Player Matchup

Awilix
Awilix
PrettyBunny3961
Awilix
Level 128
God Stats
4W - 1L
1,576 SR
Queue Stats
47W - 53L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
Taebabyj
Baron Samedi
Level 29
God Stats
12W - 9L
1,546 SR
Queue Stats
44W - 55L
1,398 Elo+
Party 2
Neith
Neith
TheFourthTed
Neith
Level 7
God Stats
2W - 3L
1,256 SR
Queue Stats
3W - 4L
1,185 Elo+
Party 2
Team Averages
Level 55
1,459 SR
1,337 Elo+

VS

Team Averages
Level 58
1,445 SR
1,425 Elo+
Ymir
Ymir
DirtyCheeseMan1
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MyazizDragon
Ao Kuang
Level 33
God Stats
1W - 1L
1,425 SR
Queue Stats
12W - 12L
1,337 Elo+
Party 1
Merlin
Merlin
X_UchihaZeo
Merlin
Level 114
God Stats
21W - 35L
1,409 SR
Queue Stats
397W - 545L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 0
10,000
833
19,804
13,682
6,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Taebabyj
Baron Samedi
14
0 / 2 / 6
9,179
765
6,921
8,536
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 0 / 0
6,072
506
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
8,570
714
1,044
12,486
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
MyazizDragon
Ao Kuang
10
0 / 6 / 1
7,157
596
2,624
12,618
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
15
4 / 4 / 0
9,233
769
11,606
11,148
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
4
4
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
L
Ao Kuang
MyazizDragon
Ao Kuang
0
6
1
0.08
W
10
2
0
5
W
Baron Samedi
Taebabyj
Baron Samedi
0
2
6
1.5
W
0
0
0
0
L
Merlin
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
15,274
22,218
Taken
36,252
12,198
Mitigated
21,305
6,983
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,044
124
0
2,330
12,486
11,860
312
4,313
8,173
5,628
0
L
Ao Kuang
MyazizDragon
Ao Kuang
2,624
355
0
1,393
12,618
4,788
677
1,602
11,016
10,235
0
W
19,804
6,816
0
3,175
13,682
6,645
0
8,768
4,544
0
43,078
W
Baron Samedi
Taebabyj
Baron Samedi
6,921
680
714
3,094
8,536
5,553
0
6,085
2,049
30,165
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
11,606
227
0
1,846
11,148
4,657
384
1,342
9,806
44,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
24,960
99
Minions Killed
130
4
Camps Cleared
5
454,454
Distance Traveled
603,748
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,570
714
9
1
0
198,003
1
L
Ao Kuang
7,157
596
18
2
1
217,417
1
W
Awilix
10,000
833
45
4
3
242,730
4
W
Baron Samedi
9,179
765
54
5
1
211,724
0
W
Neith
6,072
506
0
0
0
0
0
L
Merlin
9,233
769
103
9
4
188,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role