Player Matchup

Fenrir
Fenrir
IwishIwasCrazy
Fenrir
Level 128
God Stats
1W - 0L
1,524 SR
Queue Stats
7W - 2L
1,588 Elo+
Party 1
Odin
Odin
MaxRange
Odin
Level 126
God Stats
1W - 0L
1,848 SR
Queue Stats
9W - 3L
1,801 Elo+
Party 1
Baron Samedi
Baron Samedi
Viletide
Baron Samedi
Level 143
God Stats
1W - 0L
1,661 SR
Queue Stats
10W - 3L
1,711 Elo+
Party 1
Team Averages
Level 132
1,678 SR
1,700 Elo+

VS

Team Averages
Level 112
1,484 SR
1,563 Elo+
Nu Wa
Nu Wa
BlaznAzureCrow
Nu Wa
Level 123
God Stats
1W - 5L
1,351 SR
Queue Stats
462W - 445L
1,614 Elo+
Solo
Cu Chulainn
Cu Chulainn
CrimsonVeil51
Cu Chulainn
Level 129
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 3L
1,617 Elo+
Solo
Medusa
Medusa
gnarshark666
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
8,388
839
9,273
7,972
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
11
1 / 0 / 12
7,582
758
5,758
8,588
8,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Viletide
Baron Samedi
13
4 / 0 / 9
8,248
825
11,231
5,748
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,121
612
5,377
9,170
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
CrimsonVeil51
Cu Chulainn
10
0 / 4 / 0
6,160
616
6,183
10,225
7,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
10
0 / 4 / 0
6,162
616
3,242
9,277
4,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cu Chulainn
CrimsonVeil51
Cu Chulainn
0
4
0
0
W
8
0
5
10.5
W
Odin
1
0
12
7
W
Baron Samedi
Viletide
Baron Samedi
4
0
9
8.5
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
14,802
22,308
Taken
28,672
16,311
Mitigated
14,186
7,189
Healing
2,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,377
2,040
0
750
9,170
3,103
0
2,636
6,534
19,188
0
L
Cu Chulainn
CrimsonVeil51
Cu Chulainn
6,183
1,702
0
640
10,225
7,063
0
4,788
5,437
0
17,720
W
9,273
2,501
0
1,264
7,972
4,827
884
2,077
5,895
0
25,505
W
Odin
5,758
1,309
0
1,692
8,588
8,425
144
2,094
6,494
261
18,302
W
Baron Samedi
Viletide
Baron Samedi
11,231
852
1,705
2,528
5,748
3,059
365
1,582
4,166
37,917
0
L
Medusa
3,242
1,032
0
730
9,277
4,020
24
4,157
5,120
0
17,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,218
Gold Earned
18,443
122
Minions Killed
103
6
Camps Cleared
3
603,833
Distance Traveled
541,443
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,121
612
35
4
1
172,177
2
L
Cu Chulainn
6,160
616
34
3
2
181,353
3
W
Fenrir
8,388
839
31
3
5
211,058
3
W
Odin
7,582
758
30
3
1
198,461
1
W
Baron Samedi
8,248
825
61
6
0
194,314
2
L
Medusa
6,162
616
34
3
0
187,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role