Player Matchup

Sylvanus
Sylvanus
TGC_Punisher
Sylvanus
Level 108
God Stats
35W - 46L
1,390 SR
Queue Stats
179W - 242L
1,314 Elo+
Party 1
Shiva
Shiva
TomasMosquera
Shiva
Level 119
God Stats
5W - 4L
1,597 SR
Queue Stats
134W - 163L
1,362 Elo+
Party 1
Izanami
Izanami
Tupac-pa
Izanami
Level 55
God Stats
7W - 11L
1,415 SR
Queue Stats
17W - 19L
1,403 Elo+
Party 1
Bellona
Bellona
VELASCO 92 FVG
Bellona
Level 123
God Stats
52W - 63L
1,486 SR
Queue Stats
144W - 193L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
vallejo_1305
Kukulkan
Level 106
God Stats
0W - 2L
1,729 SR
Queue Stats
115W - 157L
1,333 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,354 Elo+

VS

Team Averages
Level 104
1,532 SR
1,440 Elo+
Freya
Freya
Dark_Ninja_Willy
Freya
Level 108
God Stats
1W - 0L
1,374 SR
Queue Stats
36W - 49L
1,407 Elo+
Solo
Hun Batz
Hun Batz
Gitterson
Hun Batz
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 92L
1,485 Elo+
Party 2
Anubis
Anubis
Labreesiana
Anubis
Level 85
God Stats
12W - 6L
1,638 SR
Queue Stats
108W - 109L
1,456 Elo+
Party 2
Charybdis
Charybdis
SeedOfEchidna
Charybdis
Level 155
God Stats
4W - 4L
1,452 SR
Queue Stats
279W - 313L
1,420 Elo+
Solo
Yemoja
Yemoja
XxRedEnderXx
Yemoja
Level 63
God Stats
11W - 6L
1,694 SR
Queue Stats
308W - 298L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TGC_Punisher
Sylvanus
15
3 / 3 / 5
10,263
513
10,444
18,872
17,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 5
9,565
478
13,405
21,482
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tupac-pa
Izanami
16
5 / 5 / 3
10,218
511
9,932
14,858
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 2
7,958
398
6,586
13,641
10,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
vallejo_1305
Kukulkan
16
2 / 4 / 4
9,537
477
12,537
13,994
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
11,637
582
16,879
20,739
11,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Gitterson
Hun Batz
18
6 / 2 / 3
11,198
560
12,601
17,406
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
5 / 3 / 3
10,365
518
10,279
13,717
7,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SeedOfEchidna
Charybdis
16
3 / 4 / 7
10,543
527
12,392
12,784
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
15
0 / 2 / 12
9,809
490
6,896
18,650
16,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
16
Kills
18
20
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
W
Hun Batz
Gitterson
Hun Batz
6
2
3
3.75
W
Anubis
5
3
3
2.17
W
Charybdis
SeedOfEchidna
Charybdis
3
4
7
1.63
L
Sylvanus
TGC_Punisher
Sylvanus
3
3
5
1.83
L
4
3
5
2.17
L
Izanami
Tupac-pa
Izanami
5
5
3
1.3
L
2
5
2
0.6
W
Yemoja
0
2
12
3
L
Kukulkan
vallejo_1305
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,904
Damage
59,047
82,847
Taken
83,296
50,241
Mitigated
50,270
22,393
Healing
40,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,879
6,300
0
11,174
20,739
11,439
1,461
1,617
19,122
91,320
11,032
W
Hun Batz
Gitterson
Hun Batz
12,601
3,667
0
9,072
17,406
7,928
0
4,283
13,123
0
104,512
W
Anubis
10,279
965
0
5,133
13,717
7,803
0
4,728
8,989
84,803
0
W
Charybdis
SeedOfEchidna
Charybdis
12,392
4,998
0
2,962
12,784
6,262
2,982
3,653
9,131
0
91,068
L
Sylvanus
TGC_Punisher
Sylvanus
10,444
1,994
4,427
8,337
18,872
17,847
253
4,931
13,941
41,068
0
L
13,405
3,320
0
3,221
21,482
9,825
0
8,185
13,297
0
67,399
L
Izanami
Tupac-pa
Izanami
9,932
6,034
0
2,359
14,858
6,023
749
3,747
11,111
0
81,012
L
6,586
3,368
0
2,441
13,641
10,303
0
7,547
6,094
0
31,441
W
Yemoja
6,896
1,608
5,385
6,692
18,650
16,838
99
9,330
9,320
33,042
0
L
Kukulkan
vallejo_1305
Kukulkan
12,537
1,119
0
1,608
13,994
6,243
618
7,140
6,854
73,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,541
Gold Earned
53,552
467
Minions Killed
629
0
Camps Cleared
0
1,627,035
Distance Traveled
1,826,516
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,637
582
157
8
0
300,664
3
W
Hun Batz
11,198
560
162
8
0
455,247
1
W
Anubis
10,365
518
119
6
0
356,988
0
W
Charybdis
10,543
527
147
7
0
351,529
6
L
Sylvanus
10,263
513
42
2
0
329,897
0
L
Shiva
9,565
478
97
5
0
389,949
1
L
Izanami
10,218
511
136
7
0
337,936
1
L
Bellona
7,958
398
58
3
0
226,481
0
W
Yemoja
9,809
490
44
2
0
362,088
4
L
Kukulkan
9,537
477
134
7
0
342,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role