Player Matchup

Pele
Pele
ArcyCola
Pele
Level 89
God Stats
1W - 1L
1,116 SR
Queue Stats
20W - 20L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
FireNinjaNic
Kuzenbo
Level 99
God Stats
1W - 2L
1,489 SR
Queue Stats
26W - 25L
1,497 Elo+
Party 2
King Arthur
King Arthur
Hartzy V2
King Arthur
Level 143
God Stats
5W - 6L
1,534 SR
Queue Stats
60W - 77L
1,470 Elo+
Solo
Nox
Nox
ShiftToOgredrive
Nox
Level 74
God Stats
52W - 36L
1,571 SR
Queue Stats
150W - 155L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
TiagoDrew69
Baron Samedi
Level 89
God Stats
19W - 7L
1,756 SR
Queue Stats
52W - 42L
1,604 Elo+
Solo
Team Averages
Level 99
1,493 SR
1,505 Elo+

VS

Team Averages
Level 86
1,537 SR
1,475 Elo+
Xing Tian
Xing Tian
BlindSwordsman
Xing Tian
Level 143
God Stats
1W - 2L
1,507 SR
Queue Stats
103W - 100L
1,450 Elo+
Party 1
Olorun
Olorun
Hairu-Senpai
Olorun
Level 89
God Stats
7W - 7L
1,610 SR
Queue Stats
57W - 55L
1,495 Elo+
Party 3
Thor
Thor
Space Sentinel
Thor
Level 108
God Stats
15W - 20L
1,485 SR
Queue Stats
320W - 357L
1,489 Elo+
Solo
Izanami
Izanami
lilbarbie
Izanami
Level 25
God Stats
2W - 2L
1,503 SR
Queue Stats
120W - 109L
1,434 Elo+
Party 1
Poseidon
Poseidon
shadowstriker42
Poseidon
Level 67
God Stats
16W - 15L
1,580 SR
Queue Stats
56W - 50L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 4 / 1
7,611
692
6,288
12,146
5,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
FireNinjaNic
Kuzenbo
13
0 / 3 / 1
7,666
697
5,743
12,141
11,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Hartzy V2
King Arthur
14
0 / 3 / 1
7,630
694
8,998
12,280
7,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 2
7,683
698
7,314
6,428
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TiagoDrew69
Baron Samedi
15
0 / 2 / 1
7,845
713
7,049
7,588
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlindSwordsman
Xing Tian
15
6 / 0 / 6
9,086
826
10,342
13,872
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
15
2 / 0 / 8
8,137
740
7,645
7,044
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 1 / 9
7,986
726
3,698
8,647
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
lilbarbie
Izanami
13
2 / 2 / 3
7,586
690
5,218
7,641
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
4 / 0 / 5
8,669
788
11,490
6,399
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
14
14
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
2
4
1
0.63
W
Xing Tian
BlindSwordsman
Xing Tian
6
0
6
9
L
Kuzenbo
FireNinjaNic
Kuzenbo
0
3
1
0.17
W
Olorun
2
0
8
6
L
King Arthur
Hartzy V2
King Arthur
0
3
1
0.17
L
1
2
2
1
W
0
1
9
4.5
L
Baron Samedi
TiagoDrew69
Baron Samedi
0
2
1
0.25
W
Izanami
lilbarbie
Izanami
2
2
3
1.75
W
Poseidon
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
38,393
50,583
Taken
43,603
31,815
Mitigated
27,139
9,668
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,288
1,082
0
1,033
12,146
5,374
922
6,230
5,916
0
22,037
W
Xing Tian
BlindSwordsman
Xing Tian
10,342
944
0
1,816
13,872
12,984
0
4,783
9,089
20,743
0
L
Kuzenbo
FireNinjaNic
Kuzenbo
5,743
1,863
1,865
2,332
12,141
11,620
196
7,788
4,353
10,044
0
W
Olorun
7,645
4,483
692
2,267
7,044
3,650
327
4,445
2,599
23,127
0
L
King Arthur
Hartzy V2
King Arthur
8,998
803
0
390
12,280
7,731
0
7,561
4,719
0
29,383
L
7,314
104
0
1,529
6,428
3,080
220
3,629
2,799
25,992
0
W
3,698
115
0
250
8,647
4,071
1,020
3,006
5,641
0
27,910
L
Baron Samedi
TiagoDrew69
Baron Samedi
7,049
279
709
1,810
7,588
4,010
157
4,269
3,319
40,243
0
W
Izanami
lilbarbie
Izanami
5,218
4,387
0
156
7,641
3,642
1,483
4,608
3,033
0
12,950
W
Poseidon
11,490
1,690
0
500
6,399
2,792
0
3,264
3,135
41,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
41,464
215
Minions Killed
205
0
Camps Cleared
0
1,158,777
Distance Traveled
1,104,272
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,611
692
37
3
0
256,577
1
W
Xing Tian
9,086
826
14
1
0
229,170
0
L
Kuzenbo
7,666
697
7
1
0
225,754
1
W
Olorun
8,137
740
37
3
0
200,061
2
L
King Arthur
7,630
694
60
5
0
237,463
2
L
Nox
7,683
698
37
3
0
225,045
2
W
Thor
7,986
726
55
5
0
220,536
5
L
Baron Samedi
7,845
713
74
7
0
213,938
6
W
Izanami
7,586
690
25
2
0
213,070
1
W
Poseidon
8,669
788
74
7
0
241,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role