Player Matchup

Sol
Sol
BBMookii
Sol
Level 63
God Stats
4W - 0L
1,540 SR
Queue Stats
118W - 68L
1,636 Elo+
Party 2
Atlas
Atlas
BLUNTBARRETTS
Atlas
Level 115
God Stats
26W - 12L
1,793 SR
Queue Stats
683W - 442L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
Ben6669163
Ne Zha
Level 86
God Stats
3W - 0L
1,376 SR
Queue Stats
47W - 26L
1,581 Elo+
Party 2
Team Averages
Level 88
1,570 SR
1,611 Elo+

VS

Team Averages
Level 60
1,836 SR
1,717 Elo+
Ah Muzen Cab
Ah Muzen Cab
ASMR Shadow
Ah Muzen Cab
Level 88
God Stats
18W - 8L
1,923 SR
Queue Stats
99W - 81L
1,722 Elo+
Party 1
Gilgamesh
Gilgamesh
Cylixed
Gilgamesh
Level 7
God Stats
3W - 1L
1,805 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 1
Baron Samedi
Baron Samedi
D3XFV
Baron Samedi
Level 85
God Stats
10W - 4L
1,781 SR
Queue Stats
91W - 58L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 10
9,367
937
15,319
11,531
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 15
9,104
910
10,107
13,599
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Ben6669163
Ne Zha
12
4 / 2 / 13
8,197
820
6,796
7,510
8,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASMR Shadow
Ah Muzen Cab
9
0 / 7 / 1
5,984
598
8,646
12,087
4,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Cylixed
Gilgamesh
10
1 / 7 / 1
6,553
655
4,453
13,289
7,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Baron Samedi
D3XFV
Baron Samedi
10
1 / 7 / 1
6,476
648
8,119
11,110
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
21
Kills
2
2
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ASMR Shadow
Ah Muzen Cab
0
7
1
0.07
W
11
0
10
16
W
6
0
15
13.5
W
Ne Zha
Ben6669163
Ne Zha
4
2
13
5.25
L
Gilgamesh
Cylixed
Gilgamesh
1
7
1
0.21
L
Baron Samedi
D3XFV
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
21,218
32,640
Taken
36,486
32,573
Mitigated
17,695
11,833
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ASMR Shadow
Ah Muzen Cab
8,646
2,353
0
1,448
12,087
4,911
0
7,539
4,548
0
30,936
W
15,319
7,459
0
7,125
11,531
5,945
2,425
2,601
8,930
38,949
4,723
W
10,107
3,893
0
2,525
13,599
18,015
192
4,470
9,129
24,698
0
W
Ne Zha
Ben6669163
Ne Zha
6,796
1,919
0
2,183
7,510
8,613
157
1,658
5,852
0
23,616
L
Gilgamesh
Cylixed
Gilgamesh
4,453
738
0
432
13,289
7,685
0
8,269
5,020
0
7,268
L
Baron Samedi
D3XFV
Baron Samedi
8,119
729
1,200
1,976
11,110
5,099
0
7,863
3,247
19,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
19,013
118
Minions Killed
79
7
Camps Cleared
2
559,249
Distance Traveled
465,791
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,984
598
52
5
2
152,774
1
W
Sol
9,367
937
70
7
5
167,531
1
W
Atlas
9,104
910
29
3
1
192,928
4
W
Ne Zha
8,197
820
19
2
1
198,790
4
L
Gilgamesh
6,553
655
2
0
0
151,604
1
L
Baron Samedi
6,476
648
25
3
0
161,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role