Player Matchup

Anhur
Anhur
BQUIMB9o2
Anhur
Level 29
God Stats
2W - 2L
1,459 SR
Queue Stats
34W - 23L
1,550 Elo+
Solo
Chaac
Chaac
Beaviis
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,318 Elo+
Solo
Guan Yu
Guan Yu
IPJKXD
Guan Yu
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
6W - 23L
1,119 Elo+
Solo
Lancelot
Lancelot
kasafree
Lancelot
Level 86
God Stats
0W - 1L
1,175 SR
Queue Stats
22W - 13L
1,552 Elo+
Solo
Charybdis
Charybdis
xxxxLilithxxxx
Charybdis
Level 131
God Stats
8W - 12L
1,373 SR
Queue Stats
454W - 502L
1,437 Elo+
Solo
Team Averages
Level 60
1,353 SR
1,395 Elo+

VS

Team Averages
Level 62
1,599 SR
1,507 Elo+
Terra
Terra
Bbf234
Terra
Level 68
God Stats
2W - 0L
1,716 SR
Queue Stats
266W - 333L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Mercy__NA
Kukulkan
Level 85
God Stats
2W - 1L
1,526 SR
Queue Stats
293W - 312L
1,419 Elo+
Solo
Thanatos
Thanatos
matt-ghost3182X
Thanatos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
xunshinee
Sun Wukong
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
66W - 37L
1,617 Elo+
Solo
Zeus
Zeus
zlSentinel_Aim
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BQUIMB9o2
Anhur
20
18 / 5 / 10
18,568
774
38,182
38,015
21,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Beaviis
Chaac
19
1 / 11 / 16
12,552
523
17,621
43,726
52,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
IPJKXD
Guan Yu
20
6 / 6 / 10
14,680
612
13,653
35,618
53,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
kasafree
Lancelot
20
7 / 11 / 11
14,275
595
28,424
37,201
27,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
xxxxLilithxxxx
Charybdis
20
4 / 10 / 16
13,626
568
27,801
31,323
17,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bbf234
Terra
19
2 / 8 / 24
13,424
559
6,776
30,411
30,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Mercy__NA
Kukulkan
20
13 / 5 / 16
17,426
726
44,968
21,060
13,179
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
9 / 8 / 24
16,323
680
24,825
22,158
10,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
xunshinee
Sun Wukong
20
17 / 5 / 21
20,104
838
66,085
57,657
85,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 11 / 22
13,462
561
25,212
20,329
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
150
36
Kills
43
43
Deaths
37
63
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Anhur
BQUIMB9o2
Anhur
18
5
10
4.6
W
Terra
Bbf234
Terra
2
8
24
1.75
L
Chaac
Beaviis
Chaac
1
11
16
0.82
L
Guan Yu
IPJKXD
Guan Yu
6
6
10
1.83
W
Kukulkan
Mercy__NA
Kukulkan
13
5
16
4.2
L
Lancelot
kasafree
Lancelot
7
11
11
1.14
W
Thanatos
9
8
24
2.63
W
Sun Wukong
xunshinee
Sun Wukong
17
5
21
5.5
L
Charybdis
xxxxLilithxxxx
Charybdis
4
10
16
1.2
W
2
11
22
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,681
Damage
167,866
185,883
Taken
151,615
172,388
Mitigated
147,373
63,174
Healing
72,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BQUIMB9o2
Anhur
38,182
22,060
5,331
17,974
38,015
21,494
1,660
13,314
24,523
0
90,600
W
Terra
Bbf234
Terra
6,776
1,423
8,063
4,781
30,411
30,028
1,325
0
30,411
8,317
0
L
Chaac
Beaviis
Chaac
17,621
2,551
1,892
6,701
43,726
52,673
0
22,314
21,015
0
37,956
L
Guan Yu
IPJKXD
Guan Yu
13,653
3,454
7,677
11,412
35,618
53,185
0
14,838
20,434
0
27,760
W
Kukulkan
Mercy__NA
Kukulkan
44,968
2,519
1,504
4,876
21,060
13,179
528
0
21,060
88,746
0
L
Lancelot
kasafree
Lancelot
28,424
4,029
1,102
5,717
37,201
27,767
0
12,960
23,921
0
41,925
W
Thanatos
24,825
5,620
4,058
13,659
22,158
10,924
3,337
0
22,158
0
41,329
W
Sun Wukong
xunshinee
Sun Wukong
66,085
9,843
1,026
32,316
57,657
85,666
1,623
0
57,657
0
117,463
L
Charybdis
xxxxLilithxxxx
Charybdis
27,801
14,408
1,387
3,981
31,323
17,269
306
11,963
19,034
0
52,843
W
25,212
2,140
454
1,291
20,329
7,576
1,705
0
20,329
39,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,701
Gold Earned
80,739
242
Minions Killed
245
0
Camps Cleared
0
2,014,975
Distance Traveled
1,990,751
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
18,568
774
113
5
0
435,746
4
W
Terra
13,424
559
4
0
0
303,793
0
L
Chaac
12,552
523
23
1
0
366,385
2
L
Guan Yu
14,680
612
29
1
0
459,974
1
W
Kukulkan
17,426
726
102
4
0
431,389
0
L
Lancelot
14,275
595
20
1
0
410,388
0
W
Thanatos
16,323
680
34
1
0
423,645
0
W
Sun Wukong
20,104
838
68
3
0
456,543
11
L
Charybdis
13,626
568
57
2
0
342,482
2
W
Zeus
13,462
561
37
2
0
375,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role