Player Matchup

Chang'e
Chang'e
Couldwater
Chang'e
Level 65
God Stats
1W - 2L
1,816 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 1
Vamana
Vamana
Haraxmant
Vamana
Level 89
God Stats
0W - 1L
1,819 SR
Queue Stats
4W - 2L
1,755 Elo+
Party 1
Jing Wei
Jing Wei
IrishFirehawkk
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,229 Elo+
Party 1
Izanami
Izanami
LuxinPheonix
Izanami
Level 47
God Stats
6W - 6L
1,598 SR
Queue Stats
32W - 33L
1,312 Elo+
Party 1
Merlin
Merlin
TheMadShadder
Merlin
Level 27
God Stats
2W - 3L
1,287 SR
Queue Stats
13W - 24L
1,252 Elo+
Party 1
Team Averages
Level 51
1,604 SR
1,449 Elo+

VS

Team Averages
Level 109
1,406 SR
1,352 Elo+
Heimdallr
Heimdallr
BGD_YoungBlood
Heimdallr
Level 127
God Stats
15W - 23L
1,318 SR
Queue Stats
589W - 925L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
BGD_YungNotch
Gilgamesh
Level 68
God Stats
2W - 9L
1,205 SR
Queue Stats
123W - 276L
1,284 Elo+
Party 2
Sol
Sol
LiL_Homie_14
Sol
Level 140
God Stats
45W - 45L
1,491 SR
Queue Stats
395W - 688L
1,306 Elo+
Party 2
Anubis
Anubis
Loaded_SZVT
Anubis
Level 104
God Stats
79W - 58L
1,560 SR
Queue Stats
268W - 263L
1,424 Elo+
Solo
Cabrakan
Cabrakan
http_SammyThaKid
Cabrakan
Level 108
God Stats
13W - 18L
1,455 SR
Queue Stats
286W - 469L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Couldwater
Chang'e
6
1 / 3 / 1
4,207
421
2,679
8,288
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
Haraxmant
Vamana
8
0 / 3 / 0
4,878
488
1,436
7,243
3,063
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
7
0 / 1 / 0
4,554
455
1,728
4,530
1,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
LuxinPheonix
Izanami
8
1 / 1 / 1
4,765
477
2,899
7,217
2,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
4,825
483
2,205
5,324
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BGD_YoungBlood
Heimdallr
9
2 / 0 / 2
5,562
556
6,696
3,845
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
BGD_YungNotch
Gilgamesh
10
1 / 0 / 0
6,053
605
4,251
6,382
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 3 / 2
5,307
531
5,660
6,372
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
12
4 / 0 / 0
7,202
720
2,409
3,709
1,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 4
6,282
628
4,387
6,087
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BGD_YoungBlood
Heimdallr
2
0
2
3
W
Gilgamesh
BGD_YungNotch
Gilgamesh
1
0
0
1
L
Chang'e
Couldwater
Chang'e
1
3
1
0.5
L
Vamana
Haraxmant
Vamana
0
3
0
0
L
Jing Wei
0
1
0
0
W
2
3
2
1
W
Anubis
4
0
0
4
L
Izanami
LuxinPheonix
Izanami
1
1
1
1.5
L
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,947
Damage
23,403
32,602
Taken
26,395
11,176
Mitigated
13,432
5,778
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BGD_YoungBlood
Heimdallr
6,696
1,360
33
772
3,845
1,491
812
1,006
2,839
0
30,530
W
Gilgamesh
BGD_YungNotch
Gilgamesh
4,251
1,149
22
2,192
6,382
4,541
852
521
5,861
0
27,933
L
Chang'e
Couldwater
Chang'e
2,679
444
791
2,028
8,288
2,753
0
3,923
4,265
13,114
0
L
Vamana
Haraxmant
Vamana
1,436
918
0
721
7,243
3,063
0
2,797
4,256
0
34,189
L
Jing Wei
1,728
1,339
0
697
4,530
1,316
25
215
4,313
0
16,504
W
5,660
2,123
32
2,313
6,372
1,865
437
1,496
4,876
29,584
0
W
Anubis
2,409
180
0
2,460
3,709
1,819
0
586
3,123
51,692
0
L
Izanami
LuxinPheonix
Izanami
2,899
1,741
0
1,041
7,217
2,421
0
2,798
4,367
0
25,525
L
2,205
304
0
500
5,324
1,623
0
2,267
2,945
18,047
0
W
4,387
789
0
2,839
6,087
3,716
690
1,275
4,812
34,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
30,406
195
Minions Killed
315
0
Camps Cleared
0
1,080,960
Distance Traveled
925,522
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,562
556
44
4
0
187,973
2
W
Gilgamesh
6,053
605
55
6
0
199,551
1
L
Chang'e
4,207
421
13
1
0
184,514
0
L
Vamana
4,878
488
59
6
0
223,294
0
L
Jing Wei
4,554
455
35
4
0
214,516
0
W
Sol
5,307
531
46
5
0
168,678
2
W
Anubis
7,202
720
100
10
0
173,744
2
L
Izanami
4,765
477
48
5
0
271,838
5
L
Merlin
4,825
483
40
4
0
186,798
0
W
Cabrakan
6,282
628
70
7
0
195,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role