Player Matchup

Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dislokeur76
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,227 Elo+
Solo
Vulcan
Vulcan
Im_Nefelibata
Vulcan
Level 128
God Stats
2W - 1L
1,164 SR
Queue Stats
128W - 130L
1,509 Elo+
Solo
Zeus
Zeus
Orrfalt
Zeus
Level 106
God Stats
2W - 2L
1,501 SR
Queue Stats
314W - 321L
1,465 Elo+
Solo
Jing Wei
Jing Wei
XXXtentacionRip
Jing Wei
Level 127
God Stats
9W - 7L
1,487 SR
Queue Stats
635W - 661L
1,515 Elo+
Solo
Team Averages
Level 104
1,430 SR
1,443 Elo+

VS

Team Averages
Level 94
1,583 SR
1,473 Elo+
Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Asheeeeesh
Bacchus
Level 28
God Stats
3W - 0L
1,792 SR
Queue Stats
271W - 244L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Frozzen7
Cthulhu
Level 130
God Stats
4W - 3L
1,678 SR
Queue Stats
277W - 256L
1,482 Elo+
Solo
Susano
Susano
Kilgaros
Susano
Level 108
God Stats
3W - 1L
1,768 SR
Queue Stats
197W - 217L
1,412 Elo+
Solo
Charybdis
Charybdis
Lissevgeniy555
Charybdis
Level 160
God Stats
1W - 2L
1,179 SR
Queue Stats
701W - 730L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 6 / 8
8,740
874
20,410
12,528
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 10
8,110
811
8,053
12,870
12,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 6 / 7
8,722
872
17,652
9,847
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Orrfalt
Zeus
15
2 / 4 / 11
8,407
841
15,979
8,063
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
13
0 / 5 / 14
7,269
727
9,919
12,394
5,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 7 / 7
7,608
761
7,410
21,543
17,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Asheeeeesh
Bacchus
18
3 / 0 / 19
9,754
975
10,899
18,676
16,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Frozzen7
Cthulhu
18
9 / 2 / 12
10,097
1,010
14,443
16,985
19,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
Kilgaros
Susano
16
9 / 4 / 6
9,189
919
13,288
11,069
7,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Lissevgeniy555
Charybdis
14
4 / 4 / 6
8,415
842
5,451
11,984
5,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
17
Kills
26
26
Deaths
17
50
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
6
8
2
W
Atlas
 
Atlas
1
7
7
0.64
W
Bacchus
Asheeeeesh
Bacchus
3
0
19
12.5
L
1
5
10
1.2
W
Cthulhu
Frozzen7
Cthulhu
9
2
12
7.5
L
6
6
7
1.58
W
Susano
Kilgaros
Susano
9
4
6
3
W
Charybdis
Lissevgeniy555
Charybdis
4
4
6
1.75
L
Zeus
Orrfalt
Zeus
2
4
11
1.88
L
Jing Wei
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,013
Damage
51,491
55,702
Taken
80,257
33,335
Mitigated
66,586
11,912
Healing
32,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,410
11,250
326
2,209
12,528
6,036
0
7,382
5,146
0
28,091
W
Atlas
 
Atlas
7,410
2,179
772
3,702
21,543
17,749
220
7,864
13,679
15,316
0
W
Bacchus
Asheeeeesh
Bacchus
10,899
1,712
3,698
10,574
18,676
16,775
218
7,330
11,346
17,640
0
L
8,053
3,073
1,343
1,998
12,870
12,742
0
5,711
7,159
0
13,954
W
Cthulhu
Frozzen7
Cthulhu
14,443
162
3,398
5,767
16,985
19,046
225
7,582
9,403
29,301
0
L
17,652
7,770
303
769
9,847
4,981
0
6,154
3,693
26,085
0
W
Susano
Kilgaros
Susano
13,288
2,562
625
346
11,069
7,124
606
4,208
6,861
0
19,555
W
Charybdis
Lissevgeniy555
Charybdis
5,451
1,937
241
2,929
11,984
5,892
460
6,647
5,337
0
18,220
L
Zeus
Orrfalt
Zeus
15,979
1,956
891
813
8,063
3,886
72
5,387
2,676
29,826
0
L
Jing Wei
9,919
8,735
338
2,922
12,394
5,690
0
8,118
4,276
0
17,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
45,063
104
Minions Killed
113
0
Camps Cleared
0
892,669
Distance Traveled
1,036,530
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,740
874
16
2
0
168,235
0
W
Atlas
7,608
761
17
2
0
179,467
1
W
Bacchus
9,754
975
11
1
0
244,934
0
L
Set
8,110
811
13
1
0
194,789
0
W
Cthulhu
10,097
1,010
30
3
0
237,298
3
L
Vulcan
8,722
872
27
3
0
179,104
1
W
Susano
9,189
919
14
1
0
213,682
3
W
Charybdis
8,415
842
41
4
0
161,149
0
L
Zeus
8,407
841
35
4
0
161,118
0
L
Jing Wei
7,269
727
13
1
0
189,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role