Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kritis
Neith
Level 105
God Stats
1W - 2L
1,675 SR
Queue Stats
56W - 45L
1,562 Elo+
Solo
Merlin
Merlin
PurplePebble
Merlin
Level 123
God Stats
0W - 1L
1,743 SR
Queue Stats
75W - 67L
1,609 Elo+
Party 1
Susano
Susano
jekyllman
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,439 Elo+
Solo
Discordia
Discordia
naatisith
Discordia
Level 17
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,584 SR
1,522 Elo+

VS

Team Averages
Level 82
1,458 SR
1,514 Elo+
Discordia
Discordia
Baharaja
Discordia
Level 28
God Stats
1W - 4L
1,147 SR
Queue Stats
59W - 52L
1,513 Elo+
Solo
Da Ji
Da Ji
BigWangJ11
Da Ji
Level 146
God Stats
2W - 3L
1,407 SR
Queue Stats
212W - 197L
1,524 Elo+
Party 2
Terra
Terra
Howuthisbad5731
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WillyB44
Heimdallr
Level 86
God Stats
23W - 26L
1,536 SR
Queue Stats
238W - 261L
1,514 Elo+
Solo
Ravana
Ravana
wwof
Ravana
Level 146
God Stats
1W - 0L
1,700 SR
Queue Stats
39W - 34L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 0 / 2
4,501
900
2,466
2,221
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Kritis
Neith
10
3 / 2 / 0
4,900
980
3,603
4,565
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
0 / 2 / 0
4,184
837
2,261
3,853
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
jekyllman
Susano
7
0 / 3 / 0
3,748
750
1,867
3,163
1,065
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
naatisith
Discordia
7
0 / 2 / 0
3,780
756
1,206
3,387
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baharaja
Discordia
9
0 / 0 / 8
4,267
853
3,073
3,212
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
9
4 / 2 / 3
4,987
997
4,614
4,592
1,841
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 6
4,695
939
1,769
3,340
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
WillyB44
Heimdallr
10
1 / 0 / 4
4,683
937
3,101
3,194
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
wwof
Ravana
9
4 / 1 / 4
4,738
948
2,332
3,704
2,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
9
9
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
2
1
W
Discordia
Baharaja
Discordia
0
0
8
4
W
Da Ji
4
2
3
2.75
W
0
0
6
3
L
Neith
Kritis
Neith
3
2
0
1.5
L
Merlin
0
2
0
0
W
Heimdallr
WillyB44
Heimdallr
1
0
4
3
L
Susano
jekyllman
Susano
0
3
0
0
L
Discordia
naatisith
Discordia
0
2
0
0
W
Ravana
wwof
Ravana
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
14,889
17,189
Taken
18,042
6,418
Mitigated
8,831
705
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,466
835
0
156
2,221
1,077
0
884
1,337
10,805
0
W
Discordia
Baharaja
Discordia
3,073
513
0
250
3,212
1,095
278
1,403
1,741
9,239
0
W
Da Ji
4,614
1,510
0
500
4,592
1,841
0
1,248
3,304
0
7,642
W
1,769
371
813
995
3,340
2,275
0
786
2,452
14,145
0
L
Neith
Kritis
Neith
3,603
1,244
0
438
4,565
1,919
0
1,372
3,193
0
11,324
L
Merlin
2,261
108
0
0
3,853
1,329
0
677
3,176
10,797
0
W
Heimdallr
WillyB44
Heimdallr
3,101
1,040
0
1,411
3,194
1,317
0
1,035
2,027
0
16,564
L
Susano
jekyllman
Susano
1,867
279
0
50
3,163
1,065
0
497
2,660
0
3,878
L
Discordia
naatisith
Discordia
1,206
67
0
61
3,387
1,028
0
1,412
1,975
2,782
0
W
Ravana
wwof
Ravana
2,332
584
0
852
3,704
2,303
0
1,079
2,585
0
7,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,113
Gold Earned
23,370
82
Minions Killed
107
0
Camps Cleared
0
470,980
Distance Traveled
584,452
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,501
900
25
5
0
98,618
1
W
Discordia
4,267
853
11
2
0
121,727
3
W
Da Ji
4,987
997
12
2
0
108,830
0
W
Terra
4,695
939
30
6
0
127,923
0
L
Neith
4,900
980
22
4
0
98,891
1
L
Merlin
4,184
837
23
5
0
96,173
2
W
Heimdallr
4,683
937
41
8
0
100,833
1
L
Susano
3,748
750
3
1
0
77,666
1
L
Discordia
3,780
756
9
2
0
99,632
2
W
Ravana
4,738
948
13
3
0
125,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role