Player Matchup

Achilles
Achilles
Abousham1
Achilles
Level 148
God Stats
17W - 9L
1,654 SR
Queue Stats
789W - 684L
1,690 Elo+
Party 2
Atlas
Atlas
CompyXP
Atlas
Level 160
God Stats
10W - 15L
1,520 SR
Queue Stats
305W - 261L
1,577 Elo+
Solo
Xbalanque
Xbalanque
DasJake
Xbalanque
Level 93
God Stats
2W - 1L
1,718 SR
Queue Stats
129W - 121L
1,481 Elo+
Party 1
Ra
Ra
KrispyDMRs
Ra
Level 158
God Stats
129W - 106L
1,628 SR
Queue Stats
398W - 324L
1,673 Elo+
Party 2
Sun Wukong
Sun Wukong
S0CIALlSM
Sun Wukong
Level 143
God Stats
39W - 29L
1,590 SR
Queue Stats
302W - 315L
1,514 Elo+
Party 1
Team Averages
Level 140
1,622 SR
1,587 Elo+

VS

Team Averages
Level 142
1,653 SR
1,564 Elo+
Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Official Grapes
Kukulkan
Level 160
God Stats
7W - 4L
1,636 SR
Queue Stats
296W - 264L
1,599 Elo+
Party 3
Cabrakan
Cabrakan
Scrub²
Cabrakan
Level 118
God Stats
7W - 9L
1,626 SR
Queue Stats
209W - 174L
1,751 Elo+
Solo
Bellona
Bellona
SuperDan Ram
Bellona
Level 157
God Stats
3W - 1L
2,004 SR
Queue Stats
231W - 206L
1,616 Elo+
Party 3
Chaac
Chaac
kobeiamhim300
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abousham1
Achilles
14
4 / 1 / 6
8,571
571
10,506
10,328
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
CompyXP
Atlas
13
2 / 0 / 5
8,459
564
3,186
10,511
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
DasJake
Xbalanque
14
1 / 2 / 2
8,568
571
10,936
11,563
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 1
9,205
614
5,664
6,165
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
S0CIALlSM
Sun Wukong
14
1 / 2 / 1
8,577
572
5,337
16,194
12,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 2 / 0
8,255
550
6,169
12,552
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
14
0 / 1 / 0
7,977
532
2,942
4,522
1,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Scrub²
Cabrakan
15
3 / 3 / 0
9,285
619
8,804
12,359
6,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SuperDan Ram
Bellona
11
0 / 4 / 1
6,814
454
2,857
14,077
5,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 1
6,346
423
3,341
12,933
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
5
5
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
0
1
W
Achilles
Abousham1
Achilles
4
1
6
7
W
Atlas
CompyXP
Atlas
2
0
5
4.5
W
Xbalanque
DasJake
Xbalanque
1
2
2
1
W
3
0
1
3.5
L
Kukulkan
0
1
0
0
W
Sun Wukong
S0CIALlSM
Sun Wukong
1
2
1
0.75
L
Cabrakan
Scrub²
Cabrakan
3
3
0
1
L
Bellona
SuperDan Ram
Bellona
0
4
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,629
Damage
24,113
54,761
Taken
56,443
34,918
Mitigated
28,136
17,677
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,169
2,071
0
6,544
12,552
5,421
0
732
11,820
63,646
0
W
Achilles
Abousham1
Achilles
10,506
3,462
0
1,712
10,328
5,640
234
2,709
7,619
0
61,144
W
Atlas
CompyXP
Atlas
3,186
1,259
0
2,619
10,511
9,400
39
1,170
9,341
33,116
0
W
Xbalanque
DasJake
Xbalanque
10,936
5,170
0
4,213
11,563
5,030
1,674
5,034
6,529
0
75,398
W
5,664
683
1,281
2,209
6,165
2,759
0
1,906
4,259
95,515
0
L
Kukulkan
2,942
223
0
326
4,522
1,846
0
2,192
2,330
81,195
0
W
Sun Wukong
S0CIALlSM
Sun Wukong
5,337
727
0
5,643
16,194
12,089
453
7,259
8,935
0
71,062
L
Cabrakan
Scrub²
Cabrakan
8,804
1,660
0
5,595
12,359
6,934
0
1,154
11,205
78,174
0
L
Bellona
SuperDan Ram
Bellona
2,857
734
0
995
14,077
5,703
0
1,211
12,866
0
49,146
L
3,341
280
215
5,148
12,933
8,232
0
3,561
9,372
0
19,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
38,677
544
Minions Killed
518
0
Camps Cleared
0
1,597,243
Distance Traveled
1,474,167
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,255
550
107
7
0
286,353
3
W
Achilles
8,571
571
94
6
0
347,320
1
W
Atlas
8,459
564
30
2
0
326,017
7
W
Xbalanque
8,568
571
139
9
0
264,110
2
W
Ra
9,205
614
153
10
0
340,130
4
L
Kukulkan
7,977
532
153
10
0
282,274
7
W
Sun Wukong
8,577
572
128
9
0
319,666
8
L
Cabrakan
9,285
619
163
11
0
261,916
1
L
Bellona
6,814
454
84
6
0
293,972
5
L
Chaac
6,346
423
11
1
0
349,652
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role