Player Matchup

Baron Samedi
Baron Samedi
DerpyMaybe
Baron Samedi
Level 31
God Stats
0W - 2L
1,111 SR
Queue Stats
23W - 26L
1,434 Elo+
Party 2
Fenrir
Fenrir
KaijuNo1
Fenrir
Level 88
God Stats
7W - 6L
1,531 SR
Queue Stats
150W - 162L
1,434 Elo+
Party 2
Atlas
Atlas
NanoSon
Atlas
Level 69
God Stats
39W - 26L
1,563 SR
Queue Stats
88W - 71L
1,433 Elo+
Party 2
Bellona
Bellona
Propheton
Bellona
Level 147
God Stats
3W - 10L
1,310 SR
Queue Stats
65W - 80L
1,458 Elo+
Party 2
Hachiman
Hachiman
lagface
Hachiman
Level 49
God Stats
2W - 5L
1,372 SR
Queue Stats
88W - 106L
1,360 Elo+
Solo
Team Averages
Level 77
1,377 SR
1,424 Elo+

VS

Team Averages
Level 93
1,594 SR
1,407 Elo+
Bacchus
Bacchus
LOGAN_Vox420
Bacchus
Level 80
God Stats
44W - 44L
1,456 SR
Queue Stats
199W - 204L
1,384 Elo+
Party 3
Fenrir
Fenrir
Nightstalker6315
Fenrir
Level 153
God Stats
3W - 3L
1,465 SR
Queue Stats
178W - 162L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Rads2626
Cthulhu
Level 129
God Stats
21W - 17L
1,596 SR
Queue Stats
640W - 595L
1,464 Elo+
Solo
Cupid
Cupid
TheAnarchy2000
Cupid
Level 86
God Stats
11W - 2L
1,955 SR
Queue Stats
194W - 202L
1,383 Elo+
Party 3
Anubis
Anubis
suprisejelly
Anubis
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 30L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerpyMaybe
Baron Samedi
8
0 / 4 / 1
5,102
510
3,816
7,478
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KaijuNo1
Fenrir
7
0 / 4 / 0
4,784
478
2,156
10,313
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
NanoSon
Atlas
9
3 / 1 / 0
5,789
579
3,810
6,444
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Propheton
Bellona
11
0 / 1 / 0
6,115
612
3,711
7,594
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
lagface
Hachiman
5
0 / 5 / 0
4,006
401
1,389
5,911
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LOGAN_Vox420
Bacchus
9
3 / 0 / 6
6,388
639
2,224
4,598
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 3
6,211
621
9,957
7,963
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Rads2626
Cthulhu
11
2 / 0 / 0
6,479
648
5,502
5,780
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

9
4 / 0 / 4
5,622
562
3,715
2,922
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
10
1 / 2 / 4
5,715
572
2,627
7,475
3,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
15
15
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DerpyMaybe
Baron Samedi
0
4
1
0.13
L
Fenrir
KaijuNo1
Fenrir
0
4
0
0
W
Bacchus
LOGAN_Vox420
Bacchus
3
0
6
6
L
Atlas
NanoSon
Atlas
3
1
0
3
W
5
1
3
6.5
L
Bellona
Propheton
Bellona
0
1
0
0
W
Cthulhu
Rads2626
Cthulhu
2
0
0
2
W
4
0
4
6
L
Hachiman
lagface
Hachiman
0
5
0
0
W
Anubis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,882
Damage
24,025
37,740
Taken
28,738
17,209
Mitigated
15,896
10,276
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DerpyMaybe
Baron Samedi
3,816
555
0
1,467
7,478
2,737
456
2,108
5,370
28,650
0
L
Fenrir
KaijuNo1
Fenrir
2,156
753
22
3,507
10,313
3,178
0
970
9,311
0
25,278
W
Bacchus
LOGAN_Vox420
Bacchus
2,224
563
33
1,423
4,598
3,993
765
1,269
3,329
13,113
0
L
Atlas
NanoSon
Atlas
3,810
1,830
131
1,616
6,444
3,704
210
2,112
4,248
15,631
0
W
9,957
1,431
0
3,665
7,963
3,394
0
1,694
6,269
0
43,809
L
Bellona
Propheton
Bellona
3,711
1,032
0
3,533
7,594
5,967
0
3,529
3,757
0
45,397
W
Cthulhu
Rads2626
Cthulhu
5,502
905
108
2,805
5,780
3,400
0
679
5,101
38,839
0
W
3,715
2,217
1,085
1,417
2,922
1,126
2,181
490
2,432
0
26,899
L
Hachiman
lagface
Hachiman
1,389
695
0
0
5,911
1,623
0
1,210
4,701
0
9,271
W
Anubis
2,627
349
0
3,851
7,475
3,983
0
3,494
3,981
30,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
30,415
239
Minions Killed
280
0
Camps Cleared
0
887,164
Distance Traveled
992,730
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,102
510
52
5
0
161,827
1
L
Fenrir
4,784
478
53
5
0
199,017
5
W
Bacchus
6,388
639
23
2
0
205,804
1
L
Atlas
5,789
579
17
2
0
195,143
1
W
Fenrir
6,211
621
68
7
0
224,044
2
L
Bellona
6,115
612
102
10
0
213,588
1
W
Cthulhu
6,479
648
97
10
0
226,541
4
W
Cupid
5,622
562
37
4
0
159,882
2
L
Hachiman
4,006
401
15
2
0
117,589
1
W
Anubis
5,715
572
55
6
0
176,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role