Player Matchup

Hera
Hera
Platinum III
 
Hera
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond V
DVD_CRAZZY9080
Cerberus
Diamond V
Level 144
God Stats
6W - 3L
1,535 SR
Queue Stats
63W - 55L
2,063 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,512 SR
1,688 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,682 SR
1,494 MMR
Ra
Ra
Bronze III
A_Gay_Werewolf
Ra
Bronze III
Level 154
God Stats
0W - 1L
1,831 SR
Queue Stats
2W - 3L
1,523 MMR
Party 1
King Arthur
King Arthur
Bronze III
Nickitch_the_rat
King Arthur
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,523 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
hawksquad80
Cernunnos
Silver IV
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 6L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 1 / 10
10,888
778
20,072
10,572
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 1 / 12
10,730
766
13,279
12,818
5,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
6 / 3 / 8
11,651
832
12,757
21,408
23,990
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaShivaBastetBacchusMedusa

VS

Bans
LancelotYmirAtlasCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
9,138
653
9,496
10,052
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Nickitch_the_rat
King Arthur
13
4 / 5 / 1
9,736
695
14,205
24,935
21,822
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
hawksquad80
Cernunnos
12
1 / 7 / 4
9,247
661
7,508
17,668
7,220
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
10
11
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
12
10
L
0
4
3
0.38
W
Cerberus
6
3
8
3.33
L
King Arthur
Nickitch_the_rat
King Arthur
4
5
1
0.9
L
Cernunnos
hawksquad80
Cernunnos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,108
Damage
31,209
44,798
Taken
52,655
34,866
Mitigated
33,666
13,610
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,072
4,512
58
2,906
10,572
4,899
1,271
2,111
8,461
52,857
0
W
Ah Muzen Cab
 
Ah Muzen Cab
13,279
6,210
0
6,848
12,818
5,977
2,004
2,882
9,936
0
44,819
L
9,496
1,013
1,107
1,486
10,052
4,624
0
6,735
3,163
48,297
0
W
Cerberus
12,757
831
0
3,798
21,408
23,990
76
4,660
16,748
28,401
0
L
King Arthur
Nickitch_the_rat
King Arthur
14,205
1,531
33
1,050
24,935
21,822
0
12,703
11,683
0
38,776
L
Cernunnos
hawksquad80
Cernunnos
7,508
4,064
0
1,031
17,668
7,220
293
12,694
4,648
0
21,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
28,121
187
Minions Killed
192
8
Camps Cleared
5
845,839
Distance Traveled
749,209
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,888
778
69
5
2
281,277
2
W
Ah Muzen Cab
10,730
766
69
5
6
285,250
8
L
Ra
9,138
653
104
7
1
253,248
0
W
Cerberus
11,651
832
49
4
0
279,312
2
L
King Arthur
9,736
695
42
3
3
261,798
2
L
Cernunnos
9,247
661
46
3
1
234,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role