Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FRIKILunatika
Artemis
Level 152
God Stats
0W - 2L
1,785 SR
Queue Stats
94W - 50L
1,682 Elo+
Party 1
Lancelot
Lancelot
Kunyaro
Lancelot
Level 160
God Stats
0W - 1L
1,626 SR
Queue Stats
7W - 7L
1,571 Elo+
Party 1
Agni
Agni
L00N4R
Agni
Level 149
God Stats
0W - 1L
1,771 SR
Queue Stats
93W - 53L
1,687 Elo+
Party 1
Erlang Shen
Erlang Shen
hyad
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,650 Elo+
Party 1
Team Averages
Level 149
1,636 SR
1,618 Elo+

VS

Team Averages
Level 89
1,534 SR
1,492 Elo+
Ymir
Ymir
Crimstn
Ymir
Level 44
God Stats
1W - 0L
1,810 SR
Queue Stats
2W - 6L
1,412 Elo+
Party 2
Chernobog
Chernobog
Fallz1
Chernobog
Level 48
God Stats
3W - 1L
1,356 SR
Queue Stats
70W - 62L
1,560 Elo+
Solo
Neith
Neith
Malexaroni
Neith
Level 153
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 7L
1,361 Elo+
Party 2
Atlas
Atlas
mrmunkyjs
Atlas
Level 46
God Stats
3W - 1L
1,308 SR
Queue Stats
209W - 182L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
zunging
Zhong Kui
Level 155
God Stats
3W - 3L
1,525 SR
Queue Stats
231W - 251L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 7 / 8
7,601
691
4,405
19,342
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
15
0 / 3 / 6
7,328
666
10,385
10,013
5,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Kunyaro
Lancelot
15
4 / 6 / 4
9,078
825
11,508
17,533
12,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
L00N4R
Agni
14
3 / 4 / 5
7,811
710
15,851
9,698
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
hyad
Erlang Shen
15
3 / 5 / 3
8,454
769
5,840
18,675
18,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crimstn
Ymir
14
2 / 3 / 13
9,054
823
4,438
17,786
20,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Fallz1
Chernobog
17
8 / 2 / 13
10,131
921
20,371
10,469
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
18
10 / 1 / 9
10,453
950
20,145
11,323
5,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
mrmunkyjs
Atlas
15
0 / 3 / 19
9,526
866
8,729
16,907
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
zunging
Zhong Kui
14
4 / 2 / 13
8,868
806
10,349
10,312
12,577
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
11
Kills
24
25
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
7
8
0.71
W
Ymir
Crimstn
Ymir
2
3
13
2.83
L
Artemis
0
3
6
1
W
Chernobog
Fallz1
Chernobog
8
2
13
7.25
L
Lancelot
Kunyaro
Lancelot
4
6
4
1
L
Agni
L00N4R
Agni
3
4
5
1.38
W
Neith
10
1
9
14.5
L
Erlang Shen
hyad
Erlang Shen
3
5
3
0.9
W
Atlas
mrmunkyjs
Atlas
0
3
19
3.17
W
Zhong Kui
zunging
Zhong Kui
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
64,032
75,261
Taken
66,797
60,084
Mitigated
64,064
18,559
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,405
502
0
1,271
19,342
18,683
0
6,487
12,855
7,296
0
W
Ymir
Crimstn
Ymir
4,438
815
1,404
3,637
17,786
20,379
112
5,650
12,136
7,896
0
L
Artemis
10,385
4,321
1,119
2,371
10,013
5,338
0
3,190
6,823
0
27,492
W
Chernobog
Fallz1
Chernobog
20,371
13,466
3,069
2,623
10,469
5,834
2,414
2,546
7,923
0
40,714
L
Lancelot
Kunyaro
Lancelot
11,508
1,440
528
4,847
17,533
12,466
0
4,269
13,264
0
20,468
L
Agni
L00N4R
Agni
15,851
1,280
430
1,091
9,698
4,812
0
3,603
6,095
20,588
0
W
Neith
20,145
9,438
673
4,245
11,323
5,716
2,633
3,703
7,620
0
38,806
L
Erlang Shen
hyad
Erlang Shen
5,840
2,445
2,037
4,865
18,675
18,785
0
5,967
12,708
0
11,193
W
Atlas
mrmunkyjs
Atlas
8,729
4,013
525
1,867
16,907
19,558
337
4,891
12,016
20,500
0
W
Zhong Kui
zunging
Zhong Kui
10,349
1,859
3,401
3,042
10,312
12,577
1,451
3,466
6,846
16,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
48,032
82
Minions Killed
114
0
Camps Cleared
0
841,419
Distance Traveled
997,881
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,601
691
4
0
0
139,838
0
W
Ymir
9,054
823
10
1
0
202,015
1
L
Artemis
7,328
666
34
3
0
184,249
3
W
Chernobog
10,131
921
48
4
0
198,461
0
L
Lancelot
9,078
825
21
2
0
181,163
1
L
Agni
7,811
710
8
1
0
177,329
1
W
Neith
10,453
950
40
4
0
191,463
0
L
Erlang Shen
8,454
769
15
1
0
158,840
0
W
Atlas
9,526
866
8
1
0
214,019
0
W
Zhong Kui
8,868
806
8
1
0
191,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role