Player Matchup

Baba Yaga
Baba Yaga
MrAnderson_95
Baba Yaga
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 22L
1,746 Elo+
Party 2
King Arthur
King Arthur
NasirSavant
King Arthur
Level 148
God Stats
3W - 0L
1,570 SR
Queue Stats
79W - 28L
1,724 Elo+
Party 2
Zeus
Zeus
Rck-213
Zeus
Level 139
God Stats
2W - 0L
1,420 SR
Queue Stats
79W - 26L
1,724 Elo+
Party 2
Danzaburou
Danzaburou
XABO-4EVER
Danzaburou
Level 28
God Stats
2W - 0L
1,698 SR
Queue Stats
61W - 19L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
XabitoGc
Baron Samedi
Level 146
God Stats
1W - 0L
1,725 SR
Queue Stats
79W - 30L
1,703 Elo+
Party 2
Team Averages
Level 113
1,582 SR
1,723 Elo+

VS

Team Averages
Level 77
1,502 SR
1,445 Elo+
Arachne
Arachne
Chabelizz
Arachne
Level 84
God Stats
20W - 24L
1,383 SR
Queue Stats
750W - 849L
1,432 Elo+
Solo
Bakasura
Bakasura
GavertimeB29
Bakasura
Level 119
God Stats
1W - 2L
1,761 SR
Queue Stats
118W - 95L
1,522 Elo+
Party 1
Fafnir
Fafnir
Geno127
Fafnir
Level 85
God Stats
1W - 5L
1,365 SR
Queue Stats
163W - 157L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
Wheelboy19
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,275 Elo+
Party 1
Olorun
Olorun
temp-192929
Olorun
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 67L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MrAnderson_95
Baba Yaga
12
1 / 1 / 10
6,530
1,088
5,491
4,064
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
NasirSavant
King Arthur
12
4 / 0 / 6
6,525
1,088
4,769
5,528
3,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
Rck-213
Zeus
13
5 / 1 / 6
6,849
1,142
7,979
4,410
1,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
XABO-4EVER
Danzaburou
11
1 / 0 / 7
6,194
1,032
1,822
1,187
543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
XabitoGc
Baron Samedi
11
1 / 0 / 11
6,701
1,117
5,130
3,572
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chabelizz
Arachne
7
0 / 2 / 0
4,579
763
491
2,763
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
GavertimeB29
Bakasura
7
0 / 3 / 0
4,786
798
1,349
5,461
3,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fafnir
Geno127
Fafnir
11
0 / 2 / 0
5,650
942
794
7,750
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Wheelboy19
Sun Wukong
11
0 / 3 / 0
5,060
843
2,300
6,653
4,515
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
0 / 3 / 1
5,559
927
4,589
6,515
3,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
12
Kills
0
2
Deaths
13
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chabelizz
Arachne
0
2
0
0
L
Bakasura
GavertimeB29
Bakasura
0
3
0
0
L
Fafnir
Geno127
Fafnir
0
2
0
0
W
Baba Yaga
MrAnderson_95
Baba Yaga
1
1
10
6
W
King Arthur
NasirSavant
King Arthur
4
0
6
7
W
Zeus
Rck-213
Zeus
5
1
6
8
L
Sun Wukong
Wheelboy19
Sun Wukong
0
3
0
0
W
Danzaburou
XABO-4EVER
Danzaburou
1
0
7
4.5
W
Baron Samedi
XabitoGc
Baron Samedi
1
0
11
6.5
L
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
9,523
18,761
Taken
29,142
9,639
Mitigated
21,475
11,298
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chabelizz
Arachne
491
483
0
0
2,763
2,220
0
1,488
1,184
0
1,266
L
Bakasura
GavertimeB29
Bakasura
1,349
1,152
399
1,154
5,461
3,084
0
3,350
2,054
0
1,704
L
Fafnir
Geno127
Fafnir
794
117
553
2,804
7,750
8,438
0
3,951
3,647
7,764
0
W
Baba Yaga
MrAnderson_95
Baba Yaga
5,491
546
706
1,185
4,064
1,705
488
546
3,518
16,210
0
W
King Arthur
NasirSavant
King Arthur
4,769
1,249
486
2,419
5,528
3,274
139
1,347
4,131
0
8,877
W
Zeus
Rck-213
Zeus
7,979
841
526
363
4,410
1,880
671
1,123
3,287
15,544
0
L
Sun Wukong
Wheelboy19
Sun Wukong
2,300
455
152
324
6,653
4,515
0
5,003
1,545
0
5,799
W
Danzaburou
XABO-4EVER
Danzaburou
1,822
888
0
231
1,187
543
0
921
266
0
7,352
W
Baron Samedi
XabitoGc
Baron Samedi
5,130
536
3,191
2,191
3,572
2,237
230
1,340
2,157
9,952
0
L
Olorun
4,589
1,400
574
1,894
6,515
3,218
0
4,808
1,637
13,071
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
25,634
80
Minions Killed
44
0
Camps Cleared
0
623,810
Distance Traveled
477,170
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,579
763
1
0
0
46,622
0
L
Bakasura
4,786
798
4
1
0
89,886
1
L
Fafnir
5,650
942
7
1
0
125,978
1
W
Baba Yaga
6,530
1,088
17
3
0
114,728
0
W
King Arthur
6,525
1,088
11
2
0
122,708
0
W
Zeus
6,849
1,142
27
5
0
122,029
2
L
Sun Wukong
5,060
843
8
1
0
101,295
0
W
Danzaburou
6,194
1,032
12
2
0
131,357
0
W
Baron Samedi
6,701
1,117
13
2
0
132,988
3
L
Olorun
5,559
927
24
4
0
113,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role