Player Matchup

Cupid
Cupid
ANGEL_ESSJ777
Cupid
Level 77
God Stats
1W - 1L
1,667 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 2
Thanatos
Thanatos
SUPREMECREAMM
Thanatos
Level 26
God Stats
0W - 4L
1,171 SR
Queue Stats
35W - 31L
1,527 Elo+
Party 2
Artio
Artio
Swoodmode
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,481 Elo+
Party 2
Tiamat
Tiamat
Veiscati
Tiamat
Level 71
God Stats
6W - 6L
1,525 SR
Queue Stats
384W - 448L
1,483 Elo+
Solo
Anubis
Anubis
Zobelf
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,532 Elo+
Solo
Team Averages
Level 44
1,473 SR
1,503 Elo+

VS

Team Averages
Level 65
1,556 SR
1,428 Elo+
Arachne
Arachne
Kwenith
Arachne
Level 35
God Stats
16W - 27L
1,436 SR
Queue Stats
334W - 351L
1,486 Elo+
Party 3
Skadi
Skadi
Percedall
Skadi
Level 96
God Stats
6W - 4L
1,884 SR
Queue Stats
365W - 371L
1,489 Elo+
Party 3
Zeus
Zeus
Prydd2003
Zeus
Level 49
God Stats
6W - 9L
1,390 SR
Queue Stats
168W - 232L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
Syrexm
Jormungandr
Level 16
God Stats
9W - 12L
1,491 SR
Queue Stats
57W - 120L
1,264 Elo+
Party 1
Fenrir
Fenrir
shadoowmiicz
Fenrir
Level 128
God Stats
15W - 15L
1,579 SR
Queue Stats
388W - 423L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
11,728
1,173
14,475
14,729
5,790
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SUPREMECREAMM
Thanatos
16
2 / 6 / 7
10,165
1,017
12,845
13,546
5,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
Swoodmode
Artio
17
1 / 3 / 8
11,019
1,102
3,380
12,932
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Veiscati
Tiamat
16
0 / 1 / 6
9,847
985
7,340
5,305
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Zobelf
Anubis
16
5 / 6 / 8
11,371
1,137
16,347
16,010
9,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

201

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kwenith
Arachne
16
5 / 3 / 8
10,575
1,058
11,465
12,466
6,789
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Percedall
Skadi
17
4 / 2 / 11
11,144
1,114
17,059
8,888
3,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
6 / 5 / 12
11,762
1,176
16,486
12,876
5,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Syrexm
Jormungandr
17
4 / 3 / 13
11,385
1,139
9,249
14,576
19,287
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
1 / 1 / 10
10,208
1,021
5,373
10,131
9,214
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
14
Kills
20
20
Deaths
14
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Arachne
Kwenith
Arachne
5
3
8
3
W
Skadi
Percedall
Skadi
4
2
11
4.75
W
Zeus
6
5
12
2.4
L
Thanatos
SUPREMECREAMM
Thanatos
2
6
7
0.92
L
Artio
Swoodmode
Artio
1
3
8
1.67
W
Jormungandr
Syrexm
Jormungandr
4
3
13
3.5
L
Tiamat
Veiscati
Tiamat
0
1
6
3
L
Anubis
Zobelf
Anubis
5
6
8
1.5
W
Fenrir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,387
Damage
59,632
62,522
Taken
58,937
40,184
Mitigated
43,921
12,111
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,475
6,668
617
886
14,729
5,790
0
6,360
8,369
0
42,797
W
Arachne
Kwenith
Arachne
11,465
9,997
0
3,097
12,466
6,789
0
5,106
7,360
0
14,680
W
Skadi
Percedall
Skadi
17,059
6,887
0
0
8,888
3,581
0
3,650
5,238
0
39,116
W
Zeus
16,486
3,997
0
1,792
12,876
5,050
0
5,670
7,206
36,862
0
L
Thanatos
SUPREMECREAMM
Thanatos
12,845
3,624
423
4,467
13,546
5,399
0
5,552
7,994
0
17,773
L
Artio
Swoodmode
Artio
3,380
738
210
1,429
12,932
15,574
0
5,282
7,650
10,358
0
W
Jormungandr
Syrexm
Jormungandr
9,249
2,103
0
0
14,576
19,287
0
8,408
6,168
32,302
0
L
Tiamat
Veiscati
Tiamat
7,340
680
0
971
5,305
3,759
0
2,265
3,040
37,937
0
L
Anubis
Zobelf
Anubis
16,347
592
0
3,108
16,010
9,662
0
6,276
9,734
37,954
0
W
Fenrir
5,373
1,102
0
865
10,131
9,214
0
4,233
5,898
0
20,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,130
Gold Earned
55,074
225
Minions Killed
201
9
Camps Cleared
6
908,371
Distance Traveled
985,366
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,728
1,173
66
7
1
175,113
2
W
Arachne
10,575
1,058
9
1
1
225,555
0
W
Skadi
11,144
1,114
51
5
2
186,278
0
W
Zeus
11,762
1,176
51
5
2
180,686
0
L
Thanatos
10,165
1,017
11
1
2
211,741
0
L
Artio
11,019
1,102
14
1
0
216,380
0
W
Jormungandr
11,385
1,139
37
4
0
168,478
0
L
Tiamat
9,847
985
88
9
5
150,133
3
L
Anubis
11,371
1,137
46
5
1
155,004
0
W
Fenrir
10,208
1,021
53
5
1
224,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role