Player Matchup

Hades
Hades
ArathoriuS
Hades
Level 66
God Stats
1W - 4L
1,543 SR
Queue Stats
48W - 105L
1,361 Elo+
Solo
Zeus
Zeus
ECHO419DELTA6
Zeus
Level 60
God Stats
15W - 29L
1,312 SR
Queue Stats
37W - 68L
1,263 Elo+
Party 1
Ares
Ares
RumoredLegend
Ares
Level 127
God Stats
0W - 3L
1,360 SR
Queue Stats
57W - 78L
1,385 Elo+
Party 1
Team Averages
Level 84
1,405 SR
1,336 Elo+

VS

Team Averages
Level 107
1,595 SR
1,419 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Behind You7861
Scylla
Level 51
God Stats
1W - 2L
1,395 SR
Queue Stats
5W - 6L
1,320 Elo+
Solo
Medusa
Medusa
Fire10203
Medusa
Level 110
God Stats
19W - 11L
1,889 SR
Queue Stats
472W - 494L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
1 / 8 / 2
7,017
702
6,233
13,873
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 3
6,911
691
8,649
9,113
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 7 / 2
7,322
732
5,612
15,563
12,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
9 / 0 / 10
9,823
982
9,409
11,792
9,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 10
8,711
871
9,292
5,709
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Fire10203
Medusa
12
5 / 3 / 11
8,570
857
14,408
12,782
5,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
20
20
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
0
10
14
L
Hades
1
8
2
0.25
W
6
2
10
5.5
L
1
5
3
0.5
W
Medusa
Fire10203
Medusa
5
3
11
3.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
33,109
38,549
Taken
30,283
23,575
Mitigated
16,775
1,961
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,409
4,427
180
5,527
11,792
9,024
1,262
6,882
4,194
0
27,110
L
Hades
6,233
579
243
1,400
13,873
7,431
0
4,997
8,876
19,686
0
W
9,292
1,284
0
651
5,709
2,417
1,048
4,571
932
31,914
0
L
8,649
629
197
121
9,113
3,177
0
1,173
7,940
19,360
0
W
Medusa
Fire10203
Medusa
14,408
7,864
0
1,345
12,782
5,334
230
8,335
3,951
0
31,008
L
5,612
268
0
0
15,563
12,967
0
3,404
12,159
10,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,250
Gold Earned
27,104
86
Minions Killed
119
2
Camps Cleared
7
513,074
Distance Traveled
573,307
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,823
982
41
4
2
192,839
4
L
Hades
7,017
702
43
4
2
154,766
8
W
Scylla
8,711
871
49
5
1
191,563
5
L
Zeus
6,911
691
35
4
0
177,317
1
W
Medusa
8,570
857
29
3
4
188,905
1
L
Ares
7,322
732
8
1
0
180,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role