Player Matchup

Tsukuyomi
Tsukuyomi
BbyD2kills
Tsukuyomi
Level 120
God Stats
7W - 7L
1,406 SR
Queue Stats
118W - 137L
1,402 Elo+
Party 1
Bellona
Bellona
Big Daddy Slump
Bellona
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 112L
1,499 Elo+
Party 3
Ymir
Ymir
CapRexUrHart
Ymir
Level 67
God Stats
26W - 22L
1,417 SR
Queue Stats
94W - 111L
1,355 Elo+
Party 1
Skadi
Skadi
HCC Toxic
Skadi
Level 22
God Stats
3W - 2L
1,682 SR
Queue Stats
7W - 9L
1,375 Elo+
Party 3
Ra
Ra
g1mac24
Ra
Level 126
God Stats
2W - 0L
1,556 SR
Queue Stats
150W - 157L
1,410 Elo+
Party 1
Team Averages
Level 94
1,512 SR
1,408 Elo+

VS

Team Averages
Level 37
1,374 SR
1,349 Elo+
Neith
Neith
F3mboyb4llz
Neith
Level 8
God Stats
3W - 8L
1,356 SR
Queue Stats
11W - 19L
1,417 Elo+
Party 2
Lancelot
Lancelot
ItzScook
Lancelot
Level 34
God Stats
9W - 5L
1,422 SR
Queue Stats
110W - 118L
1,389 Elo+
Party 2
Thor
Thor
MrBigOlMoose
Thor
Level 43
God Stats
3W - 4L
1,275 SR
Queue Stats
61W - 70L
1,339 Elo+
Party 2
Artio
Artio
MrTony1314
Artio
Level 89
God Stats
15W - 12L
1,500 SR
Queue Stats
258W - 292L
1,435 Elo+
Solo
Hades
Hades
QuandaleDingel
Hades
Level 13
God Stats
0W - 4L
1,318 SR
Queue Stats
4W - 13L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BbyD2kills
Tsukuyomi
13
1 / 0 / 2
7,934
467
7,728
12,830
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 1
8,441
497
13,817
17,203
20,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 0 / 6
8,953
527
5,264
11,923
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
HCC Toxic
Skadi
13
3 / 3 / 0
8,397
494
8,341
10,609
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 2
9,478
558
10,542
9,208
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,131
419
9,479
11,007
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ItzScook
Lancelot
12
1 / 2 / 2
7,142
420
6,405
12,474
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 1
7,554
444
7,421
13,240
6,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
10
0 / 1 / 3
6,948
409
4,166
16,491
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 1
7,686
452
6,257
13,357
7,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
6
7
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BbyD2kills
Tsukuyomi
1
0
2
2
W
2
2
1
1.25
W
2
0
6
5
L
1
5
0
0.2
W
Skadi
HCC Toxic
Skadi
3
3
0
1
L
Lancelot
ItzScook
Lancelot
1
2
2
1
L
2
1
1
2.5
L
Artio
0
1
3
1.5
L
2
2
1
1.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
33,728
61,773
Taken
66,569
47,437
Mitigated
39,558
23,247
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BbyD2kills
Tsukuyomi
7,728
1,437
0
7,665
12,830
5,409
960
2,619
10,211
0
51,365
W
13,817
4,862
0
6,835
17,203
20,471
264
1,598
15,605
0
67,842
W
5,264
1,311
0
2,787
11,923
12,900
111
1,675
10,248
35,035
0
L
9,479
4,661
0
1,976
11,007
4,462
27
3,190
7,817
0
53,209
W
Skadi
HCC Toxic
Skadi
8,341
4,164
0
1,345
10,609
4,140
6,784
758
9,851
0
62,876
L
Lancelot
ItzScook
Lancelot
6,405
893
0
2,351
12,474
5,563
0
1,660
10,814
0
45,536
L
7,421
1,189
0
2,510
13,240
6,789
0
59
13,181
0
47,050
L
Artio
4,166
602
320
4,625
16,491
15,462
130
3,471
13,020
16,370
0
L
6,257
1,399
231
3,653
13,357
7,282
468
7,426
5,931
48,281
0
W
10,542
2,315
1,614
3,001
9,208
4,517
870
3,773
5,435
85,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
36,461
517
Minions Killed
332
0
Camps Cleared
0
1,609,990
Distance Traveled
1,514,793
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,934
467
96
6
0
380,022
5
W
Bellona
8,441
497
103
6
0
309,262
7
W
Ymir
8,953
527
53
3
0
303,778
2
L
Neith
7,131
419
77
5
0
246,382
2
W
Skadi
8,397
494
110
6
0
292,677
0
L
Lancelot
7,142
420
80
5
0
417,851
1
L
Thor
7,554
444
76
4
0
277,679
0
L
Artio
6,948
409
14
1
0
293,201
5
L
Hades
7,686
452
85
5
0
279,680
1
W
Ra
9,478
558
155
9
0
324,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role