Player Matchup

Bakasura
Bakasura
AshoGains
Bakasura
Level 85
God Stats
2W - 3L
1,769 SR
Queue Stats
58W - 66L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
MINI_ear
Nu Wa
Level 64
God Stats
4W - 4L
1,491 SR
Queue Stats
38W - 42L
1,357 Elo+
Party 2
Bellona
Bellona
Simmom8
Bellona
Level 27
God Stats
4W - 7L
1,299 SR
Queue Stats
5W - 10L
1,254 Elo+
Party 2
Neith
Neith
SmoookeFPS
Neith
Level 12
God Stats
27W - 16L
1,297 SR
Queue Stats
46W - 38L
1,095 Elo+
Party 1
Sylvanus
Sylvanus
musouexpress
Sylvanus
Level 45
God Stats
11W - 10L
1,108 SR
Queue Stats
161W - 136L
1,435 Elo+
Party 1
Team Averages
Level 47
1,393 SR
1,300 Elo+

VS

Team Averages
Level 75
1,714 SR
1,653 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Bluntkid21
Ymir
Level 39
God Stats
45W - 6L
1,749 SR
Queue Stats
69W - 10L
1,760 Elo+
Party 3
Nemesis
Nemesis
DevKiller51
Nemesis
Level 63
God Stats
10W - 1L
2,035 SR
Queue Stats
96W - 23L
1,738 Elo+
Party 3
Agni
Agni
ImAnck7
Agni
Level 64
God Stats
6W - 1L
1,788 SR
Queue Stats
80W - 18L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AshoGains
Bakasura
11
0 / 2 / 0
6,424
459
2,174
11,415
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
MINI_ear
Nu Wa
10
0 / 5 / 1
6,303
450
3,825
8,749
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Simmom8
Bellona
13
0 / 1 / 0
7,474
534
4,588
10,261
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
11
1 / 3 / 0
6,322
452
5,042
7,528
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
musouexpress
Sylvanus
10
0 / 4 / 0
5,641
403
5,609
14,105
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 0 / 1
7,974
570
6,415
8,864
10,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
 
Medusa
12
3 / 0 / 3
7,315
523
8,895
8,098
3,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 5
7,592
542
6,217
9,653
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
DevKiller51
Nemesis
16
8 / 1 / 1
9,363
669
6,850
10,289
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
ImAnck7
Agni
14
3 / 1 / 1
8,150
582
7,203
5,628
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
15
15
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
1
0.5
W
Medusa
 
Medusa
3
0
3
4.5
L
Bakasura
AshoGains
Bakasura
0
2
0
0
W
1
0
5
3.5
W
Nemesis
DevKiller51
Nemesis
8
1
1
8.5
W
Agni
ImAnck7
Agni
3
1
1
3.5
L
Nu Wa
MINI_ear
Nu Wa
0
5
1
0.1
L
Bellona
Simmom8
Bellona
0
1
0
0
L
Neith
1
3
0
0.33
L
Sylvanus
musouexpress
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
35,580
52,058
Taken
42,532
30,335
Mitigated
24,741
13,037
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,415
674
0
3,332
8,864
10,089
0
375
8,306
0
52,491
W
Medusa
 
Medusa
8,895
5,185
0
3,175
8,098
3,009
417
2,641
5,322
0
51,284
L
Bakasura
AshoGains
Bakasura
2,174
1,685
0
2,177
11,415
5,002
0
2,371
9,044
0
40,146
W
6,217
2,207
0
4,239
9,653
5,438
210
2,684
6,841
31,696
0
W
Nemesis
DevKiller51
Nemesis
6,850
3,720
0
1,885
10,289
4,300
0
910
9,237
0
85,129
W
Agni
ImAnck7
Agni
7,203
144
0
1,119
5,628
1,905
486
1,324
3,882
70,401
0
L
Nu Wa
MINI_ear
Nu Wa
3,825
648
0
340
8,749
3,296
0
5,240
3,509
37,497
0
L
Bellona
Simmom8
Bellona
4,588
1,524
0
4,738
10,261
8,570
0
0
10,261
0
56,301
L
Neith
5,042
1,908
0
1,898
7,528
3,684
0
1,519
6,009
0
37,728
L
Sylvanus
musouexpress
Sylvanus
5,609
1,668
406
3,478
14,105
9,783
0
4,290
9,815
26,105
9,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
40,394
408
Minions Killed
481
0
Camps Cleared
0
1,278,212
Distance Traveled
1,385,970
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,974
570
100
7
0
264,828
1
W
Medusa
7,315
523
72
5
0
250,094
2
L
Bakasura
6,424
459
86
6
0
313,722
3
W
Ymir
7,592
542
39
3
0
263,075
5
W
Nemesis
9,363
669
141
10
0
338,410
4
W
Agni
8,150
582
129
9
0
269,563
7
L
Nu Wa
6,303
450
70
5
0
220,121
1
L
Bellona
7,474
534
115
8
0
280,909
1
L
Neith
6,322
452
73
5
0
243,292
0
L
Sylvanus
5,641
403
64
5
0
220,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role