Player Matchup

Olorun
Olorun
Boatsi
Olorun
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,279 Elo+
Solo
Ares
Ares
Boss Figz
Ares
Level 148
God Stats
4W - 4L
1,716 SR
Queue Stats
231W - 255L
1,457 Elo+
Solo
Sol
Sol
PostalBlu
Sol
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,208 Elo+
Solo
Tiamat
Tiamat
brent_gee
Tiamat
Level 142
God Stats
6W - 4L
1,495 SR
Queue Stats
225W - 257L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
mofukrsnuts156
Zhong Kui
Level 112
God Stats
2W - 2L
1,288 SR
Queue Stats
174W - 200L
1,377 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,343 Elo+

VS

Team Averages
Level 88
1,492 SR
1,361 Elo+
Baron Samedi
Baron Samedi
MissDipp
Baron Samedi
Level 115
God Stats
3W - 8L
1,503 SR
Queue Stats
432W - 455L
1,405 Elo+
Party 1
Fenrir
Fenrir
UtterlySuave
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,374 Elo+
Solo
Raijin
Raijin
simplydaird
Raijin
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 287L
1,358 Elo+
Solo
Thor
Thor
smellybuttcheeks
Thor
Level 158
God Stats
2W - 3L
1,241 SR
Queue Stats
136W - 172L
1,295 Elo+
Solo
Osiris
Osiris
terriblywitchy
Osiris
Level 45
God Stats
5W - 3L
1,714 SR
Queue Stats
264W - 284L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boatsi
Olorun
19
2 / 4 / 18
12,253
645
10,880
14,995
6,948
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
19
10 / 9 / 14
13,658
719
18,071
28,126
29,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 2 / 20
14,566
767
32,174
18,316
9,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
brent_gee
Tiamat
20
10 / 3 / 14
14,826
780
21,304
16,977
14,188
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
mofukrsnuts156
Zhong Kui
19
2 / 4 / 19
12,228
644
13,184
16,791
13,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MissDipp
Baron Samedi
20
11 / 7 / 8
13,134
691
29,357
27,855
18,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
2 / 12 / 9
10,554
555
9,539
23,402
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
20
7 / 6 / 9
13,385
704
22,442
22,132
12,658
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 5 / 14
11,325
596
9,719
17,337
9,605
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 3 / 19
11,515
606
6,255
20,729
33,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
81
32
Kills
22
22
Deaths
33
85
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
Boatsi
Olorun
2
4
18
2.75
W
Ares
10
9
14
1.89
L
Baron Samedi
MissDipp
Baron Samedi
11
7
8
2.14
W
8
2
20
9
L
Fenrir
2
12
9
0.54
W
Tiamat
brent_gee
Tiamat
10
3
14
5.67
W
Zhong Kui
mofukrsnuts156
Zhong Kui
2
4
19
2.88
L
Raijin
7
6
9
1.92
L
2
5
14
1.8
L
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,613
Damage
77,312
95,205
Taken
111,455
73,169
Mitigated
88,724
34,283
Healing
38,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Boatsi
Olorun
10,880
6,435
2,945
4,718
14,995
6,948
3,610
8,587
6,368
23,316
0
W
Ares
18,071
1,307
736
3,106
28,126
29,395
381
12,510
15,415
31,139
0
L
Baron Samedi
MissDipp
Baron Samedi
29,357
4,247
6,911
11,541
27,855
18,745
264
25,700
2,155
46,687
0
W
32,174
5,353
1,761
7,525
18,316
9,149
3,582
9,226
8,904
63,650
0
L
Fenrir
9,539
3,697
2,137
2,995
23,402
14,145
366
19,310
4,092
0
15,965
W
Tiamat
brent_gee
Tiamat
21,304
2,039
2,924
5,387
16,977
14,188
708
10,815
6,103
41,459
0
W
Zhong Kui
mofukrsnuts156
Zhong Kui
13,184
3,103
1,431
3,750
16,791
13,489
841
10,661
6,066
29,031
0
L
Raijin
22,442
3,046
2,478
4,897
22,132
12,658
305
19,273
2,859
56,763
0
L
9,719
137
0
250
17,337
9,605
551
15,823
1,514
0
23,861
L
6,255
1,196
2,367
5,361
20,729
33,571
222
15,507
5,222
0
15,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,531
Gold Earned
59,913
177
Minions Killed
173
0
Camps Cleared
0
1,633,064
Distance Traveled
1,508,293
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,253
645
35
2
0
327,640
0
W
Ares
13,658
719
24
1
0
256,527
0
L
Baron Samedi
13,134
691
37
2
0
265,063
4
W
Sol
14,566
767
47
2
0
369,695
0
L
Fenrir
10,554
555
11
1
0
279,775
4
W
Tiamat
14,826
780
38
2
0
354,747
5
W
Zhong Kui
12,228
644
33
2
0
324,455
2
L
Raijin
13,385
704
75
4
0
287,888
0
L
Thor
11,325
596
33
2
0
326,895
0
L
Osiris
11,515
606
17
1
0
348,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role