Player Matchup

Aphrodite
Aphrodite
AntonChumper
Aphrodite
Level 86
God Stats
10W - 10L
1,595 SR
Queue Stats
16W - 20L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
VeryHairyBaby
Baron Samedi
Level 25
God Stats
5W - 2L
1,707 SR
Queue Stats
5W - 9L
1,589 Elo+
Party 2
Mulan
Mulan
xZALERAx
Mulan
Level 49
God Stats
3W - 7L
1,304 SR
Queue Stats
3W - 13L
1,141 Elo+
Party 2
Team Averages
Level 53
1,535 SR
1,380 Elo+

VS

Team Averages
Level 128
1,298 SR
1,229 Elo+
Danzaburou
Danzaburou
Moritsune_Sagara
Danzaburou
Level 148
God Stats
12W - 12L
1,437 SR
Queue Stats
169W - 282L
1,206 Elo+
Party 1
Ra
Ra
The Skoon D
Ra
Level 108
God Stats
494W - 1,057L
1,357 SR
Queue Stats
629W - 1,356L
1,252 Elo+
Solo
Cthulhu
Cthulhu
roe_8
Cthulhu
Level 128
God Stats
0W - 5L
1,100 SR
Queue Stats
152W - 250L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AntonChumper
Aphrodite
11
0 / 0 / 2
7,213
656
4,043
5,923
2,941
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
VeryHairyBaby
Baron Samedi
9
1 / 2 / 1
7,113
647
4,065
7,931
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
xZALERAx
Mulan
11
1 / 1 / 1
7,862
715
4,400
11,927
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moritsune_Sagara
Danzaburou
10
1 / 1 / 1
6,820
620
3,694
6,498
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
6,638
603
0
222
117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
roe_8
Cthulhu
11
2 / 1 / 1
7,103
646
6,869
9,051
7,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
3
3
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AntonChumper
Aphrodite
0
0
2
1
L
Danzaburou
Moritsune_Sagara
Danzaburou
1
1
1
1.5
L
0
0
2
1
W
Baron Samedi
VeryHairyBaby
Baron Samedi
1
2
1
0.75
L
Cthulhu
roe_8
Cthulhu
2
1
1
2.5
W
Mulan
xZALERAx
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
10,563
25,781
Taken
15,771
15,455
Mitigated
10,074
11,046
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AntonChumper
Aphrodite
4,043
935
4,485
3,462
5,923
2,941
799
3,021
2,902
29,115
0
L
Danzaburou
Moritsune_Sagara
Danzaburou
3,694
1,200
268
922
6,498
2,793
0
3,644
2,854
0
18,901
L
0
0
126
23
222
117
0
222
0
5,906
0
W
Baron Samedi
VeryHairyBaby
Baron Samedi
4,065
255
979
761
7,931
3,769
970
2,853
5,078
14,923
0
L
Cthulhu
roe_8
Cthulhu
6,869
639
229
867
9,051
7,164
0
4,674
4,377
19,246
0
W
Mulan
xZALERAx
Mulan
4,400
768
0
1,359
11,927
8,745
707
3,032
8,895
0
15,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
20,561
94
Minions Killed
50
5
Camps Cleared
3
590,303
Distance Traveled
516,065
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,213
656
51
5
3
200,748
3
L
Danzaburou
6,820
620
19
2
0
150,553
1
L
Ra
6,638
603
4
0
0
195,167
0
W
Baron Samedi
7,113
647
17
2
1
184,303
0
L
Cthulhu
7,103
646
27
2
3
170,345
2
W
Mulan
7,862
715
26
2
1
205,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role