Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Gonzales233
Bastet
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,423 Elo+
Solo
Izanami
Izanami
PhallicPhalon
Izanami
Level 4
God Stats
2W - 3L
1,298 SR
Queue Stats
2W - 5L
1,143 Elo+
Party 1
Achilles
Achilles
Pluto Is Best
Achilles
Level 149
God Stats
8W - 8L
1,633 SR
Queue Stats
174W - 161L
1,457 Elo+
Party 1
Team Averages
Level 99
1,486 SR
1,405 Elo+

VS

Team Averages
Level 85
1,547 SR
1,507 Elo+
Cthulhu
Cthulhu
DJHoneySmacks11
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 201L
1,554 Elo+
Party 2
Nemesis
Nemesis
Kinuc1
Nemesis
Level 49
God Stats
2W - 0L
1,717 SR
Queue Stats
105W - 93L
1,573 Elo+
Party 2
Olorun
Olorun
Prince-Malice
Olorun
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 142L
1,469 Elo+
Solo
Fenrir
Fenrir
Simply Nifty
Fenrir
Level 36
God Stats
8W - 6L
1,424 SR
Queue Stats
59W - 76L
1,423 Elo+
Party 3
Medusa
Medusa
SynkWater
Medusa
Level 69
God Stats
3W - 3L
1,595 SR
Queue Stats
143W - 138L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 0
7,793
458
10,665
11,830
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
 
Eset
11
0 / 3 / 1
7,612
448
8,253
16,576
14,872
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
11
1 / 6 / 0
7,137
420
7,761
16,215
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
11
0 / 7 / 1
6,986
411
1,923
12,378
4,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Pluto Is Best
Achilles
15
5 / 3 / 1
9,754
574
9,816
14,736
11,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,015
530
9,198
14,974
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Kinuc1
Nemesis
15
8 / 0 / 9
9,916
583
12,778
15,789
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 0 / 9
9,667
569
8,912
14,897
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
3 / 5 / 3
8,417
495
7,260
13,993
6,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
SynkWater
Medusa
16
6 / 1 / 0
9,847
579
11,998
9,483
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
6
Kills
23
23
Deaths
6
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Eset
 
Eset
0
3
1
0.17
W
3
0
11
8.5
L
Bastet
1
6
0
0.17
W
Nemesis
Kinuc1
Nemesis
8
0
9
12.5
L
Izanami
0
7
1
0.07
L
Achilles
Pluto Is Best
Achilles
5
3
1
1.83
W
3
0
9
7.5
W
Fenrir
3
5
3
0.9
W
Medusa
SynkWater
Medusa
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
50,146
71,735
Taken
69,136
42,698
Mitigated
39,039
20,503
Healing
29,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,665
3,574
92
3,814
11,830
5,004
0
5,068
6,762
71,834
0
L
Eset
 
Eset
8,253
1,188
360
3,362
16,576
14,872
13
5,301
11,275
42,069
0
W
9,198
934
1,208
2,081
14,974
13,432
0
5,563
9,411
49,503
0
L
Bastet
7,761
1,656
0
6,718
16,215
6,204
0
3,541
12,674
0
53,251
W
Nemesis
Kinuc1
Nemesis
12,778
6,298
0
7,576
15,789
7,009
0
3,132
12,657
0
61,864
L
Izanami
1,923
1,568
0
1,224
12,378
4,941
633
2,251
10,127
0
37,471
L
Achilles
Pluto Is Best
Achilles
9,816
2,678
0
4,933
14,736
11,677
0
1,949
12,787
340
59,999
W
8,912
4,708
1,284
11,246
14,897
7,365
942
7,071
7,826
88,223
0
W
Fenrir
7,260
1,668
0
4,560
13,993
6,971
212
1,313
12,680
0
44,640
W
Medusa
SynkWater
Medusa
11,998
5,310
0
1,352
9,483
4,262
2,156
3,277
6,206
0
83,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
46,862
407
Minions Killed
531
0
Camps Cleared
0
1,597,674
Distance Traveled
1,696,409
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,793
458
111
7
0
291,416
1
L
Eset
7,612
448
58
3
0
313,091
2
W
Cthulhu
9,015
530
74
4
0
338,012
2
L
Bastet
7,137
420
73
4
0
372,727
4
W
Nemesis
9,916
583
94
6
0
393,194
3
L
Izanami
6,986
411
65
4
0
324,167
1
L
Achilles
9,754
574
100
6
0
296,273
0
W
Olorun
9,667
569
146
9
0
331,002
3
W
Fenrir
8,417
495
77
5
0
327,458
0
W
Medusa
9,847
579
140
8
0
306,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role