Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Pomnah
King Arthur
Level 125
God Stats
2W - 0L
1,828 SR
Queue Stats
39W - 14L
1,692 Elo+
Party 3
Khepri
Khepri
malicrew
Khepri
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,660 Elo+
Party 3
Apollo
Apollo
weeshie
Apollo
Level 42
God Stats
3W - 1L
1,740 SR
Queue Stats
63W - 56L
1,523 Elo+
Party 3
Nemesis
Nemesis
Аrjay
Nemesis
Level 160
God Stats
3W - 0L
1,605 SR
Queue Stats
230W - 76L
1,807 Elo+
Party 2
Team Averages
Level 95
1,634 SR
1,636 Elo+

VS

Team Averages
Level 89
1,576 SR
1,634 Elo+
Thanatos
Thanatos
Itsonah
Thanatos
Level 120
God Stats
8W - 7L
1,618 SR
Queue Stats
276W - 243L
1,546 Elo+
Party 1
Ishtar
Ishtar
KayKaythaGreat
Ishtar
Level 118
God Stats
12W - 16L
1,537 SR
Queue Stats
157W - 149L
1,513 Elo+
Party 1
Vulcan
Vulcan
QanTumLeaper
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,930 Elo+
Solo
Geb
Geb
Str8Pressure252
Geb
Level 47
God Stats
1W - 3L
1,446 SR
Queue Stats
205W - 206L
1,599 Elo+
Party 1
Nemesis
Nemesis
sNaGGyE__
Nemesis
Level 124
God Stats
7W - 3L
1,780 SR
Queue Stats
285W - 268L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 0 / 8
10,563
587
12,089
8,341
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Pomnah
King Arthur
17
7 / 0 / 6
11,403
634
14,522
14,311
13,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
malicrew
Khepri
15
4 / 1 / 10
9,687
538
7,082
13,040
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
weeshie
Apollo
16
6 / 2 / 8
9,900
550
15,316
17,279
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Аrjay
Nemesis
17
11 / 1 / 9
11,082
616
16,967
17,853
7,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Itsonah
Thanatos
13
0 / 7 / 2
7,933
441
6,358
18,149
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 6 / 1
7,322
407
6,951
12,787
4,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
2 / 5 / 0
7,656
425
10,159
14,640
6,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 2
6,522
362
6,501
17,268
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
sNaGGyE__
Nemesis
10
0 / 10 / 0
6,856
381
6,863
20,636
10,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
33
Kills
4
4
Deaths
33
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
8
9
L
Thanatos
Itsonah
Thanatos
0
7
2
0.14
L
2
6
1
0.42
W
King Arthur
Pomnah
King Arthur
7
0
6
10
L
Vulcan
2
5
0
0.4
L
0
5
2
0.2
W
Khepri
malicrew
Khepri
4
1
10
9
L
Nemesis
sNaGGyE__
Nemesis
0
10
0
0
W
Apollo
weeshie
Apollo
6
2
8
5
W
Nemesis
Аrjay
Nemesis
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,976
Damage
36,832
70,824
Taken
83,480
46,713
Mitigated
45,240
21,842
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,089
443
137
2,614
8,341
4,266
1,012
3,247
5,094
93,976
0
L
Thanatos
Itsonah
Thanatos
6,358
1,840
0
12,096
18,149
9,047
852
2,338
15,811
0
65,799
L
6,951
2,984
0
1,667
12,787
4,782
630
3,462
9,325
0
47,956
W
King Arthur
Pomnah
King Arthur
14,522
2,173
0
3,420
14,311
13,584
225
1,643
12,668
0
82,499
L
Vulcan
10,159
3,996
0
820
14,640
6,371
0
6,905
7,735
53,748
0
L
6,501
869
0
1,452
17,268
14,245
0
5,218
12,050
22,493
0
W
Khepri
malicrew
Khepri
7,082
971
0
1,458
13,040
12,592
132
3,518
9,522
24,132
0
L
Nemesis
sNaGGyE__
Nemesis
6,863
2,554
0
4,552
20,636
10,795
0
1,248
19,388
0
38,453
W
Apollo
weeshie
Apollo
15,316
10,879
0
9,016
17,279
8,365
1,035
5,189
12,090
0
80,103
W
Nemesis
Аrjay
Nemesis
16,967
10,243
0
5,197
17,853
7,906
1,781
3,896
13,957
0
103,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,635
Gold Earned
36,289
575
Minions Killed
329
0
Camps Cleared
0
1,813,992
Distance Traveled
1,605,706
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,563
587
161
9
0
372,078
9
L
Thanatos
7,933
441
105
6
0
337,680
4
L
Ishtar
7,322
407
70
4
0
269,918
6
W
King Arthur
11,403
634
145
8
0
345,997
9
L
Vulcan
7,656
425
76
4
0
336,324
3
L
Geb
6,522
362
15
1
0
341,759
4
W
Khepri
9,687
538
27
2
0
354,688
3
L
Nemesis
6,856
381
63
4
0
320,025
2
W
Apollo
9,900
550
102
6
0
319,643
0
W
Nemesis
11,082
616
140
8
0
421,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role