Player Matchup

Osiris
Osiris
Geevani
Osiris
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,561 Elo+
Party 2
Thoth
Thoth
HEAVENSDO0R
Thoth
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,560 Elo+
Party 2
Discordia
Discordia
ThatBoyVenom
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,392 Elo+
Party 2
Shiva
Shiva
YESIMCARL
Shiva
Level 118
God Stats
1W - 0L
1,596 SR
Queue Stats
12W - 9L
1,539 Elo+
Party 2
Nike
Nike
Zangetsu023
Nike
Level 28
God Stats
4W - 4L
1,400 SR
Queue Stats
305W - 334L
1,450 Elo+
Solo
Team Averages
Level 62
1,499 SR
1,500 Elo+

VS

Team Averages
Level 34
1,559 SR
1,466 Elo+
Xing Tian
Xing Tian
Corbatoxc
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,354 Elo+
Solo
Zeus
Zeus
RoyalAscendant
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,509 Elo+
Solo
Rama
Rama
SacredPhoenix0
Rama
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,483 Elo+
Party 1
Shiva
Shiva
TheSteelShadow
Shiva
Level 45
God Stats
0W - 1L
1,797 SR
Queue Stats
2W - 2L
1,483 Elo+
Party 1
Ullr
Ullr
uniqueG
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Geevani
Osiris
16
6 / 1 / 14
9,635
964
6,041
12,685
11,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 2 / 13
8,562
856
13,652
7,462
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ThatBoyVenom
Discordia
15
2 / 2 / 16
8,382
838
10,103
7,549
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
YESIMCARL
Shiva
15
8 / 4 / 7
9,156
916
8,477
13,786
10,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 3 / 9
9,326
933
11,120
9,179
4,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Corbatoxc
Xing Tian
15
3 / 3 / 4
8,244
824
4,759
9,801
10,376
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 5 / 5
7,896
790
14,233
10,334
4,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 6 / 6
7,676
768
5,777
10,732
4,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 7
7,527
753
7,145
10,982
11,323
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
uniqueG
Ullr
12
2 / 6 / 7
7,392
739
6,261
10,833
4,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
26
Kills
12
12
Deaths
26
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Corbatoxc
Xing Tian
3
3
4
1.67
W
Osiris
Geevani
Osiris
6
1
14
13
W
2
2
13
4.25
L
3
5
5
1.1
L
3
6
6
1
W
Discordia
ThatBoyVenom
Discordia
2
2
16
5
L
1
6
7
0.75
W
Shiva
YESIMCARL
Shiva
8
4
7
2.88
W
8
3
9
4.17
L
Ullr
uniqueG
Ullr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,393
Damage
38,175
50,661
Taken
52,682
31,651
Mitigated
34,899
19,605
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Corbatoxc
Xing Tian
4,759
177
926
1,720
9,801
10,376
0
4,290
5,511
7,098
0
W
Osiris
Geevani
Osiris
6,041
1,295
3,937
4,064
12,685
11,396
0
4,953
7,732
0
12,715
W
13,652
408
2,010
1,863
7,462
3,045
56
2,824
4,638
25,687
0
L
14,233
1,000
750
1,496
10,334
4,325
0
7,209
3,125
26,400
0
L
5,777
2,325
0
666
10,732
4,533
0
5,512
5,148
0
15,014
W
Discordia
ThatBoyVenom
Discordia
10,103
497
0
331
7,549
2,899
543
4,657
2,892
20,985
0
L
7,145
1,053
102
947
10,982
11,323
0
2,827
8,155
0
12,946
W
Shiva
YESIMCARL
Shiva
8,477
1,287
1,792
1,657
13,786
10,049
92
3,641
10,145
1,633
10,629
W
11,120
1,058
1,627
2,324
9,179
4,262
0
2,917
6,262
0
23,282
L
Ullr
uniqueG
Ullr
6,261
2,037
0
1,244
10,833
4,342
0
4,629
6,204
0
11,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
38,735
101
Minions Killed
69
0
Camps Cleared
0
1,091,997
Distance Traveled
893,643
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,244
824
9
1
0
213,564
1
W
Osiris
9,635
964
18
2
0
236,850
0
W
Thoth
8,562
856
25
3
0
215,945
3
L
Zeus
7,896
790
29
3
0
163,852
0
L
Rama
7,676
768
18
2
0
159,878
0
W
Discordia
8,382
838
22
2
0
213,879
1
L
Shiva
7,527
753
10
1
0
177,697
0
W
Shiva
9,156
916
4
0
0
207,613
0
W
Nike
9,326
933
32
3
0
217,710
0
L
Ullr
7,392
739
3
0
0
178,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role