Player Matchup

Athena
Athena
Byakuren117
Athena
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 197L
1,546 Elo+
Solo
Hades
Hades
KnightElfan
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Krystaaa
Merlin
Level 48
God Stats
1W - 1L
1,874 SR
Queue Stats
33W - 32L
1,427 Elo+
Solo
Mulan
Mulan
ThazarDumbril
Mulan
Level 101
God Stats
28W - 30L
1,522 SR
Queue Stats
248W - 281L
1,558 Elo+
Solo
Skadi
Skadi
oooEyezooo
Skadi
Level 107
God Stats
20W - 14L
1,653 SR
Queue Stats
214W - 212L
1,588 Elo+
Solo
Team Averages
Level 82
1,610 SR
1,524 Elo+

VS

Team Averages
Level 102
1,620 SR
1,508 Elo+
Baron Samedi
Baron Samedi
Crash Test Dumy
Baron Samedi
Level 158
God Stats
29W - 21L
1,552 SR
Queue Stats
233W - 271L
1,396 Elo+
Solo
King Arthur
King Arthur
Dark Iichigo
King Arthur
Level 127
God Stats
6W - 6L
1,530 SR
Queue Stats
143W - 150L
1,511 Elo+
Solo
Da Ji
Da Ji
OmNomOmNii
Da Ji
Level 49
God Stats
27W - 11L
1,849 SR
Queue Stats
425W - 362L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
Smurfin5135
Danzaburou
Level 18
God Stats
10W - 8L
1,594 SR
Queue Stats
36W - 27L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
Vicksnick
Sylvanus
Level 160
God Stats
1W - 0L
1,574 SR
Queue Stats
64W - 59L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 4 / 5
9,026
694
5,801
19,089
22,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 3
8,241
634
6,529
12,632
8,211
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Krystaaa
Merlin
15
2 / 4 / 3
9,025
694
15,753
10,533
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 7 / 4
8,643
665
9,941
19,043
16,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
18
4 / 2 / 0
10,495
807
14,736
10,678
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crash Test Dumy
Baron Samedi
17
5 / 2 / 13
10,180
783
11,247
9,710
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Dark Iichigo
King Arthur
16
1 / 1 / 10
9,218
709
9,668
17,122
23,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
17
8 / 1 / 7
10,635
818
18,556
13,700
7,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Smurfin5135
Danzaburou
18
5 / 2 / 11
10,516
809
14,192
12,682
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Vicksnick
Sylvanus
16
2 / 0 / 13
10,043
773
8,961
20,217
25,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
6
Kills
21
21
Deaths
6
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
5
0.63
W
Baron Samedi
Crash Test Dumy
Baron Samedi
5
2
13
5.75
W
King Arthur
Dark Iichigo
King Arthur
1
1
10
6
L
0
4
3
0.38
L
Merlin
Krystaaa
Merlin
2
4
3
0.88
W
Da Ji
8
1
7
11.5
W
Danzaburou
Smurfin5135
Danzaburou
5
2
11
5.25
L
0
7
4
0.29
W
Sylvanus
Vicksnick
Sylvanus
2
0
13
8.5
L
Skadi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,760
Damage
62,624
71,975
Taken
73,431
56,397
Mitigated
71,006
10,390
Healing
27,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,801
1,980
0
1,892
19,089
22,798
14
6,969
12,120
14,993
0
W
Baron Samedi
Crash Test Dumy
Baron Samedi
11,247
1,139
2,446
2,767
9,710
6,987
589
4,075
5,635
35,871
0
W
King Arthur
Dark Iichigo
King Arthur
9,668
930
0
2,459
17,122
23,401
71
5,303
11,819
0
32,480
L
6,529
201
374
1,383
12,632
8,211
111
3,414
9,218
18,623
0
L
Merlin
Krystaaa
Merlin
15,753
829
0
500
10,533
3,817
0
1,546
8,987
39,560
0
W
Da Ji
18,556
4,680
0
690
13,700
7,697
268
4,060
9,640
0
42,054
W
Danzaburou
Smurfin5135
Danzaburou
14,192
7,952
0
2,194
12,682
7,546
1,728
5,326
7,356
0
48,433
L
9,941
744
0
2,925
19,043
16,455
0
5,443
13,600
0
28,595
W
Sylvanus
Vicksnick
Sylvanus
8,961
862
7,660
9,009
20,217
25,375
52
9,319
10,898
15,208
0
L
Skadi
14,736
6,763
0
3,316
10,678
5,116
1,428
2,836
7,842
0
59,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
50,592
253
Minions Killed
239
0
Camps Cleared
0
1,233,308
Distance Traveled
1,324,984
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,026
694
19
1
0
265,636
3
W
Baron Samedi
10,180
783
64
5
0
251,005
0
W
King Arthur
9,218
709
47
4
0
289,336
3
L
Hades
8,241
634
31
2
0
225,263
0
L
Merlin
9,025
694
56
4
0
226,297
0
W
Da Ji
10,635
818
42
3
0
284,258
4
W
Danzaburou
10,516
809
73
6
0
260,664
0
L
Mulan
8,643
665
48
4
0
250,977
1
W
Sylvanus
10,043
773
13
1
0
239,721
6
L
Skadi
10,495
807
99
8
0
265,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role