Player Matchup

Ishtar
Ishtar
CrazyKiddJayy
Ishtar
Level 129
God Stats
3W - 4L
1,356 SR
Queue Stats
56W - 65L
1,520 Elo+
Party 2
Zeus
Zeus
ECHO419DELTA6
Zeus
Level 60
God Stats
15W - 29L
1,303 SR
Queue Stats
37W - 68L
1,253 Elo+
Party 2
Achilles
Achilles
RumoredLegend
Achilles
Level 127
God Stats
1W - 3L
1,341 SR
Queue Stats
57W - 78L
1,371 Elo+
Party 2
Team Averages
Level 105
1,333 SR
1,381 Elo+

VS

Team Averages
Level 79
1,530 SR
1,396 Elo+
Odin
Odin
Troynesboyness7
Odin
Level 98
God Stats
29W - 13L
1,585 SR
Queue Stats
95W - 125L
1,393 Elo+
Party 1
Atlas
Atlas
Turbo69Joey
Atlas
Level 37
God Stats
33W - 29L
1,510 SR
Queue Stats
61W - 94L
1,350 Elo+
Party 1
Anubis
Anubis
cooldudd
Anubis
Level 102
God Stats
14W - 15L
1,496 SR
Queue Stats
107W - 129L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,955
663
9,828
12,904
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,856
655
11,382
7,320
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RumoredLegend
Achilles
12
1 / 4 / 3
7,808
651
10,539
13,321
14,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,585
799
7,463
11,431
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 7
9,189
766
5,633
13,811
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
cooldudd
Anubis
14
5 / 3 / 8
9,049
754
13,608
14,656
8,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
5
2
0.4
L
Achilles
RumoredLegend
Achilles
1
4
3
0.63
W
5
1
7
8.5
W
3
0
7
6.5
W
Anubis
cooldudd
Anubis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
26,704
33,545
Taken
39,898
20,816
Mitigated
32,105
3,634
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,828
6,444
0
1,150
12,904
4,541
0
8,857
4,047
0
24,163
L
11,382
444
833
202
7,320
2,222
0
4,146
3,174
23,787
0
L
Achilles
RumoredLegend
Achilles
10,539
2,938
0
1,449
13,321
14,053
0
6,385
6,936
0
21,776
W
7,463
1,392
0
2,668
11,431
11,113
314
2,295
8,868
0
20,581
W
5,633
2,508
0
940
13,811
12,144
33
5,196
8,205
18,385
0
W
Anubis
cooldudd
Anubis
13,608
539
0
5,917
14,656
8,848
54
3,105
11,239
38,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
27,823
99
Minions Killed
108
3
Camps Cleared
6
627,575
Distance Traveled
647,573
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,955
663
37
3
1
201,570
4
L
Zeus
7,856
655
42
4
1
205,212
1
L
Achilles
7,808
651
20
2
1
220,793
0
W
Odin
9,585
799
24
2
2
234,839
0
W
Atlas
9,189
766
25
2
0
228,408
0
W
Anubis
9,049
754
59
5
4
184,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role