Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Angry Tiger880
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,449 Elo+
Party 2
Bastet
Bastet
Praise1118
Bastet
Level 109
God Stats
0W - 4L
1,163 SR
Queue Stats
33W - 35L
1,436 Elo+
Party 2
Thoth
Thoth
Siberian Glocc
Thoth
Level 152
God Stats
0W - 2L
1,244 SR
Queue Stats
29W - 35L
1,429 Elo+
Party 2
Medusa
Medusa
snaick234
Medusa
Level 119
God Stats
1W - 1L
1,718 SR
Queue Stats
46W - 58L
1,444 Elo+
Solo
Team Averages
Level 121
1,425 SR
1,452 Elo+

VS

Team Averages
Level 114
1,500 SR
1,331 Elo+
Discordia
Discordia
CaMuS2297
Discordia
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,209 Elo+
Party 1
Bellona
Bellona
HeirBaron
Bellona
Level 124
God Stats
2W - 0L
1,615 SR
Queue Stats
31W - 14L
1,603 Elo+
Solo
Khepri
Khepri
IDaddyDavid
Khepri
Level 40
God Stats
2W - 0L
1,374 SR
Queue Stats
5W - 7L
1,255 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xshadow_KoriotoX
Tsukuyomi
Level 158
God Stats
1W - 0L
1,315 SR
Queue Stats
11W - 21L
1,161 Elo+
Party 1
Danzaburou
Danzaburou
superwey125
Danzaburou
Level 129
God Stats
5W - 0L
1,699 SR
Queue Stats
158W - 185L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 5 / 10
9,698
570
13,635
18,836
10,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 6 / 11
9,786
576
10,941
25,890
44,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Praise1118
Bastet
20
8 / 3 / 5
12,370
728
18,407
21,042
12,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 10 / 6
11,387
670
16,635
21,402
10,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
snaick234
Medusa
18
3 / 5 / 8
10,766
633
13,037
17,772
10,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaMuS2297
Discordia
20
4 / 2 / 11
11,630
684
19,331
9,804
4,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
HeirBaron
Bellona
20
16 / 3 / 8
13,370
786
21,072
18,980
20,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
18
1 / 2 / 16
10,809
636
7,029
15,050
15,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
20
5 / 6 / 14
12,417
730
28,313
29,763
16,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
superwey125
Danzaburou
18
3 / 4 / 12
11,498
676
20,988
17,693
10,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
90
17
Kills
29
29
Deaths
17
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
10
1
L
0
6
11
0.92
W
Discordia
CaMuS2297
Discordia
4
2
11
4.75
W
Bellona
HeirBaron
Bellona
16
3
8
6.67
W
Khepri
1
2
16
4.5
L
Bastet
Praise1118
Bastet
8
3
5
3.5
L
6
10
6
0.9
W
Tsukuyomi
5
6
14
2
L
Medusa
snaick234
Medusa
3
5
8
1.4
W
Danzaburou
superwey125
Danzaburou
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,655
Damage
96,733
104,942
Taken
91,290
87,978
Mitigated
66,699
29,052
Healing
31,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,635
7,326
1,677
4,358
18,836
10,929
260
3,833
15,003
0
34,610
L
10,941
752
1,422
775
25,890
44,085
0
5,244
20,646
21,811
0
W
Discordia
CaMuS2297
Discordia
19,331
836
881
1,272
9,804
4,356
1,284
3,904
5,900
35,848
0
W
Bellona
HeirBaron
Bellona
21,072
4,816
570
1,741
18,980
20,202
1,254
4,796
14,184
0
27,960
W
Khepri
7,029
245
5,467
2,037
15,050
15,408
372
5,133
9,917
14,148
0
L
Bastet
Praise1118
Bastet
18,407
5,818
3,246
7,311
21,042
12,115
0
6,562
14,480
0
26,792
L
16,635
119
1,391
1,914
21,402
10,609
0
5,235
16,167
26,747
0
W
Tsukuyomi
28,313
7,785
1,405
11,352
29,763
16,251
2,289
8,784
20,979
0
61,386
L
Medusa
snaick234
Medusa
13,037
7,246
3,214
3,744
17,772
10,240
0
5,486
12,286
0
31,649
W
Danzaburou
superwey125
Danzaburou
20,988
8,788
2,936
3,914
17,693
10,482
3,674
4,959
12,734
0
44,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,007
Gold Earned
59,724
167
Minions Killed
181
0
Camps Cleared
0
1,433,593
Distance Traveled
1,584,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,698
570
56
3
0
271,721
0
L
Ganesha
9,786
576
0
0
0
273,318
3
W
Discordia
11,630
684
39
2
0
294,098
0
W
Bellona
13,370
786
14
1
0
333,161
0
W
Khepri
10,809
636
9
1
0
354,863
1
L
Bastet
12,370
728
21
1
0
364,216
1
L
Thoth
11,387
670
29
2
0
272,866
0
W
Tsukuyomi
12,417
730
58
3
0
322,653
0
L
Medusa
10,766
633
61
4
0
251,472
0
W
Danzaburou
11,498
676
61
4
0
279,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role