646
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
NixONE0
Cliodhna
13
1 / 6 / 3
8,675
413
11,645
19,846
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
16
2 / 2 / 1
9,680
461
12,591
14,061
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
coooooooola
Achilles
17
2 / 3 / 1
10,699
509
17,420
27,903
31,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 4 / 4
8,325
396
2,773
17,484
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
20
Kills
9
9
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
0
0.8
W
Kukulkan
Bärengard
Kukulkan
1
3
2
0.67
W
Izanami
JelloHD
Izanami
7
3
2
2.67
W
Fafnir
3
0
6
6
L
Cliodhna
NixONE0
Cliodhna
1
6
3
0.42
L
Sol
2
2
1
1.25
W
Chaac
YaroSlave
Chaac
2
1
1
2.5
L
Achilles
coooooooola
Achilles
2
3
1
0.83
W
Ao Kuang
milan222345
Ao Kuang
7
2
4
4.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,964
Damage
57,975
97,170
Taken
98,940
74,115
Mitigated
73,684
41,007
Healing
31,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,546
7,251
0
6,079
19,646
8,362
429
8,330
11,264
0
84,354
W
Kukulkan
Bärengard
Kukulkan
8,288
273
0
1,603
13,175
6,547
3,301
4,571
8,604
88,099
0
W
Izanami
JelloHD
Izanami
17,388
10,783
0
2,488
13,088
6,489
4,168
1,296
11,792
0
136,180
W
Fafnir
10,658
3,662
0
5,792
19,119
27,707
1,352
3,831
15,288
31,391
0
L
Cliodhna
NixONE0
Cliodhna
11,645
2,028
0
5,028
19,846
8,085
0
12,975
6,777
0
55,792
L
Sol
12,591
4,659
0
6,266
14,061
5,887
1,290
6,039
7,864
93,172
0
W
Chaac
YaroSlave
Chaac
15,872
5,745
0
14,739
24,723
20,354
192
1,008
23,715
0
97,435
L
Achilles
coooooooola
Achilles
17,420
5,373
0
13,504
27,903
31,667
0
5,009
22,894
0
94,214
W
Ao Kuang
milan222345
Ao Kuang
19,758
7,430
0
16,385
27,065
13,018
0
5,190
21,875
90,137
0
L
2,773
563
0
1,085
17,484
19,683
232
5,927
11,437
7,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
46,992
658
Minions Killed
520
0
Camps Cleared
0
2,006,030
Distance Traveled
1,837,075
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,613
458
126
6
0
319,027
0
W
Kukulkan
11,435
545
172
8
0
376,014
3
W
Izanami
11,709
558
202
10
0
379,569
5
W
Fafnir
11,842
564
22
1
0
410,120
3
L
Cliodhna
8,675
413
75
4
0
413,860
3
L
Sol
9,680
461
130
6
0
380,482
4
W
Chaac
11,688
557
147
7
0
414,531
4
L
Achilles
10,699
509
174
8
0
359,550
1
W
Ao Kuang
11,503
548
115
5
0
425,796
1
L
Ymir
8,325
396
15
1
0
364,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role