Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Showymonkey2
Thanatos
Level 69
God Stats
9W - 12L
1,423 SR
Queue Stats
146W - 204L
1,442 Elo+
Party 2
Chaac
Chaac
chooobs
Chaac
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,569 Elo+
Solo
Team Averages
Level 82
1,474 SR
1,504 Elo+

VS

Team Averages
Level 89
1,581 SR
1,440 Elo+
Hou Yi
Hou Yi
Kroniс
Hou Yi
Level 160
God Stats
5W - 0L
1,682 SR
Queue Stats
88W - 57L
1,606 Elo+
Solo
Janus
Janus
Novaswift75114
Janus
Level 40
God Stats
5W - 7L
1,500 SR
Queue Stats
42W - 67L
1,358 Elo+
Party 1
Odin
Odin
Warp and Woof
Odin
Level 66
God Stats
6W - 8L
1,561 SR
Queue Stats
42W - 67L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 1
6,204
620
6,275
7,969
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Showymonkey2
Thanatos
10
0 / 10 / 1
6,181
618
2,215
11,417
4,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
chooobs
Chaac
10
1 / 4 / 0
6,319
632
7,972
12,815
7,125
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kroniс
Hou Yi
14
11 / 0 / 6
9,005
901
16,410
10,540
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 11
7,842
784
6,626
5,173
1,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 11
8,013
801
5,917
6,045
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
17
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
1
0.17
W
Hou Yi
Kroniс
Hou Yi
11
0
6
14
W
3
0
11
8.5
L
Thanatos
Showymonkey2
Thanatos
0
10
1
0.05
W
3
1
11
8.5
L
Chaac
chooobs
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
28,953
32,201
Taken
21,758
15,843
Mitigated
9,904
4,880
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,275
1,605
0
462
7,969
3,950
177
1,879
6,090
20,737
1,824
W
Hou Yi
Kroniс
Hou Yi
16,410
9,179
0
2,896
10,540
4,345
612
3,146
7,394
0
37,535
W
6,626
720
279
1,575
5,173
1,917
0
1,159
4,014
26,994
0
L
Thanatos
Showymonkey2
Thanatos
2,215
909
0
1,424
11,417
4,768
106
1,713
9,704
0
10,194
W
5,917
499
0
1,177
6,045
3,642
455
2,343
3,702
0
15,781
L
Chaac
chooobs
Chaac
7,972
1,247
0
2,994
12,815
7,125
0
3,207
9,608
0
17,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,704
Gold Earned
24,860
76
Minions Killed
112
4
Camps Cleared
6
531,637
Distance Traveled
576,248
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,204
620
32
3
2
166,857
2
W
Hou Yi
9,005
901
44
4
3
172,396
1
W
Janus
7,842
784
33
3
1
189,783
0
L
Thanatos
6,181
618
21
2
2
170,130
3
W
Odin
8,013
801
35
4
2
214,069
2
L
Chaac
6,319
632
23
2
0
194,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role