Player Matchup

Hercules
Hercules
Bronze III
iTz-Bigshots
Hercules
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,455 MMR
Party 2
Discordia
Discordia
Bronze III
iTzLightsOut_
Discordia
Bronze III
Level 103
God Stats
0W - 1L
1,553 SR
Queue Stats
3W - 6L
1,455 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
idkCarter-
Hou Yi
Bronze III
Level 87
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 6L
1,452 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,589 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,596 SR
1,333 MMR
Sol
Sol
Silver I
KingSamRaps
Sol
Silver I
Level 145
God Stats
7W - 6L
1,607 SR
Queue Stats
380W - 359L
1,045 MMR
Party 1
Charybdis
Charybdis
Gold I
KngDmonSlayr
Charybdis
Gold I
Level 147
God Stats
18W - 14L
1,495 SR
Queue Stats
387W - 362L
1,539 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
STARboy_Bangs577
Sun Wukong
Gold V
Level 137
God Stats
26W - 21L
1,685 SR
Queue Stats
127W - 143L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
iTz-Bigshots
Hercules
13
2 / 3 / 4
9,527
681
8,378
18,552
18,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
iTzLightsOut_
Discordia
13
2 / 7 / 3
9,252
661
11,268
10,916
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
idkCarter-
Hou Yi
13
2 / 4 / 3
8,913
637
10,294
12,629
5,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Baron SamediBastetHorusAh Muzen CabKuzenbo

VS

Bans
AresAnubisMedusaHadesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
10,956
783
15,459
10,901
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
KngDmonSlayr
Charybdis
14
4 / 3 / 6
9,982
713
7,564
13,433
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
STARboy_Bangs577
Sun Wukong
14
5 / 3 / 4
9,992
714
10,339
16,543
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
14
14
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Charybdis
KngDmonSlayr
Charybdis
4
3
6
2.33
W
Sun Wukong
STARboy_Bangs577
Sun Wukong
5
3
4
2.33
L
Hercules
iTz-Bigshots
Hercules
2
3
4
1.33
L
Discordia
iTzLightsOut_
Discordia
2
7
3
0.5
L
Hou Yi
idkCarter-
Hou Yi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
33,362
42,097
Taken
40,877
28,676
Mitigated
26,927
8,168
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,459
4,184
0
5,832
10,901
5,244
1,600
3,413
7,488
44,310
4,587
W
Charybdis
KngDmonSlayr
Charybdis
7,564
4,410
0
2,585
13,433
5,948
586
4,868
8,565
0
38,936
W
Sun Wukong
STARboy_Bangs577
Sun Wukong
10,339
1,595
0
5,383
16,543
15,735
436
3,520
13,023
0
19,795
L
Hercules
iTz-Bigshots
Hercules
8,378
2,303
255
4,824
18,552
18,134
0
6,111
12,273
0
19,194
L
Discordia
iTzLightsOut_
Discordia
11,268
988
0
1,534
10,916
4,690
33
3,385
7,119
38,307
0
L
Hou Yi
idkCarter-
Hou Yi
10,294
5,798
0
1,555
12,629
5,852
0
4,680
7,710
0
28,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
30,930
123
Minions Killed
159
1
Camps Cleared
8
741,343
Distance Traveled
730,278
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,956
783
76
5
4
269,169
2
W
Charybdis
9,982
713
65
5
3
216,626
0
W
Sun Wukong
9,992
714
18
1
1
244,483
1
L
Hercules
9,527
681
13
1
0
284,326
1
L
Discordia
9,252
661
53
4
0
215,110
3
L
Hou Yi
8,913
637
57
4
1
241,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role