Player Matchup

Janus
Janus
 
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
Biscuitbojangle
Chronos
Level 100
God Stats
1W - 1L
1,477 SR
Queue Stats
8W - 13L
1,673 Elo+
Party 4
Ares
Ares
Crimstn
Ares
Level 44
God Stats
12W - 1L
1,952 SR
Queue Stats
70W - 36L
1,675 Elo+
Party 1
Da Ji
Da Ji
Malexaroni
Da Ji
Level 153
God Stats
9W - 6L
1,635 SR
Queue Stats
158W - 94L
1,593 Elo+
Party 1
Neith
Neith
NyaBonnie
Neith
Level 17
God Stats
8W - 21L
1,343 SR
Queue Stats
8W - 25L
1,237 Elo+
Solo
Team Averages
Level 67
1,582 SR
1,536 Elo+

VS

Team Averages
Level 100
1,640 SR
1,606 Elo+
Shiva
Shiva
Big Lu Senju
Shiva
Level 109
God Stats
19W - 32L
1,390 SR
Queue Stats
75W - 113L
1,348 Elo+
Party 2
Rama
Rama
Irenе
Rama
Level 37
God Stats
13W - 2L
1,891 SR
Queue Stats
186W - 23L
1,965 Elo+
Party 3
Da Ji
Da Ji
Kaeydan
Da Ji
Level 160
God Stats
2W - 0L
1,805 SR
Queue Stats
332W - 101L
1,931 Elo+
Party 3
Scylla
Scylla
VividFawn470432
Scylla
Level 77
God Stats
3W - 5L
1,515 SR
Queue Stats
280W - 389L
1,402 Elo+
Party 2
Hou Yi
Hou Yi
ZaddyMirage
Hou Yi
Level 119
God Stats
3W - 2L
1,599 SR
Queue Stats
172W - 224L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 7 / 5
8,715
872
9,746
11,393
4,701
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 4
7,825
783
6,173
13,741
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
Crimstn
Ares
13
1 / 6 / 5
7,794
779
7,084
18,797
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
15
6 / 6 / 3
8,876
888
9,950
11,582
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
NyaBonnie
Neith
13
0 / 6 / 3
7,404
740
4,420
10,614
5,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
8,799
880
9,502
14,937
16,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
Irenе
Rama
17
11 / 2 / 8
10,088
1,009
15,139
9,031
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Kaeydan
Da Ji
17
17 / 3 / 7
10,535
1,054
25,484
10,779
5,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 7
7,848
785
3,448
7,416
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
15
1 / 1 / 13
8,306
831
5,366
7,181
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
12
Kills
32
32
Deaths
12
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
7
5
0.93
W
2
3
15
3.17
L
1
7
4
0.43
L
Ares
Crimstn
Ares
1
6
5
0.58
W
Rama
Irenе
Rama
11
2
8
7.5
W
Da Ji
Kaeydan
Da Ji
17
3
7
6.83
L
Da Ji
6
6
3
1.25
L
Neith
NyaBonnie
Neith
0
6
3
0.25
W
1
3
7
1.5
W
Hou Yi
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
58,939
66,127
Taken
49,344
40,982
Mitigated
32,960
4,424
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,746
268
584
604
11,393
4,701
0
214
11,179
19,672
0
W
9,502
1,676
527
1,276
14,937
16,158
400
6,787
8,150
0
19,550
L
6,173
1,325
0
949
13,741
5,981
0
1,381
12,360
20,061
0
L
Ares
Crimstn
Ares
7,084
318
0
908
18,797
17,613
0
993
17,804
11,984
0
W
Rama
Irenе
Rama
15,139
12,073
0
2,577
9,031
4,261
1,596
4,486
4,545
0
36,213
W
Da Ji
Kaeydan
Da Ji
25,484
9,565
0
290
10,779
5,698
1,189
3,241
7,538
0
43,669
L
Da Ji
9,950
2,619
0
571
11,582
6,891
0
326
11,256
0
24,823
L
Neith
NyaBonnie
Neith
4,420
1,643
0
808
10,614
5,796
0
534
10,080
0
12,794
W
3,448
314
0
730
7,416
3,508
201
5,841
1,575
20,304
0
W
Hou Yi
5,366
2,017
0
1,267
7,181
3,335
1,986
2,648
4,533
0
27,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
45,576
126
Minions Killed
213
0
Camps Cleared
0
995,269
Distance Traveled
1,028,414
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,715
872
22
2
0
203,752
0
W
Shiva
8,799
880
22
2
0
216,466
1
L
Chronos
7,825
783
42
4
0
200,644
0
L
Ares
7,794
779
7
1
0
210,951
1
W
Rama
10,088
1,009
60
6
0
198,821
2
W
Da Ji
10,535
1,054
37
4
0
219,195
2
L
Da Ji
8,876
888
32
3
0
193,160
0
L
Neith
7,404
740
23
2
0
186,762
0
W
Scylla
7,848
785
42
4
0
201,335
0
W
Hou Yi
8,306
831
52
5
0
192,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role