Player Matchup

Mulan
Mulan
DADCRUSHER
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,437 Elo+
Solo
Anubis
Anubis
OmNomOmNii
Anubis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
425W - 362L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
SenKellysAMPunch
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 4
Danzaburou
Danzaburou
Smurfin5135
Danzaburou
Level 18
God Stats
10W - 8L
1,608 SR
Queue Stats
36W - 27L
1,573 Elo+
Party 2
Nemesis
Nemesis
apollo7266
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 20
1,522 SR
1,453 Elo+

VS

Team Averages
Level 100
1,516 SR
1,474 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DOOMHeart
Olorun
Level 147
God Stats
2W - 1L
1,243 SR
Queue Stats
288W - 306L
1,538 Elo+
Party 1
Da Ji
Da Ji
El Chapo jr58
Da Ji
Level 108
God Stats
6W - 2L
1,654 SR
Queue Stats
14W - 12L
1,467 Elo+
Party 3
Bellona
Bellona
HaHa YourMad690
Bellona
Level 15
God Stats
4W - 3L
1,427 SR
Queue Stats
4W - 5L
1,317 Elo+
Party 3
Ymir
Ymir
Tartsu
Ymir
Level 106
God Stats
18W - 11L
1,758 SR
Queue Stats
187W - 202L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 3 / 0
6,572
657
3,255
8,098
6,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
OmNomOmNii
Anubis
14
2 / 2 / 0
7,562
756
8,455
8,530
5,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 6 / 1
6,413
641
7,870
13,363
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Smurfin5135
Danzaburou
15
1 / 0 / 1
8,077
808
6,843
4,371
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
apollo7266
Nemesis
12
0 / 7 / 1
6,846
685
2,701
10,660
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 1 / 8
8,563
856
7,009
6,153
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
DOOMHeart
Olorun
15
7 / 0 / 5
8,581
858
9,962
7,297
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 7
8,018
802
8,464
11,903
5,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 8
7,343
734
4,910
6,808
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Tartsu
Ymir
14
1 / 0 / 10
7,626
763
5,073
7,247
6,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
18
18
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
8
6
L
Mulan
0
3
0
0
W
Olorun
DOOMHeart
Olorun
7
0
5
9.5
W
6
1
7
9.5
W
2
1
8
6
L
Anubis
OmNomOmNii
Anubis
2
2
0
1
L
0
6
1
0.08
L
Danzaburou
Smurfin5135
Danzaburou
1
0
1
1.5
W
Ymir
Tartsu
Ymir
1
0
10
6
L
Nemesis
apollo7266
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
35,418
45,022
Taken
39,408
28,363
Mitigated
22,879
6,552
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,009
2,593
0
621
6,153
2,494
52
2,799
3,237
0
39,006
L
Mulan
3,255
510
0
124
8,098
6,260
0
2,331
5,767
0
11,951
W
Olorun
DOOMHeart
Olorun
9,962
4,274
989
4,748
7,297
3,160
1,426
3,235
3,875
35,857
0
W
8,464
2,675
0
560
11,903
5,203
1,218
3,744
8,080
0
18,854
W
4,910
1,265
0
368
6,808
5,289
185
2,686
4,086
0
12,097
L
Anubis
OmNomOmNii
Anubis
8,455
500
0
3,605
8,530
5,187
0
3,997
4,533
33,312
0
L
7,870
788
0
960
13,363
9,839
16
3,500
9,863
16,263
0
L
Danzaburou
Smurfin5135
Danzaburou
6,843
2,467
0
1,460
4,371
2,081
0
1,958
2,413
0
33,695
W
Ymir
Tartsu
Ymir
5,073
1,552
510
607
7,247
6,733
0
3,320
3,805
13,517
0
L
Nemesis
apollo7266
Nemesis
2,701
1,044
0
403
10,660
4,996
0
3,249
7,411
0
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
40,131
181
Minions Killed
206
0
Camps Cleared
0
989,778
Distance Traveled
1,088,504
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,563
856
88
9
0
216,539
3
L
Mulan
6,572
657
25
3
0
209,907
2
W
Olorun
8,581
858
54
5
0
214,297
2
W
Da Ji
8,018
802
34
3
0
232,028
0
W
Bellona
7,343
734
13
1
0
222,482
0
L
Anubis
7,562
756
50
5
0
181,845
4
L
Cthulhu
6,413
641
17
2
0
173,665
2
L
Danzaburou
8,077
808
65
7
0
212,967
0
W
Ymir
7,626
763
17
2
0
203,158
3
L
Nemesis
6,846
685
24
2
0
211,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role