Player Matchup

Morgan Le Fay
Morgan Le Fay
Allstar1972
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 144L
1,332 Elo+
Party 2
Neith
Neith
AsherLeeSheeran
Neith
Level 18
God Stats
1W - 4L
1,125 SR
Queue Stats
3W - 22L
855 Elo+
Party 3
Jormungandr
Jormungandr
BoniSeto
Jormungandr
Level 38
God Stats
14W - 15L
1,388 SR
Queue Stats
149W - 213L
1,274 Elo+
Party 2
Achilles
Achilles
HBK-SmokingRod-
Achilles
Level 70
God Stats
20W - 16L
1,472 SR
Queue Stats
376W - 413L
1,411 Elo+
Party 2
Serqet
Serqet
scrumtralescent4
Serqet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,063 Elo+
Party 3
Team Averages
Level 40
1,397 SR
1,187 Elo+

VS

Team Averages
Level 80
1,584 SR
1,422 Elo+
Hera
Hera
HurriedLime88
Hera
Level 66
God Stats
25W - 8L
1,553 SR
Queue Stats
25W - 8L
1,721 Elo+
Party 1
Jormungandr
Jormungandr
McCornyJr
Jormungandr
Level 61
God Stats
15W - 13L
1,612 SR
Queue Stats
324W - 302L
1,385 Elo+
Solo
Xing Tian
Xing Tian
Monkeymopho117
Xing Tian
Level 83
God Stats
11W - 4L
1,524 SR
Queue Stats
38W - 28L
1,344 Elo+
Party 1
Neith
Neith
d87fresh
Neith
Level 103
God Stats
13W - 6L
1,557 SR
Queue Stats
383W - 391L
1,283 Elo+
Solo
Lancelot
Lancelot
expertnyquil
Lancelot
Level 87
God Stats
3W - 1L
1,672 SR
Queue Stats
125W - 163L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Allstar1972
Morgan Le Fay
15
3 / 4 / 0
9,291
442
12,328
12,065
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 4 / 1
7,449
355
6,352
13,243
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
BoniSeto
Jormungandr
14
0 / 2 / 0
8,701
414
8,044
17,137
13,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
14
3 / 6 / 1
8,659
412
11,942
25,528
17,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 8 / 3
8,908
424
3,016
18,717
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,274
442
14,374
12,695
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
McCornyJr
Jormungandr
18
7 / 1 / 3
11,975
570
12,674
15,593
13,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Monkeymopho117
Xing Tian
15
2 / 1 / 7
10,498
500
9,663
20,775
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
d87fresh
Neith
18
1 / 1 / 9
11,194
533
12,734
9,967
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
expertnyquil
Lancelot
19
11 / 0 / 1
11,974
570
10,149
15,200
7,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
24
24
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Allstar1972
Morgan Le Fay
3
4
0
0.75
L
0
4
1
0.13
L
Jormungandr
BoniSeto
Jormungandr
0
2
0
0
L
Achilles
3
6
1
0.58
W
3
3
3
1.5
W
Jormungandr
McCornyJr
Jormungandr
7
1
3
8.5
W
Xing Tian
Monkeymopho117
Xing Tian
2
1
7
5.5
W
Neith
d87fresh
Neith
1
1
9
5.5
W
Lancelot
expertnyquil
Lancelot
11
0
1
11.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,682
Damage
59,594
86,690
Taken
74,230
50,326
Mitigated
51,734
17,983
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Allstar1972
Morgan Le Fay
12,328
1,490
0
254
12,065
5,358
1,126
3,853
8,212
60,259
0
L
6,352
2,696
0
3,802
13,243
6,235
588
7,266
5,977
0
39,924
L
Jormungandr
BoniSeto
Jormungandr
8,044
3,393
99
2,468
17,137
13,025
862
7,490
9,647
64,860
0
L
Achilles
11,942
3,879
0
6,404
25,528
17,809
702
13,589
11,939
0
48,925
W
14,374
3,464
768
3,091
12,695
5,049
1,931
3,160
9,535
68,743
0
W
Jormungandr
McCornyJr
Jormungandr
12,674
3,770
0
3,560
15,593
13,081
465
7,083
8,346
89,846
0
W
Xing Tian
Monkeymopho117
Xing Tian
9,663
1,342
968
5,325
20,775
20,377
464
5,109
15,414
39,560
0
W
Neith
d87fresh
Neith
12,734
2,963
0
3,667
9,967
5,338
2,194
2,286
7,681
0
108,612
W
Lancelot
expertnyquil
Lancelot
10,149
3,694
0
3,250
15,200
7,889
0
2,734
12,466
0
116,645
L
3,016
1,437
0
4,956
18,717
7,899
0
4,855
13,862
0
63,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
54,915
425
Minions Killed
621
0
Camps Cleared
0
1,758,246
Distance Traveled
2,023,388
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,291
442
84
4
0
387,310
0
L
Neith
7,449
355
67
3
0
344,551
1
L
Jormungandr
8,701
414
108
5
0
357,014
5
L
Achilles
8,659
412
65
3
0
335,730
0
W
Hera
9,274
442
99
5
0
369,528
0
W
Jormungandr
11,975
570
163
8
0
386,373
3
W
Xing Tian
10,498
500
41
2
0
410,755
0
W
Neith
11,194
533
161
8
0
376,611
4
W
Lancelot
11,974
570
157
7
0
480,121
0
L
Serqet
8,908
424
101
5
0
333,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role