Player Matchup

Cerberus
Cerberus
Gold II
Apocalipsi666
Cerberus
Gold II
Level 86
God Stats
3W - 2L
1,487 SR
Queue Stats
191W - 211L
1,587 MMR
Solo
Janus
Janus
Gold I
CadizAGemini
Janus
Gold I
Level 128
God Stats
17W - 13L
1,772 SR
Queue Stats
122W - 127L
1,663 MMR
Party 1
Sobek
Sobek
Gold IV
FyreSt0ne
Sobek
Gold IV
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 115L
1,498 MMR
Party 1
Thanatos
Thanatos
Silver I
Ge77o7hechopper
Thanatos
Silver I
Level 127
God Stats
4W - 1L
1,781 SR
Queue Stats
10W - 6L
1,589 MMR
Solo
Cupid
Cupid
Gold III
LïTΩ
Cupid
Gold III
Level 153
God Stats
15W - 5L
1,781 SR
Queue Stats
44W - 41L
1,602 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,664 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,665 SR
1,579 MMR
Lancelot
Lancelot
Gold II
ExcludedPuncake
Lancelot
Gold II
Level 137
God Stats
0W - 1L
1,521 SR
Queue Stats
28W - 24L
1,719 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold V
Heitzey
Morgan Le Fay
Gold V
Level 101
God Stats
4W - 4L
1,762 SR
Queue Stats
65W - 63L
1,318 MMR
Party 3
Xbalanque
Xbalanque
Gold II
Pergamino
Xbalanque
Gold II
Level 153
God Stats
25W - 29L
1,525 SR
Queue Stats
843W - 841L
1,586 MMR
Solo
Jormungandr
Jormungandr
Platinum III
Sisc
Jormungandr
Platinum III
Level 160
God Stats
6W - 12L
2,004 SR
Queue Stats
150W - 144L
1,856 MMR
Party 2
Ymir
Ymir
Gold IV
Torztain
Ymir
Gold IV
Level 160
God Stats
0W - 2L
1,513 SR
Queue Stats
117W - 123L
1,417 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apocalipsi666
Cerberus
12
1 / 0 / 0
6,649
604
5,909
9,163
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 3 / 0
5,943
540
3,953
5,926
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
FyreSt0ne
Sobek
9
2 / 2 / 2
6,195
563
3,542
9,751
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
11
2 / 2 / 1
6,374
579
1,956
8,295
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
LïTΩ
Cupid
11
0 / 1 / 3
6,601
600
3,709
6,553
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabMercuryKali

VS

Bans
NemesisCabrakanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
5 / 1 / 1
6,433
585
9,229
6,438
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Heitzey
Morgan Le Fay
9
1 / 2 / 5
5,718
520
4,448
6,292
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Pergamino
Xbalanque
7
0 / 2 / 0
4,812
437
1,856
4,337
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Sisc
Jormungandr
11
0 / 1 / 1
6,558
596
5,566
8,043
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
8
2 / 1 / 5
5,618
511
2,230
6,827
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
8
8
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apocalipsi666
Cerberus
1
0
0
1
W
2
3
0
0.67
L
Lancelot
5
1
1
5.5
W
Sobek
FyreSt0ne
Sobek
2
2
2
1.5
W
Thanatos
2
2
1
1.25
L
Morgan Le Fay
Heitzey
Morgan Le Fay
1
2
5
1.75
W
Cupid
LïTΩ
Cupid
0
1
3
1.5
L
Xbalanque
Pergamino
Xbalanque
0
2
0
0
L
Jormungandr
Sisc
Jormungandr
0
1
1
0.5
L
Ymir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,069
Damage
23,329
39,688
Taken
31,937
22,910
Mitigated
14,118
19,305
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apocalipsi666
Cerberus
5,909
889
0
5,039
9,163
5,685
0
4,998
4,165
46,820
0
W
3,953
480
0
802
5,926
2,489
0
2,930
2,996
45,780
0
L
Lancelot
9,229
3,084
0
1,416
6,438
2,559
0
1,728
4,626
0
46,069
W
Sobek
FyreSt0ne
Sobek
3,542
407
0
2,623
9,751
8,291
0
2,858
6,893
10,888
0
W
Thanatos
1,956
142
0
7,462
8,295
3,750
0
412
7,883
0
43,188
L
Morgan Le Fay
Heitzey
Morgan Le Fay
4,448
515
0
751
6,292
2,831
0
2,736
3,443
36,398
0
W
Cupid
LïTΩ
Cupid
3,709
2,207
574
2,805
6,553
2,695
504
1,046
5,507
0
53,027
L
Xbalanque
Pergamino
Xbalanque
1,856
769
0
1,671
4,337
1,063
0
355
3,982
0
22,931
L
Jormungandr
Sisc
Jormungandr
5,566
2,750
0
1,309
8,043
2,766
0
5,349
2,336
56,204
0
L
Ymir
2,230
741
0
834
6,827
4,899
0
2,585
4,146
16,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
29,139
436
Minions Killed
337
0
Camps Cleared
0
1,078,857
Distance Traveled
998,303
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,649
604
142
13
0
215,010
5
W
Janus
5,943
540
97
9
0
203,021
7
L
Lancelot
6,433
585
79
7
0
263,918
6
W
Sobek
6,195
563
7
1
0
223,551
1
W
Thanatos
6,374
579
81
7
0
240,510
1
L
Morgan Le Fay
5,718
520
68
6
0
214,033
3
W
Cupid
6,601
600
109
10
0
196,765
2
L
Xbalanque
4,812
437
43
4
0
105,462
3
L
Jormungandr
6,558
596
123
11
0
202,779
1
L
Ymir
5,618
511
24
2
0
212,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role