Player Matchup

Baron Samedi
Baron Samedi
CHOCOCOLE
Baron Samedi
Level 122
God Stats
9W - 6L
1,757 SR
Queue Stats
115W - 118L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
FlowersPlease
Cthulhu
Level 97
God Stats
0W - 1L
1,435 SR
Queue Stats
40W - 33L
1,701 Elo+
Party 3
Zhong Kui
Zhong Kui
NickParadoxx
Zhong Kui
Level 100
God Stats
0W - 1L
1,391 SR
Queue Stats
62W - 41L
1,708 Elo+
Party 3
Thor
Thor
Schalenge
Thor
Level 127
God Stats
2W - 2L
1,673 SR
Queue Stats
72W - 78L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
apoka77
Jing Wei
Level 145
God Stats
3W - 3L
1,525 SR
Queue Stats
151W - 147L
1,578 Elo+
Party 2
Team Averages
Level 118
1,556 SR
1,602 Elo+

VS

Team Averages
Level 88
1,517 SR
1,459 Elo+
Nike
Nike
ArhCookie
Nike
Level 32
God Stats
8W - 11L
1,233 SR
Queue Stats
28W - 40L
1,189 Elo+
Solo
Nemesis
Nemesis
BasilicanPuma
Nemesis
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
319W - 297L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
FaZeHenry
Baron Samedi
Level 74
God Stats
39W - 25L
1,612 SR
Queue Stats
138W - 134L
1,528 Elo+
Party 1
Ymir
Ymir
FrostySausage
Ymir
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
27W - 28L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
MATTISALOSER69
Cernunnos
Level 118
God Stats
16W - 15L
1,506 SR
Queue Stats
211W - 209L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHOCOCOLE
Baron Samedi
16
3 / 8 / 3
10,557
406
15,702
24,275
12,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
15
0 / 6 / 7
9,608
370
9,284
28,180
29,748
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
NickParadoxx
Zhong Kui
20
3 / 3 / 1
14,422
555
26,769
26,503
22,339
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
18
3 / 5 / 2
11,933
459
9,743
20,717
9,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
apoka77
Jing Wei
17
3 / 4 / 3
11,446
440
12,713
20,715
8,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
4 / 3 / 7
13,971
537
20,762
29,614
29,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
20
4 / 4 / 8
13,221
509
20,239
24,761
11,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
FaZeHenry
Baron Samedi
20
12 / 2 / 5
14,101
542
19,928
20,682
13,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 17
12,581
484
8,511
25,424
32,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MATTISALOSER69
Cernunnos
20
4 / 0 / 9
13,408
516
22,005
16,878
8,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
12
Kills
26
26
Deaths
12
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nike
4
3
7
2.5
W
Nemesis
4
4
8
2
L
Baron Samedi
CHOCOCOLE
Baron Samedi
3
8
3
0.56
W
Baron Samedi
FaZeHenry
Baron Samedi
12
2
5
7.25
L
Cthulhu
0
6
7
0.58
W
2
3
17
3.5
W
Cernunnos
MATTISALOSER69
Cernunnos
4
0
9
8.5
L
Zhong Kui
NickParadoxx
Zhong Kui
3
3
1
1.17
L
Thor
3
5
2
0.8
L
Jing Wei
apoka77
Jing Wei
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,211
Damage
91,445
120,390
Taken
117,359
82,936
Mitigated
95,289
36,822
Healing
39,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
20,762
603
0
10,511
29,614
29,457
828
15,537
13,561
0
114,771
W
Nemesis
20,239
10,026
0
4,237
24,761
11,730
0
7,565
17,106
0
151,573
L
Baron Samedi
CHOCOCOLE
Baron Samedi
15,702
563
2,428
4,508
24,275
12,931
1,092
11,342
12,933
82,722
0
W
Baron Samedi
FaZeHenry
Baron Samedi
19,928
1,849
3,255
8,403
20,682
13,708
1,686
13,296
7,202
93,566
0
L
Cthulhu
9,284
526
668
2,961
28,180
29,748
419
5,971
21,475
36,477
0
W
8,511
2,099
324
4,479
25,424
32,314
266
11,229
14,085
39,319
0
W
Cernunnos
MATTISALOSER69
Cernunnos
22,005
13,607
0
8,176
16,878
8,080
4,598
4,822
12,051
0
140,401
L
Zhong Kui
NickParadoxx
Zhong Kui
26,769
5,410
0
15,286
26,503
22,339
1,654
4,252
22,251
120,813
0
L
Thor
9,743
2,176
0
6,767
20,717
9,367
287
5,224
15,493
0
88,305
L
Jing Wei
apoka77
Jing Wei
12,713
10,325
0
4,204
20,715
8,551
1,820
1,650
19,065
0
85,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,966
Gold Earned
67,282
630
Minions Killed
737
0
Camps Cleared
0
2,241,045
Distance Traveled
2,420,356
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,971
537
210
8
0
413,111
3
W
Nemesis
13,221
509
158
6
0
553,918
3
L
Baron Samedi
10,557
406
100
4
0
421,963
4
W
Baron Samedi
14,101
542
141
5
0
476,543
5
L
Cthulhu
9,608
370
38
1
0
410,836
0
W
Ymir
12,581
484
46
2
0
477,572
6
W
Cernunnos
13,408
516
182
7
0
499,212
9
L
Zhong Kui
14,422
555
242
9
0
439,294
4
L
Thor
11,933
459
121
5
0
490,760
8
L
Jing Wei
11,446
440
129
5
0
478,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role