Player Matchup

Nu Wa
Nu Wa
JvoOfficial
Nu Wa
Level 118
God Stats
8W - 13L
1,525 SR
Queue Stats
435W - 472L
1,446 Elo+
Party 1
Osiris
Osiris
Shy energy
Osiris
Level 117
God Stats
4W - 3L
1,607 SR
Queue Stats
30W - 28L
1,520 Elo+
Solo
Neith
Neith
ghett0hBair
Neith
Level 160
God Stats
45W - 34L
1,547 SR
Queue Stats
326W - 372L
1,423 Elo+
Party 1
Team Averages
Level 132
1,559 SR
1,463 Elo+

VS

Team Averages
Level 104
1,552 SR
1,457 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
XxDarkarmaxX721
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 104L
1,371 Elo+
Solo
Nu Wa
Nu Wa
sonicjordan3000
Nu Wa
Level 143
God Stats
2W - 4L
1,657 SR
Queue Stats
103W - 110L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,991
699
5,543
4,728
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Shy energy
Osiris
11
1 / 2 / 1
6,828
683
5,518
10,652
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 2
7,540
754
7,493
8,916
3,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 2 / 2
6,548
655
6,450
9,008
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 1 / 2
7,148
715
3,932
8,303
3,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 2
6,891
689
4,207
4,277
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
3
Kills
4
4
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
2
1
W
1
0
2
2
W
Osiris
Shy energy
Osiris
1
2
1
0.75
L
2
1
2
3
W
1
2
2
1
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
14,589
24,296
Taken
21,588
14,045
Mitigated
12,059
4,734
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,450
293
0
250
9,008
7,386
0
2,060
6,610
18,248
0
W
5,543
2,112
0
423
4,728
1,783
237
2,460
1,892
22,572
0
W
Osiris
Shy energy
Osiris
5,518
749
0
1,799
10,652
8,667
141
4,149
5,944
0
19,799
L
3,932
572
0
1,871
8,303
3,111
0
2,372
5,802
0
22,901
W
7,493
1,548
0
2,512
8,916
3,595
1,250
3,465
5,077
0
33,162
L
4,207
372
0
865
4,277
1,562
0
1,247
2,966
20,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,359
Gold Earned
20,587
131
Minions Killed
123
7
Camps Cleared
3
597,389
Distance Traveled
552,957
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,548
655
25
3
1
203,215
3
W
Nu Wa
6,991
699
23
2
2
208,636
3
W
Osiris
6,828
683
29
3
5
201,239
2
L
Skadi
7,148
715
41
4
1
156,091
2
W
Neith
7,540
754
79
8
0
187,514
4
L
Nu Wa
6,891
689
57
6
1
193,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role