Player Matchup

Morgan Le Fay
Morgan Le Fay
Alpha_Lupi_XX
Morgan Le Fay
Level 94
God Stats
10W - 16L
1,494 SR
Queue Stats
215W - 277L
1,354 Elo+
Party 2
Hercules
Hercules
DEITY-RULER
Hercules
Level 108
God Stats
6W - 10L
1,363 SR
Queue Stats
634W - 644L
1,474 Elo+
Solo
Ymir
Ymir
OG_SNIPER
Ymir
Level 88
God Stats
20W - 10L
1,671 SR
Queue Stats
280W - 324L
1,444 Elo+
Party 2
Ishtar
Ishtar
There_is_HOPE969
Ishtar
Level 105
God Stats
1W - 2L
1,190 SR
Queue Stats
130W - 150L
1,420 Elo+
Party 1
Arachne
Arachne
minBoat69
Arachne
Level 106
God Stats
4W - 5L
1,539 SR
Queue Stats
155W - 144L
1,469 Elo+
Party 1
Team Averages
Level 100
1,451 SR
1,432 Elo+

VS

Team Averages
Level 70
1,495 SR
1,464 Elo+
Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Simply Nifty
Fenrir
Level 36
God Stats
8W - 6L
1,332 SR
Queue Stats
59W - 76L
1,410 Elo+
Party 4
Nemesis
Nemesis
SynkWater
Nemesis
Level 69
God Stats
7W - 3L
1,646 SR
Queue Stats
143W - 138L
1,508 Elo+
Party 4
Baron Samedi
Baron Samedi
The Gods Lord
Baron Samedi
Level 111
God Stats
7W - 4L
1,386 SR
Queue Stats
189W - 191L
1,487 Elo+
Party 3
Rama
Rama
greenmitt
Rama
Level 29
God Stats
4W - 2L
1,611 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alpha_Lupi_XX
Morgan Le Fay
10
0 / 5 / 0
5,949
496
2,706
8,433
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
DEITY-RULER
Hercules
11
0 / 2 / 0
6,393
533
4,266
11,122
5,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
4 / 2 / 1
6,447
537
3,494
10,491
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 4 / 5
6,319
527
7,095
9,646
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
minBoat69
Arachne
8
1 / 5 / 1
5,465
455
3,983
12,931
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 1 / 2
7,284
607
8,025
10,197
5,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
9
2 / 5 / 2
5,885
490
3,794
8,894
5,589
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
SynkWater
Nemesis
12
8 / 0 / 3
7,434
620
9,957
8,697
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
The Gods Lord
Baron Samedi
13
7 / 0 / 4
7,991
666
9,810
7,682
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
9
0 / 3 / 3
5,473
456
3,483
7,791
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
2
2
L
Morgan Le Fay
Alpha_Lupi_XX
Morgan Le Fay
0
5
0
0
L
Hercules
DEITY-RULER
Hercules
0
2
0
0
L
Ymir
4
2
1
2.25
W
Fenrir
2
5
2
0.6
W
Nemesis
SynkWater
Nemesis
8
0
3
9.5
W
Baron Samedi
The Gods Lord
Baron Samedi
7
0
4
9
L
2
4
5
1.13
W
Rama
0
3
3
0.5
L
Arachne
minBoat69
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
35,069
52,623
Taken
43,261
24,190
Mitigated
20,519
12,746
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,025
2,004
0
1,740
10,197
5,451
0
0
10,197
131
57,534
L
Morgan Le Fay
Alpha_Lupi_XX
Morgan Le Fay
2,706
530
0
855
8,433
3,333
396
1,938
6,495
37,208
0
L
Hercules
DEITY-RULER
Hercules
4,266
1,569
0
5,088
11,122
5,278
0
344
10,778
0
43,960
L
Ymir
3,494
1,156
25
1,409
10,491
7,616
0
3,447
7,044
16,633
0
W
Fenrir
3,794
1,337
0
1,983
8,894
5,589
0
1,574
7,320
0
17,676
W
Nemesis
SynkWater
Nemesis
9,957
4,213
0
1,543
8,697
3,286
0
1,194
7,503
0
51,933
W
Baron Samedi
The Gods Lord
Baron Samedi
9,810
1,469
1,070
2,634
7,682
3,938
0
2,084
5,362
53,469
0
L
7,095
3,912
365
3,322
9,646
3,523
78
298
9,348
0
43,902
W
Rama
3,483
3,212
0
2,115
7,791
2,255
0
1,348
6,443
0
27,982
L
Arachne
minBoat69
Arachne
3,983
3,021
0
1,682
12,931
4,440
0
3,914
9,017
0
34,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
34,067
317
Minions Killed
366
0
Camps Cleared
0
1,145,368
Distance Traveled
1,221,794
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,284
607
106
9
0
243,664
2
L
Morgan Le Fay
5,949
496
70
6
0
221,485
3
L
Hercules
6,393
533
88
7
0
239,742
3
L
Ymir
6,447
537
26
2
0
224,111
2
W
Fenrir
5,885
490
22
2
0
216,823
0
W
Nemesis
7,434
620
93
8
0
302,848
0
W
Baron Samedi
7,991
666
100
8
0
234,518
4
L
Ishtar
6,319
527
74
6
0
200,808
2
W
Rama
5,473
456
45
4
0
223,941
1
L
Arachne
5,465
455
59
5
0
259,222
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role